/external/swiftshader/src/OpenGL/libGL/ |
Framebuffer.cpp | 64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer) 66 mColorbufferType = (colorbuffer != 0) ? type : GL_NONE; 67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer); 128 Renderbuffer *colorbuffer = mColorbufferPointer; local 130 if(colorbuffer) 132 return colorbuffer->getRenderTarget(); 234 Renderbuffer *colorbuffer = getColorbuffer(); local 236 if(!colorbuffer) 241 if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0 [all...] |
Context.cpp | 288 Colorbuffer *colorbufferZero = new Colorbuffer(defaultRenderTarget); 1403 Renderbuffer *colorbuffer = framebuffer->getColorbuffer(); local [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Framebuffer.cpp | 64 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer) 66 mColorbufferType = (colorbuffer != 0) ? type : GL_NONE_OES; 67 mColorbufferPointer = lookupRenderbuffer(type, colorbuffer); 128 Renderbuffer *colorbuffer = mColorbufferPointer; local 130 if(colorbuffer) 132 return colorbuffer->getRenderTarget(); 243 Renderbuffer *colorbuffer = getColorbuffer(); local 245 if(!colorbuffer) 250 if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0 404 Renderbuffer *colorbuffer = mColorbufferPointer; local 426 Renderbuffer *colorbuffer = mColorbufferPointer; local [all...] |
Context.cpp | 310 Colorbuffer *colorbufferZero = new Colorbuffer(defaultRenderTarget); 1334 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer() : nullptr; local [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Framebuffer.cpp | 88 void Framebuffer::setColorbuffer(GLenum type, GLuint colorbuffer, GLuint index, GLint level, GLint layer) 90 mColorbufferType[index] = (colorbuffer != 0) ? type : GL_NONE; 91 mColorbufferPointer[index] = lookupRenderbuffer(type, colorbuffer, level); 183 Renderbuffer *colorbuffer = mColorbufferPointer[index]; local 185 if(colorbuffer) 187 return colorbuffer->getRenderTarget(); 338 Renderbuffer *colorbuffer = getColorbuffer(i); local 340 if(!colorbuffer) 345 if(colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0 || (colorbuffer->getDepth() <= mColorbufferLayer[i]) 541 Renderbuffer *colorbuffer = getReadColorbuffer(); local 602 Renderbuffer *colorbuffer = getReadColorbuffer(); local [all...] |
utilities.cpp | 650 Renderbuffer *colorbuffer = framebuffer->getReadColorbuffer(); local 652 if(!colorbuffer) 657 GLint internalformat = colorbuffer->getFormat(); [all...] |
Context.cpp | 293 Colorbuffer *colorbufferZero = new Colorbuffer(defaultRenderTarget); 2069 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer(0) : nullptr; local 3440 egl::Image *colorbuffer = framebuffer->getRenderTarget(drawbuffer); local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboRenderTest.cpp | 140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0); 614 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer", config) 643 // Fbo B - don't create colorbuffer 744 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer clears", config) 754 deUint32 colorbuffer = 1; local 759 // Single colorbuffer 762 context.bindTexture(GL_TEXTURE_2D, colorbuffer); 770 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); 774 // Multiple framebuffers sharing the colorbuffer 780 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0) [all...] |
/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0); 409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer) 413 , m_colorbuffer (colorbuffer) 1324 deUint32 colorbuffer = 1; local [all...] |