/external/skia/gm/ |
samplerstress.cpp | 68 void createShader() { 89 createShader();
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/external/skqp/gm/ |
samplerstress.cpp | 68 void createShader() { 89 createShader();
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
shader.c | 39 static GLuint createShader(const char *src, GLenum shaderType) 64 GLuint shaderVertex = createShader(srcVertex, GL_VERTEX_SHADER); 73 GLuint shaderFragment = createShader(srcFragment, GL_FRAGMENT_SHADER);
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/external/skia/bench/ |
PatchBench.cpp | 72 virtual sk_sp<SkShader> createShader() { 117 fPaint.setShader(this->createShader());
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/external/skqp/bench/ |
PatchBench.cpp | 72 virtual sk_sp<SkShader> createShader() { 117 fPaint.setShader(this->createShader());
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/external/swiftshader/src/OpenGL/libGL/ |
ResourceManager.cpp | 91 GLuint ResourceManager::createShader(GLenum type)
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Shader.cpp | 196 createShader(); 396 void VertexShader::createShader() 433 void FragmentShader::createShader()
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Context.cpp | 788 GLuint Context::createShader(GLenum type) 790 return mResourceManager->createShader(type); [all...] |
/external/eigen/unsupported/test/ |
openglsupport.cpp | 72 GLint createShader(const char* vtx, const char* frg) 236 GLint prg_id = createShader(vtx,frg); 264 GLint prg_id = createShader(vtx,frg); 294 GLint prg_id = createShader(vtx,frg); 319 GLint prg_id = createShader(vtx,frg);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
ResourceManager.cpp | 93 GLuint ResourceManager::createShader(GLenum type)
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Shader.cpp | 204 createShader(); 419 void VertexShader::createShader() 456 void FragmentShader::createShader()
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Context.cpp | 920 GLuint Context::createShader(GLenum type) 922 return mResourceManager->createShader(type); [all...] |
/frameworks/rs/driver/ |
rsdShader.cpp | 116 createShader(); 221 bool RsdShader::createShader() { 239 createShader();
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/external/deqp/modules/gles31/stress/ |
es31sVertexAttributeBindingTests.cpp | 140 virtual void createShader (void) = 0; 173 createShader(); 251 void createShader (void); 480 void SingleBindingCase::createShader (void)
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/external/deqp/external/openglcts/modules/gl/ |
gl4cKHRDebugTests.cpp | 713 { GL_SHADER, createShader, deleteShader, "Shader" }, 1069 GLuint LabelsTest::createShader(const Functions* gl, const glu::RenderContext*) 1071 GLuint id = gl->createShader(GL_VERTEX_SHADER); 1072 GLU_EXPECT_NO_ERROR(gl->getError(), "CreateShader"); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pDrawCallBatchingTests.cpp | 144 void createShader (void); 198 void DrawCallBatchingTest::createShader (void) 483 createShader(); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderApiTests.cpp | 221 glu::Shader& createShader (const glu::ShaderType shaderType); 253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) 787 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); 788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); 965 program.attachShader(shaders.createShader(m_shaderType).getShader());
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/external/deqp/modules/gles31/functional/ |
es31fVertexAttributeBindingTests.cpp | 146 virtual void createShader (void) = 0; 179 createShader(); 257 void createShader (void); 486 void SingleBindingCase::createShader (void) 553 void createShader (void); 809 void MultipleBindingCase::createShader (void) 845 void createShader (void); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderApiTests.cpp | 274 glu::Shader& createShader (const glu::ShaderType shaderType); 306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) 847 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); 848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); 1025 program.attachShader(shaders.createShader(m_shaderType).getShader()); [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/ |
ImageShow.java | 132 private static Shader createShader(Bitmap b) { 418 Shader maskShader = createShader(image); [all...] |
/external/skia/src/gpu/gl/ |
GrGLTestInterface.h | 48 virtual GrGLuint createShader(GrGLenum type) { return 0; } [all...] |
/external/skqp/src/gpu/gl/ |
GrGLTestInterface.h | 48 virtual GrGLuint createShader(GrGLenum type) { return 0; } [all...] |