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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define LOG_TAG "AAudioServiceStreamBase"
     18 //#define LOG_NDEBUG 0
     19 #include <utils/Log.h>
     20 
     21 #include <iomanip>
     22 #include <iostream>
     23 #include <mutex>
     24 
     25 #include "binding/IAAudioService.h"
     26 #include "binding/AAudioServiceMessage.h"
     27 #include "utility/AudioClock.h"
     28 
     29 #include "AAudioEndpointManager.h"
     30 #include "AAudioService.h"
     31 #include "AAudioServiceEndpoint.h"
     32 #include "AAudioServiceStreamBase.h"
     33 #include "TimestampScheduler.h"
     34 
     35 using namespace android;  // TODO just import names needed
     36 using namespace aaudio;   // TODO just import names needed
     37 
     38 /**
     39  * Base class for streams in the service.
     40  * @return
     41  */
     42 
     43 AAudioServiceStreamBase::AAudioServiceStreamBase(AAudioService &audioService)
     44         : mUpMessageQueue(nullptr)
     45         , mTimestampThread("AATime")
     46         , mAtomicTimestamp()
     47         , mAudioService(audioService) {
     48     mMmapClient.clientUid = -1;
     49     mMmapClient.clientPid = -1;
     50     mMmapClient.packageName = String16("");
     51 }
     52 
     53 AAudioServiceStreamBase::~AAudioServiceStreamBase() {
     54     ALOGD("~AAudioServiceStreamBase() destroying %p", this);
     55     // If the stream is deleted when OPEN or in use then audio resources will leak.
     56     // This would indicate an internal error. So we want to find this ASAP.
     57     LOG_ALWAYS_FATAL_IF(!(getState() == AAUDIO_STREAM_STATE_CLOSED
     58                         || getState() == AAUDIO_STREAM_STATE_UNINITIALIZED
     59                         || getState() == AAUDIO_STREAM_STATE_DISCONNECTED),
     60                         "service stream still open, state = %d", getState());
     61 }
     62 
     63 std::string AAudioServiceStreamBase::dumpHeader() {
     64     return std::string("    T   Handle   UId   Port Run State Format Burst Chan Capacity");
     65 }
     66 
     67 std::string AAudioServiceStreamBase::dump() const {
     68     std::stringstream result;
     69 
     70     result << "    0x" << std::setfill('0') << std::setw(8) << std::hex << mHandle
     71            << std::dec << std::setfill(' ') ;
     72     result << std::setw(6) << mMmapClient.clientUid;
     73     result << std::setw(7) << mClientHandle;
     74     result << std::setw(4) << (isRunning() ? "yes" : " no");
     75     result << std::setw(6) << getState();
     76     result << std::setw(7) << getFormat();
     77     result << std::setw(6) << mFramesPerBurst;
     78     result << std::setw(5) << getSamplesPerFrame();
     79     result << std::setw(9) << getBufferCapacity();
     80 
     81     return result.str();
     82 }
     83 
     84 aaudio_result_t AAudioServiceStreamBase::open(const aaudio::AAudioStreamRequest &request,
     85                                               aaudio_sharing_mode_t sharingMode) {
     86     AAudioEndpointManager &mEndpointManager = AAudioEndpointManager::getInstance();
     87     aaudio_result_t result = AAUDIO_OK;
     88 
     89     mMmapClient.clientUid = request.getUserId();
     90     mMmapClient.clientPid = request.getProcessId();
     91     mMmapClient.packageName.setTo(String16("")); // TODO What should we do here?
     92 
     93     // Limit scope of lock to avoid recursive lock in close().
     94     {
     95         std::lock_guard<std::mutex> lock(mUpMessageQueueLock);
     96         if (mUpMessageQueue != nullptr) {
     97             ALOGE("%s() called twice", __func__);
     98             return AAUDIO_ERROR_INVALID_STATE;
     99         }
    100 
    101         mUpMessageQueue = new SharedRingBuffer();
    102         result = mUpMessageQueue->allocate(sizeof(AAudioServiceMessage),
    103                                            QUEUE_UP_CAPACITY_COMMANDS);
    104         if (result != AAUDIO_OK) {
    105             goto error;
    106         }
    107 
    108         // This is not protected by a lock because the stream cannot be
    109         // referenced until the service returns a handle to the client.
    110         // So only one thread can open a stream.
    111         mServiceEndpoint = mEndpointManager.openEndpoint(mAudioService,
    112                                                          request,
    113                                                          sharingMode);
    114         if (mServiceEndpoint == nullptr) {
    115             ALOGE("%s() openEndpoint() failed", __func__);
    116             result = AAUDIO_ERROR_UNAVAILABLE;
    117             goto error;
    118         }
    119         // Save a weak pointer that we will use to access the endpoint.
    120         mServiceEndpointWeak = mServiceEndpoint;
    121 
    122         mFramesPerBurst = mServiceEndpoint->getFramesPerBurst();
    123         copyFrom(*mServiceEndpoint);
    124     }
    125     return result;
    126 
    127 error:
    128     close();
    129     return result;
    130 }
    131 
    132 aaudio_result_t AAudioServiceStreamBase::close() {
    133     aaudio_result_t result = AAUDIO_OK;
    134     if (getState() == AAUDIO_STREAM_STATE_CLOSED) {
    135         return AAUDIO_OK;
    136     }
    137 
    138     stop();
    139 
    140     sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote();
    141     if (endpoint == nullptr) {
    142         result = AAUDIO_ERROR_INVALID_STATE;
    143     } else {
    144         endpoint->unregisterStream(this);
    145         AAudioEndpointManager &endpointManager = AAudioEndpointManager::getInstance();
    146         endpointManager.closeEndpoint(endpoint);
    147 
    148         // AAudioService::closeStream() prevents two threads from closing at the same time.
    149         mServiceEndpoint.clear(); // endpoint will hold the pointer until this method returns.
    150     }
    151 
    152     {
    153         std::lock_guard<std::mutex> lock(mUpMessageQueueLock);
    154         stopTimestampThread();
    155         delete mUpMessageQueue;
    156         mUpMessageQueue = nullptr;
    157     }
    158 
    159     setState(AAUDIO_STREAM_STATE_CLOSED);
    160     return result;
    161 }
    162 
    163 aaudio_result_t AAudioServiceStreamBase::startDevice() {
    164     mClientHandle = AUDIO_PORT_HANDLE_NONE;
    165     sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote();
    166     if (endpoint == nullptr) {
    167         ALOGE("%s() has no endpoint", __func__);
    168         return AAUDIO_ERROR_INVALID_STATE;
    169     }
    170     return endpoint->startStream(this, &mClientHandle);
    171 }
    172 
    173 /**
    174  * Start the flow of audio data.
    175  *
    176  * An AAUDIO_SERVICE_EVENT_STARTED will be sent to the client when complete.
    177  */
    178 aaudio_result_t AAudioServiceStreamBase::start() {
    179     aaudio_result_t result = AAUDIO_OK;
    180 
    181     if (isRunning()) {
    182         return AAUDIO_OK;
    183     }
    184 
    185     setFlowing(false);
    186 
    187     // Start with fresh presentation timestamps.
    188     mAtomicTimestamp.clear();
    189 
    190     mClientHandle = AUDIO_PORT_HANDLE_NONE;
    191     result = startDevice();
    192     if (result != AAUDIO_OK) goto error;
    193 
    194     // This should happen at the end of the start.
    195     sendServiceEvent(AAUDIO_SERVICE_EVENT_STARTED);
    196     setState(AAUDIO_STREAM_STATE_STARTED);
    197     mThreadEnabled.store(true);
    198     result = mTimestampThread.start(this);
    199     if (result != AAUDIO_OK) goto error;
    200 
    201     return result;
    202 
    203 error:
    204     disconnect();
    205     return result;
    206 }
    207 
    208 aaudio_result_t AAudioServiceStreamBase::pause() {
    209     aaudio_result_t result = AAUDIO_OK;
    210     if (!isRunning()) {
    211         return result;
    212     }
    213 
    214     // Send it now because the timestamp gets rounded up when stopStream() is called below.
    215     // Also we don't need the timestamps while we are shutting down.
    216     sendCurrentTimestamp();
    217 
    218     result = stopTimestampThread();
    219     if (result != AAUDIO_OK) {
    220         disconnect();
    221         return result;
    222     }
    223 
    224     sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote();
    225     if (endpoint == nullptr) {
    226         ALOGE("%s() has no endpoint", __func__);
    227         return AAUDIO_ERROR_INVALID_STATE;
    228     }
    229     result = endpoint->stopStream(this, mClientHandle);
    230     if (result != AAUDIO_OK) {
    231         ALOGE("%s() mServiceEndpoint returned %d, %s", __func__, result, getTypeText());
    232         disconnect(); // TODO should we return or pause Base first?
    233     }
    234 
    235     sendServiceEvent(AAUDIO_SERVICE_EVENT_PAUSED);
    236     setState(AAUDIO_STREAM_STATE_PAUSED);
    237     return result;
    238 }
    239 
    240 aaudio_result_t AAudioServiceStreamBase::stop() {
    241     aaudio_result_t result = AAUDIO_OK;
    242     if (!isRunning()) {
    243         return result;
    244     }
    245 
    246     setState(AAUDIO_STREAM_STATE_STOPPING);
    247 
    248     // Send it now because the timestamp gets rounded up when stopStream() is called below.
    249     // Also we don't need the timestamps while we are shutting down.
    250     sendCurrentTimestamp(); // warning - this calls a virtual function
    251     result = stopTimestampThread();
    252     if (result != AAUDIO_OK) {
    253         disconnect();
    254         return result;
    255     }
    256 
    257     sp<AAudioServiceEndpoint> endpoint = mServiceEndpointWeak.promote();
    258     if (endpoint == nullptr) {
    259         ALOGE("%s() has no endpoint", __func__);
    260         return AAUDIO_ERROR_INVALID_STATE;
    261     }
    262     // TODO wait for data to be played out
    263     result = endpoint->stopStream(this, mClientHandle);
    264     if (result != AAUDIO_OK) {
    265         ALOGE("%s() stopStream returned %d, %s", __func__, result, getTypeText());
    266         disconnect();
    267         // TODO what to do with result here?
    268     }
    269 
    270     sendServiceEvent(AAUDIO_SERVICE_EVENT_STOPPED);
    271     setState(AAUDIO_STREAM_STATE_STOPPED);
    272     return result;
    273 }
    274 
    275 aaudio_result_t AAudioServiceStreamBase::stopTimestampThread() {
    276     aaudio_result_t result = AAUDIO_OK;
    277     // clear flag that tells thread to loop
    278     if (mThreadEnabled.exchange(false)) {
    279         result = mTimestampThread.stop();
    280     }
    281     return result;
    282 }
    283 
    284 aaudio_result_t AAudioServiceStreamBase::flush() {
    285     aaudio_result_t result = AAudio_isFlushAllowed(getState());
    286     if (result != AAUDIO_OK) {
    287         return result;
    288     }
    289 
    290     // Data will get flushed when the client receives the FLUSHED event.
    291     sendServiceEvent(AAUDIO_SERVICE_EVENT_FLUSHED);
    292     setState(AAUDIO_STREAM_STATE_FLUSHED);
    293     return AAUDIO_OK;
    294 }
    295 
    296 // implement Runnable, periodically send timestamps to client
    297 void AAudioServiceStreamBase::run() {
    298     ALOGD("%s() %s entering >>>>>>>>>>>>>> TIMESTAMPS", __func__, getTypeText());
    299     TimestampScheduler timestampScheduler;
    300     timestampScheduler.setBurstPeriod(mFramesPerBurst, getSampleRate());
    301     timestampScheduler.start(AudioClock::getNanoseconds());
    302     int64_t nextTime = timestampScheduler.nextAbsoluteTime();
    303     while(mThreadEnabled.load()) {
    304         if (AudioClock::getNanoseconds() >= nextTime) {
    305             aaudio_result_t result = sendCurrentTimestamp();
    306             if (result != AAUDIO_OK) {
    307                 break;
    308             }
    309             nextTime = timestampScheduler.nextAbsoluteTime();
    310         } else  {
    311             // Sleep until it is time to send the next timestamp.
    312             // TODO Wait for a signal with a timeout so that we can stop more quickly.
    313             AudioClock::sleepUntilNanoTime(nextTime);
    314         }
    315     }
    316     ALOGD("%s() %s exiting <<<<<<<<<<<<<< TIMESTAMPS", __func__, getTypeText());
    317 }
    318 
    319 void AAudioServiceStreamBase::disconnect() {
    320     if (getState() != AAUDIO_STREAM_STATE_DISCONNECTED) {
    321         sendServiceEvent(AAUDIO_SERVICE_EVENT_DISCONNECTED);
    322         setState(AAUDIO_STREAM_STATE_DISCONNECTED);
    323     }
    324 }
    325 
    326 aaudio_result_t AAudioServiceStreamBase::sendServiceEvent(aaudio_service_event_t event,
    327                                                           double  dataDouble) {
    328     AAudioServiceMessage command;
    329     command.what = AAudioServiceMessage::code::EVENT;
    330     command.event.event = event;
    331     command.event.dataDouble = dataDouble;
    332     return writeUpMessageQueue(&command);
    333 }
    334 
    335 aaudio_result_t AAudioServiceStreamBase::sendServiceEvent(aaudio_service_event_t event,
    336                                                           int64_t dataLong) {
    337     AAudioServiceMessage command;
    338     command.what = AAudioServiceMessage::code::EVENT;
    339     command.event.event = event;
    340     command.event.dataLong = dataLong;
    341     return writeUpMessageQueue(&command);
    342 }
    343 
    344 aaudio_result_t AAudioServiceStreamBase::writeUpMessageQueue(AAudioServiceMessage *command) {
    345     std::lock_guard<std::mutex> lock(mUpMessageQueueLock);
    346     if (mUpMessageQueue == nullptr) {
    347         ALOGE("%s(): mUpMessageQueue null! - stream not open", __func__);
    348         return AAUDIO_ERROR_NULL;
    349     }
    350     int32_t count = mUpMessageQueue->getFifoBuffer()->write(command, 1);
    351     if (count != 1) {
    352         ALOGE("%s(): Queue full. Did client die? %s", __func__, getTypeText());
    353         return AAUDIO_ERROR_WOULD_BLOCK;
    354     } else {
    355         return AAUDIO_OK;
    356     }
    357 }
    358 
    359 aaudio_result_t AAudioServiceStreamBase::sendXRunCount(int32_t xRunCount) {
    360     return sendServiceEvent(AAUDIO_SERVICE_EVENT_XRUN, (int64_t) xRunCount);
    361 }
    362 
    363 aaudio_result_t AAudioServiceStreamBase::sendCurrentTimestamp() {
    364     AAudioServiceMessage command;
    365     // Send a timestamp for the clock model.
    366     aaudio_result_t result = getFreeRunningPosition(&command.timestamp.position,
    367                                                     &command.timestamp.timestamp);
    368     if (result == AAUDIO_OK) {
    369         ALOGV("%s() SERVICE  %8lld at %lld", __func__,
    370               (long long) command.timestamp.position,
    371               (long long) command.timestamp.timestamp);
    372         command.what = AAudioServiceMessage::code::TIMESTAMP_SERVICE;
    373         result = writeUpMessageQueue(&command);
    374 
    375         if (result == AAUDIO_OK) {
    376             // Send a hardware timestamp for presentation time.
    377             result = getHardwareTimestamp(&command.timestamp.position,
    378                                           &command.timestamp.timestamp);
    379             if (result == AAUDIO_OK) {
    380                 ALOGV("%s() HARDWARE %8lld at %lld", __func__,
    381                       (long long) command.timestamp.position,
    382                       (long long) command.timestamp.timestamp);
    383                 command.what = AAudioServiceMessage::code::TIMESTAMP_HARDWARE;
    384                 result = writeUpMessageQueue(&command);
    385             }
    386         }
    387     }
    388 
    389     if (result == AAUDIO_ERROR_UNAVAILABLE) { // TODO review best error code
    390         result = AAUDIO_OK; // just not available yet, try again later
    391     }
    392     return result;
    393 }
    394 
    395 /**
    396  * Get an immutable description of the in-memory queues
    397  * used to communicate with the underlying HAL or Service.
    398  */
    399 aaudio_result_t AAudioServiceStreamBase::getDescription(AudioEndpointParcelable &parcelable) {
    400     {
    401         std::lock_guard<std::mutex> lock(mUpMessageQueueLock);
    402         if (mUpMessageQueue == nullptr) {
    403             ALOGE("%s(): mUpMessageQueue null! - stream not open", __func__);
    404             return AAUDIO_ERROR_NULL;
    405         }
    406         // Gather information on the message queue.
    407         mUpMessageQueue->fillParcelable(parcelable,
    408                                         parcelable.mUpMessageQueueParcelable);
    409     }
    410     return getAudioDataDescription(parcelable);
    411 }
    412 
    413 void AAudioServiceStreamBase::onVolumeChanged(float volume) {
    414     sendServiceEvent(AAUDIO_SERVICE_EVENT_VOLUME, volume);
    415 }
    416 
    417 int32_t AAudioServiceStreamBase::incrementServiceReferenceCount_l() {
    418     return ++mCallingCount;
    419 }
    420 
    421 int32_t AAudioServiceStreamBase::decrementServiceReferenceCount_l() {
    422     int32_t count = --mCallingCount;
    423     // Each call to increment should be balanced with one call to decrement.
    424     assert(count >= 0);
    425     return count;
    426 }
    427