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    Searched defs:depth0 (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_mipmap_tree.h 76 GLuint depth0; /** Depth of baseLevel image */ member in struct:_radeon_mipmap_tree
105 GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits);
  /external/mesa3d/src/gallium/drivers/ilo/core/
ilo_image.h 148 unsigned depth0; member in struct:ilo_image
343 assert(slice < u_minify(img->depth0, level));
  /external/mesa3d/src/gallium/drivers/r300/
r300_context.h 331 * and depth0. However, NPOT 3D textures must have dimensions aligned
334 unsigned width0, height0, depth0; member in struct:r300_texture_desc
  /external/mesa3d/src/gallium/include/pipe/
p_state.h 497 unsigned depth0; member in struct:pipe_resource

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