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    Searched defs:depthMax (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/swrast/
s_copypix.c 200 const GLuint depthMax = ctx->DrawBuffer->_DepthMax;
203 if (depthMax <= 0xffffff &&
219 z[i] = depthMax;
s_drawpix.c 369 const GLuint depthMax = ctx->DrawBuffer->_DepthMax;
391 GL_UNSIGNED_INT, span.array->z, depthMax,
s_span.c 70 const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF;
72 span->z = FloatToFixed(ctx->Current.RasterPos[2] * depthMax + 0.5F);
74 GLfloat tmpf = ctx->Current.RasterPos[2] * depthMax;
75 tmpf = MIN2(tmpf, depthMax);
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