HomeSort by relevance Sort by last modified time
    Searched defs:drawBounds (Results 1 - 5 of 5) sorted by null

  /external/skia/src/gpu/ccpr/
GrCCAtlas.h 35 const SkISize& drawBounds() { return fDrawBounds; }
  /external/skqp/src/gpu/ccpr/
GrCCAtlas.h 37 const SkISize& drawBounds() { return fDrawBounds; }
  /packages/apps/Camera2/src/com/android/camera/util/
DebugBoundsRenderer.java 32 public static void drawBounds(Canvas canvas, Paint paint, float size, Rect rect) {
33 drawBounds(canvas, paint, size, rect.left, rect.top, rect.right, rect.bottom);
40 public static void drawBounds(Canvas canvas, Paint paint, float size, RectF rect) {
41 drawBounds(canvas, paint, size, rect.left, rect.top, rect.right, rect.bottom);
48 public static void drawBounds(Canvas canvas, Paint paint, float size, float x1, float y1,
  /external/skqp/src/core/
SkThreadedBMPDevice.cpp 75 SkIRect SkThreadedBMPDevice::transformDrawBounds(const SkRect& drawBounds) const {
76 if (drawBounds == SkRectPriv::MakeLargest()) {
80 this->ctm().mapRect(&transformedBounds, drawBounds);
111 SkRect drawBounds = SkRectPriv::MakeLargest();
112 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
119 SkRect drawBounds = SkRectPriv::MakeLargest(); // TODO tighter drawBounds
120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
126 SkRect drawBounds = get_fast_bounds(r, paint);
127 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds)
    [all...]
  /external/skia/src/core/
SkThreadedBMPDevice.cpp 83 SkIRect SkThreadedBMPDevice::transformDrawBounds(const SkRect& drawBounds) const {
84 if (drawBounds == SkRectPriv::MakeLargest()) {
88 this->ctm().mapRect(&transformedBounds, drawBounds);
119 SkRect drawBounds = SkRectPriv::MakeLargest();
120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
127 SkRect drawBounds = SkRectPriv::MakeLargest(); // TODO tighter drawBounds
128 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
134 SkRect drawBounds = get_fast_bounds(r, paint);
135 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds)
    [all...]

Completed in 58 milliseconds