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    Searched defs:dst_depth (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs_visitor.cpp 411 const fs_reg dst_depth = (payload.dest_depth_reg ? local
427 color0, color1, src0_alpha, src_depth, dst_depth, src_stencil,
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  /external/opencv/cv/src/
cvderiv.cpp 385 int dst_depth = CV_MAT_DEPTH(dst_type); local
386 int work_depth = dst_depth < CV_32F ? CV_32S : CV_32F;
407 int src_depth = CV_MAT_DEPTH(_src_type), dst_depth = CV_MAT_DEPTH(_dst_type);
413 if( ((src_depth != CV_8U || (dst_depth != CV_16S && dst_depth != CV_32F)) &&
414 (src_depth != CV_32F || dst_depth != CV_32F)) ||
435 if( dst_depth == CV_16S )
440 else if( dst_depth == CV_32F )
448 if( dst_depth == CV_32F )
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  /external/deqp/external/openglcts/modules/gl/
gl4cStencilTexturingTests.cpp 1163 GLfloat dst_depth = 0.0f; local
1167 memcpy(&dst_depth, dst_pixel_data, 4);
1172 if (de::abs(src_depth_f - dst_depth) > 0.0001f)
1183 GLfloat dst_depth = 0.0f; local
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  /external/opencv/cxcore/src/
cxmathfuncs.cpp 1027 int coi1 = 0, coi2 = 0, src_depth, dst_depth; local
1586 int coi1 = 0, coi2 = 0, src_depth, dst_depth; local
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  /external/mesa3d/src/mesa/state_tracker/
st_cb_texture.c 2135 unsigned dst_depth = 1; local
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