/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_fs_visitor.cpp | 411 const fs_reg dst_depth = (payload.dest_depth_reg ? local 427 color0, color1, src0_alpha, src_depth, dst_depth, src_stencil, [all...] |
/external/opencv/cv/src/ |
cvderiv.cpp | 385 int dst_depth = CV_MAT_DEPTH(dst_type); local 386 int work_depth = dst_depth < CV_32F ? CV_32S : CV_32F; 407 int src_depth = CV_MAT_DEPTH(_src_type), dst_depth = CV_MAT_DEPTH(_dst_type); 413 if( ((src_depth != CV_8U || (dst_depth != CV_16S && dst_depth != CV_32F)) && 414 (src_depth != CV_32F || dst_depth != CV_32F)) || 435 if( dst_depth == CV_16S ) 440 else if( dst_depth == CV_32F ) 448 if( dst_depth == CV_32F ) [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cStencilTexturingTests.cpp | 1163 GLfloat dst_depth = 0.0f; local 1167 memcpy(&dst_depth, dst_pixel_data, 4); 1172 if (de::abs(src_depth_f - dst_depth) > 0.0001f) 1183 GLfloat dst_depth = 0.0f; local [all...] |
/external/opencv/cxcore/src/ |
cxmathfuncs.cpp | 1027 int coi1 = 0, coi2 = 0, src_depth, dst_depth; local 1586 int coi1 = 0, coi2 = 0, src_depth, dst_depth; local [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_texture.c | 2135 unsigned dst_depth = 1; local [all...] |