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      1 /*
      2  ** Copyright 2007, The Android Open Source Project
      3  **
      4  ** Licensed under the Apache License, Version 2.0 (the "License");
      5  ** you may not use this file except in compliance with the License.
      6  ** You may obtain a copy of the License at
      7  **
      8  **     http://www.apache.org/licenses/LICENSE-2.0
      9  **
     10  ** Unless required by applicable law or agreed to in writing, software
     11  ** distributed under the License is distributed on an "AS IS" BASIS,
     12  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  ** See the License for the specific language governing permissions and
     14  ** limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_EGL_DISPLAY_H
     18 #define ANDROID_EGL_DISPLAY_H
     19 
     20 
     21 #include <stdint.h>
     22 #include <stddef.h>
     23 
     24 #include <condition_variable>
     25 #include <mutex>
     26 #include <string>
     27 #include <unordered_set>
     28 
     29 #include <EGL/egl.h>
     30 #include <EGL/eglext.h>
     31 
     32 #include <cutils/compiler.h>
     33 
     34 #include "egldefs.h"
     35 #include "../hooks.h"
     36 
     37 // ----------------------------------------------------------------------------
     38 namespace android {
     39 // ----------------------------------------------------------------------------
     40 
     41 class egl_object_t;
     42 class egl_context_t;
     43 struct egl_connection_t;
     44 
     45 bool findExtension(const char* exts, const char* name, size_t nameLen = 0);
     46 
     47 // ----------------------------------------------------------------------------
     48 
     49 class EGLAPI egl_display_t { // marked as EGLAPI for testing purposes
     50     static egl_display_t sDisplay[NUM_DISPLAYS];
     51     EGLDisplay getDisplay(EGLNativeDisplayType display);
     52     void loseCurrentImpl(egl_context_t * cur_c);
     53 
     54 public:
     55     enum {
     56         NOT_INITIALIZED = 0,
     57         INITIALIZED     = 1,
     58         TERMINATED      = 2
     59     };
     60 
     61     egl_display_t();
     62     ~egl_display_t();
     63 
     64     EGLBoolean initialize(EGLint *major, EGLint *minor);
     65     EGLBoolean terminate();
     66 
     67     // add object to this display's list
     68     void addObject(egl_object_t* object);
     69     // remove object from this display's list
     70     void removeObject(egl_object_t* object);
     71     // add reference to this object. returns true if this is a valid object.
     72     bool getObject(egl_object_t* object) const;
     73 
     74     static egl_display_t* get(EGLDisplay dpy);
     75     static EGLDisplay getFromNativeDisplay(EGLNativeDisplayType disp);
     76 
     77     EGLBoolean makeCurrent(egl_context_t* c, egl_context_t* cur_c,
     78             EGLSurface draw, EGLSurface read, EGLContext ctx,
     79             EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx);
     80     static void loseCurrent(egl_context_t * cur_c);
     81 
     82     inline bool isReady() const { return (refs > 0); }
     83     inline bool isValid() const { return magic == '_dpy'; }
     84     inline bool isAlive() const { return isValid(); }
     85 
     86     char const * getVendorString() const { return mVendorString.c_str(); }
     87     char const * getVersionString() const { return mVersionString.c_str(); }
     88     char const * getClientApiString() const { return mClientApiString.c_str(); }
     89     char const * getExtensionString() const { return mExtensionString.c_str(); }
     90 
     91     bool haveExtension(const char* name, size_t nameLen = 0) const;
     92 
     93     inline uint32_t getRefsCount() const { return refs; }
     94 
     95     struct strings_t {
     96         char const * vendor;
     97         char const * version;
     98         char const * clientApi;
     99         char const * extensions;
    100     };
    101 
    102     struct DisplayImpl {
    103         DisplayImpl() : dpy(EGL_NO_DISPLAY), state(NOT_INITIALIZED) { }
    104         EGLDisplay  dpy;
    105         EGLint      state;
    106         strings_t   queryString;
    107     };
    108 
    109 private:
    110     uint32_t        magic;
    111 
    112 public:
    113     DisplayImpl     disp;
    114     bool    finishOnSwap;       // property: debug.egl.finish
    115     bool    traceGpuCompletion; // property: debug.egl.traceGpuCompletion
    116     bool    hasColorSpaceSupport;
    117 
    118 private:
    119     friend class egl_display_ptr;
    120 
    121             uint32_t                    refs;
    122             bool                        eglIsInitialized;
    123     mutable std::mutex                  lock;
    124     mutable std::mutex                  refLock;
    125     mutable std::condition_variable     refCond;
    126             std::unordered_set<egl_object_t*> objects;
    127             std::string mVendorString;
    128             std::string mVersionString;
    129             std::string mClientApiString;
    130             std::string mExtensionString;
    131 };
    132 
    133 // ----------------------------------------------------------------------------
    134 
    135 // An egl_display_ptr is a kind of smart pointer for egl_display_t objects.
    136 // It doesn't refcount the egl_display_t, but does ensure that the underlying
    137 // EGL implementation is "awake" (not hibernating) and ready for use as long
    138 // as the egl_display_ptr exists.
    139 class egl_display_ptr {
    140 public:
    141     explicit egl_display_ptr(egl_display_t* dpy): mDpy(dpy) {}
    142 
    143     // We only really need a C++11 move constructor, not a copy constructor.
    144     // A move constructor would save an enter()/leave() pair on every EGL API
    145     // call. But enabling -std=c++0x causes lots of errors elsewhere, so I
    146     // can't use a move constructor until those are cleaned up.
    147     //
    148     // egl_display_ptr(egl_display_ptr&& other) {
    149     //     mDpy = other.mDpy;
    150     //     other.mDpy = NULL;
    151     // }
    152     //
    153     egl_display_ptr(const egl_display_ptr& other): mDpy(other.mDpy) {}
    154 
    155     ~egl_display_ptr() {}
    156 
    157     const egl_display_t* operator->() const { return mDpy; }
    158           egl_display_t* operator->()       { return mDpy; }
    159 
    160     const egl_display_t* get() const { return mDpy; }
    161           egl_display_t* get()       { return mDpy; }
    162 
    163     operator bool() const { return mDpy != NULL; }
    164 
    165 private:
    166     egl_display_t* mDpy;
    167 
    168     // non-assignable
    169     egl_display_ptr& operator=(const egl_display_ptr&);
    170 };
    171 
    172 // ----------------------------------------------------------------------------
    173 
    174 inline egl_display_ptr get_display(EGLDisplay dpy) {
    175     return egl_display_ptr(egl_display_t::get(dpy));
    176 }
    177 
    178 // Does not ensure EGL is unhibernated. Use with caution: calls into the
    179 // underlying EGL implementation are not safe.
    180 inline egl_display_t* get_display_nowake(EGLDisplay dpy) {
    181     return egl_display_t::get(dpy);
    182 }
    183 
    184 // ----------------------------------------------------------------------------
    185 
    186 egl_display_ptr validate_display(EGLDisplay dpy);
    187 egl_display_ptr validate_display_connection(EGLDisplay dpy,
    188         egl_connection_t*& cnx);
    189 EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx);
    190 EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface);
    191 
    192 // ----------------------------------------------------------------------------
    193 }; // namespace android
    194 // ----------------------------------------------------------------------------
    195 
    196 #endif // ANDROID_EGL_DISPLAY_H
    197