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      1 /*
      2  * Copyright 2006 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkScalerContext_DEFINED
      9 #define SkScalerContext_DEFINED
     10 
     11 #include <memory>
     12 
     13 #include "SkGlyph.h"
     14 #include "SkMask.h"
     15 #include "SkMaskFilter.h"
     16 #include "SkMaskGamma.h"
     17 #include "SkMatrix.h"
     18 #include "SkPaint.h"
     19 #include "SkTypeface.h"
     20 #include "SkWriteBuffer.h"
     21 
     22 class SkAutoDescriptor;
     23 class SkDescriptor;
     24 class SkMaskFilter;
     25 class SkPathEffect;
     26 
     27 enum SkScalerContextFlags : uint32_t {
     28     kNone                      = 0,
     29     kFakeGamma                 = 1 << 0,
     30     kBoostContrast             = 1 << 1,
     31     kFakeGammaAndBoostContrast = kFakeGamma | kBoostContrast,
     32 };
     33 
     34 struct SkScalerContextEffects {
     35     SkScalerContextEffects() : fPathEffect(nullptr), fMaskFilter(nullptr) {}
     36     SkScalerContextEffects(SkPathEffect* pe, SkMaskFilter* mf)
     37         : fPathEffect(pe), fMaskFilter(mf) {}
     38     explicit SkScalerContextEffects(const SkPaint& paint)
     39         : fPathEffect(paint.getPathEffect())
     40         , fMaskFilter(paint.getMaskFilter()) {}
     41 
     42     SkPathEffect*   fPathEffect;
     43     SkMaskFilter*   fMaskFilter;
     44 };
     45 
     46 enum SkAxisAlignment {
     47     kNone_SkAxisAlignment,
     48     kX_SkAxisAlignment,
     49     kY_SkAxisAlignment
     50 };
     51 
     52 /*
     53  *  To allow this to be forward-declared, it must be its own typename, rather
     54  *  than a nested struct inside SkScalerContext (where it started).
     55  */
     56 struct SkScalerContextRec {
     57     uint32_t    fFontID;
     58     SkScalar    fTextSize, fPreScaleX, fPreSkewX;
     59     SkScalar    fPost2x2[2][2];
     60     SkScalar    fFrameWidth, fMiterLimit;
     61 
     62     //These describe the parameters to create (uniquely identify) the pre-blend.
     63     uint32_t    fLumBits;
     64     uint8_t     fDeviceGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
     65     uint8_t     fPaintGamma;  //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
     66     uint8_t     fContrast;    //0.8+1, [0.0, 1.0] artificial contrast
     67     uint8_t     fReservedAlign;
     68 
     69     SkScalar getDeviceGamma() const {
     70         return SkIntToScalar(fDeviceGamma) / (1 << 6);
     71     }
     72     void setDeviceGamma(SkScalar dg) {
     73         SkASSERT(0 <= dg && dg < SkIntToScalar(4));
     74         fDeviceGamma = SkScalarFloorToInt(dg * (1 << 6));
     75     }
     76 
     77     SkScalar getPaintGamma() const {
     78         return SkIntToScalar(fPaintGamma) / (1 << 6);
     79     }
     80     void setPaintGamma(SkScalar pg) {
     81         SkASSERT(0 <= pg && pg < SkIntToScalar(4));
     82         fPaintGamma = SkScalarFloorToInt(pg * (1 << 6));
     83     }
     84 
     85     SkScalar getContrast() const {
     86         return SkIntToScalar(fContrast) / ((1 << 8) - 1);
     87     }
     88     void setContrast(SkScalar c) {
     89         SkASSERT(0 <= c && c <= SK_Scalar1);
     90         fContrast = SkScalarRoundToInt(c * ((1 << 8) - 1));
     91     }
     92 
     93     /**
     94      *  Causes the luminance color to be ignored, and the paint and device
     95      *  gamma to be effectively 1.0
     96      */
     97     void ignoreGamma() {
     98         setLuminanceColor(SK_ColorTRANSPARENT);
     99         setPaintGamma(SK_Scalar1);
    100         setDeviceGamma(SK_Scalar1);
    101     }
    102 
    103     /**
    104      *  Causes the luminance color and contrast to be ignored, and the
    105      *  paint and device gamma to be effectively 1.0.
    106      */
    107     void ignorePreBlend() {
    108         ignoreGamma();
    109         setContrast(0);
    110     }
    111 
    112     uint8_t     fMaskFormat;
    113     uint8_t     fStrokeJoin : 4;
    114     uint8_t     fStrokeCap : 4;
    115     uint16_t    fFlags;
    116     // Warning: when adding members note that the size of this structure
    117     // must be a multiple of 4. SkDescriptor requires that its arguments be
    118     // multiples of four and this structure is put in an SkDescriptor in
    119     // SkPaint::MakeRecAndEffects.
    120 
    121     void    getMatrixFrom2x2(SkMatrix*) const;
    122     void    getLocalMatrix(SkMatrix*) const;
    123     void    getSingleMatrix(SkMatrix*) const;
    124 
    125     /** The kind of scale which will be applied by the underlying port (pre-matrix). */
    126     enum PreMatrixScale {
    127         kFull_PreMatrixScale,  // The underlying port can apply both x and y scale.
    128         kVertical_PreMatrixScale,  // The underlying port can only apply a y scale.
    129         kVerticalInteger_PreMatrixScale  // The underlying port can only apply an integer y scale.
    130     };
    131     /**
    132      *  Compute useful matrices for use with sizing in underlying libraries.
    133      *
    134      *  There are two kinds of text size, a 'requested/logical size' which is like asking for size
    135      *  '12' and a 'real' size which is the size after the matrix is applied. The matrices produced
    136      *  by this method are based on the 'real' size. This method effectively finds the total device
    137      *  matrix and decomposes it in various ways.
    138      *
    139      *  The most useful decomposition is into 'scale' and 'remaining'. The 'scale' is applied first
    140      *  and then the 'remaining' to fully apply the total matrix. This decomposition is useful when
    141      *  the text size ('scale') may have meaning apart from the total matrix. This is true when
    142      *  hinting, and sometimes true for other properties as well.
    143      *
    144      *  The second (optional) decomposition is of 'remaining' into a non-rotational part
    145      *  'remainingWithoutRotation' and a rotational part 'remainingRotation'. The 'scale' is applied
    146      *  first, then 'remainingWithoutRotation', then 'remainingRotation' to fully apply the total
    147      *  matrix. This decomposition is helpful when only horizontal metrics can be trusted, so the
    148      *  'scale' and 'remainingWithoutRotation' will be handled by the underlying library, but
    149      *  the final rotation 'remainingRotation' will be handled manually.
    150      *
    151      *  The 'total' matrix is also (optionally) available. This is useful in cases where the
    152      *  underlying library will not be used, often when working directly with font data.
    153      *
    154      *  The parameters 'scale' and 'remaining' are required, the other pointers may be nullptr.
    155      *
    156      *  @param preMatrixScale the kind of scale to extract from the total matrix.
    157      *  @param scale the scale extracted from the total matrix (both values positive).
    158      *  @param remaining apply after scale to apply the total matrix.
    159      *  @param remainingWithoutRotation apply after scale to apply the total matrix sans rotation.
    160      *  @param remainingRotation apply after remainingWithoutRotation to apply the total matrix.
    161      *  @param total the total matrix.
    162      *  @return false if the matrix was singular. The output will be valid but not invertible.
    163      */
    164     bool computeMatrices(PreMatrixScale preMatrixScale,
    165                          SkVector* scale, SkMatrix* remaining,
    166                          SkMatrix* remainingWithoutRotation = nullptr,
    167                          SkMatrix* remainingRotation = nullptr,
    168                          SkMatrix* total = nullptr);
    169 
    170     inline SkPaint::Hinting getHinting() const;
    171     inline void setHinting(SkPaint::Hinting);
    172 
    173     SkMask::Format getFormat() const {
    174         return static_cast<SkMask::Format>(fMaskFormat);
    175     }
    176 
    177     SkColor getLuminanceColor() const {
    178         return fLumBits;
    179     }
    180 
    181     void setLuminanceColor(SkColor c) {
    182         fLumBits = c;
    183     }
    184 };
    185 
    186 //The following typedef hides from the rest of the implementation the number of
    187 //most significant bits to consider when creating mask gamma tables. Two bits
    188 //per channel was chosen as a balance between fidelity (more bits) and cache
    189 //sizes (fewer bits). Three bits per channel was chosen when #303942; (used by
    190 //the Chrome UI) turned out too green.
    191 typedef SkTMaskGamma<3, 3, 3> SkMaskGamma;
    192 
    193 class SkScalerContext {
    194 public:
    195     enum Flags {
    196         kFrameAndFill_Flag        = 0x0001,
    197         kDevKernText_Flag         = 0x0002,
    198         kEmbeddedBitmapText_Flag  = 0x0004,
    199         kEmbolden_Flag            = 0x0008,
    200         kSubpixelPositioning_Flag = 0x0010,
    201         kForceAutohinting_Flag    = 0x0020,  // Use auto instead of bytcode hinting if hinting.
    202         kVertical_Flag            = 0x0040,
    203 
    204         // together, these two flags resulting in a two bit value which matches
    205         // up with the SkPaint::Hinting enum.
    206         kHinting_Shift            = 7, // to shift into the other flags above
    207         kHintingBit1_Flag         = 0x0080,
    208         kHintingBit2_Flag         = 0x0100,
    209 
    210         // Pixel geometry information.
    211         // only meaningful if fMaskFormat is kLCD16
    212         kLCD_Vertical_Flag        = 0x0200,    // else Horizontal
    213         kLCD_BGROrder_Flag        = 0x0400,    // else RGB order
    214 
    215         // Generate A8 from LCD source (for GDI and CoreGraphics).
    216         // only meaningful if fMaskFormat is kA8
    217         kGenA8FromLCD_Flag        = 0x0800, // could be 0x200 (bit meaning dependent on fMaskFormat)
    218     };
    219 
    220     // computed values
    221     enum {
    222         kHinting_Mask   = kHintingBit1_Flag | kHintingBit2_Flag,
    223     };
    224 
    225     SkScalerContext(sk_sp<SkTypeface>, const SkScalerContextEffects&, const SkDescriptor*);
    226     virtual ~SkScalerContext();
    227 
    228     SkTypeface* getTypeface() const { return fTypeface.get(); }
    229 
    230     SkMask::Format getMaskFormat() const {
    231         return (SkMask::Format)fRec.fMaskFormat;
    232     }
    233 
    234     bool isSubpixel() const {
    235         return SkToBool(fRec.fFlags & kSubpixelPositioning_Flag);
    236     }
    237 
    238     bool isVertical() const {
    239         return SkToBool(fRec.fFlags & kVertical_Flag);
    240     }
    241 
    242     /** Return the corresponding glyph for the specified unichar. Since contexts
    243         may be chained (under the hood), the glyphID that is returned may in
    244         fact correspond to a different font/context. In that case, we use the
    245         base-glyph-count to know how to translate back into local glyph space.
    246      */
    247     uint16_t charToGlyphID(SkUnichar uni) {
    248         return generateCharToGlyph(uni);
    249     }
    250 
    251     /** Map the glyphID to its glyph index, and then to its char code. Unmapped
    252         glyphs return zero.
    253     */
    254     SkUnichar glyphIDToChar(uint16_t glyphID) {
    255         return (glyphID < getGlyphCount()) ? generateGlyphToChar(glyphID) : 0;
    256     }
    257 
    258     unsigned    getGlyphCount() { return this->generateGlyphCount(); }
    259     void        getAdvance(SkGlyph*);
    260     void        getMetrics(SkGlyph*);
    261     void        getImage(const SkGlyph&);
    262     void        getPath(SkPackedGlyphID, SkPath*);
    263     void        getFontMetrics(SkPaint::FontMetrics*);
    264 
    265     /** Return the size in bytes of the associated gamma lookup table
    266      */
    267     static size_t GetGammaLUTSize(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
    268                                   int* width, int* height);
    269 
    270     /** Get the associated gamma lookup table. The 'data' pointer must point to pre-allocated
    271      *  memory, with size in bytes greater than or equal to the return value of getGammaLUTSize().
    272      *
    273      *  If the lookup table hasn't been initialized (e.g., it's linear), this will return false.
    274      */
    275     static bool   GetGammaLUTData(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
    276                                   uint8_t* data);
    277 
    278     static void MakeRecAndEffects(const SkPaint& paint,
    279                                   const SkSurfaceProps* surfaceProps,
    280                                   const SkMatrix* deviceMatrix,
    281                                   SkScalerContextFlags scalerContextFlags,
    282                                   SkScalerContextRec* rec,
    283                                   SkScalerContextEffects* effects);
    284 
    285     static SkDescriptor* AutoDescriptorGivenRecAndEffects(
    286         const SkScalerContextRec& rec,
    287         const SkScalerContextEffects& effects,
    288         SkAutoDescriptor* ad);
    289 
    290     static std::unique_ptr<SkDescriptor> DescriptorGivenRecAndEffects(
    291         const SkScalerContextRec& rec,
    292         const SkScalerContextEffects& effects);
    293 
    294     static void DescriptorBufferGiveRec(const SkScalerContextRec& rec, void* buffer);
    295     static bool CheckBufferSizeForRec(const SkScalerContextRec& rec,
    296                                       const SkScalerContextEffects& effects,
    297                                       size_t size);
    298 
    299     static SkMaskGamma::PreBlend GetMaskPreBlend(const SkScalerContextRec& rec);
    300 
    301     const SkScalerContextRec& getRec() const { return fRec; }
    302 
    303     SkScalerContextEffects getEffects() const {
    304         return { fPathEffect.get(), fMaskFilter.get() };
    305     }
    306 
    307     /**
    308     *  Return the axis (if any) that the baseline for horizontal text should land on.
    309     *  As an example, the identity matrix will return kX_SkAxisAlignment
    310     */
    311     SkAxisAlignment computeAxisAlignmentForHText();
    312 
    313     static SkDescriptor* CreateDescriptorAndEffectsUsingPaint(
    314         const SkPaint& paint, const SkSurfaceProps* surfaceProps,
    315         SkScalerContextFlags scalerContextFlags,
    316         const SkMatrix* deviceMatrix, SkAutoDescriptor* ad,
    317         SkScalerContextEffects* effects);
    318 
    319 protected:
    320     SkScalerContextRec fRec;
    321 
    322     /** Generates the contents of glyph.fAdvanceX and glyph.fAdvanceY.
    323      *  May call getMetrics if that would be just as fast.
    324      */
    325     virtual void generateAdvance(SkGlyph* glyph) = 0;
    326 
    327     /** Generates the contents of glyph.fWidth, fHeight, fTop, fLeft,
    328      *  as well as fAdvanceX and fAdvanceY if not already set.
    329      *
    330      *  TODO: fMaskFormat is set by getMetrics later; cannot be set here.
    331      */
    332     virtual void generateMetrics(SkGlyph* glyph) = 0;
    333 
    334     /** Generates the contents of glyph.fImage.
    335      *  When called, glyph.fImage will be pointing to a pre-allocated,
    336      *  uninitialized region of memory of size glyph.computeImageSize().
    337      *  This method may change glyph.fMaskFormat if the new image size is
    338      *  less than or equal to the old image size.
    339      *
    340      *  Because glyph.computeImageSize() will determine the size of fImage,
    341      *  generateMetrics will be called before generateImage.
    342      */
    343     virtual void generateImage(const SkGlyph& glyph) = 0;
    344 
    345     /** Sets the passed path to the glyph outline.
    346      *  If this cannot be done the path is set to empty;
    347      *  this is indistinguishable from a glyph with an empty path.
    348      */
    349     virtual void generatePath(SkGlyphID glyphId, SkPath* path) = 0;
    350 
    351     /** Retrieves font metrics. */
    352     virtual void generateFontMetrics(SkPaint::FontMetrics*) = 0;
    353 
    354     /** Returns the number of glyphs in the font. */
    355     virtual unsigned generateGlyphCount() = 0;
    356 
    357     /** Returns the glyph id for the given unichar.
    358      *  If there is no 1:1 mapping from the unichar to a glyph id, returns 0.
    359      */
    360     virtual uint16_t generateCharToGlyph(SkUnichar unichar) = 0;
    361 
    362     /** Returns the unichar for the given glyph id.
    363      *  If there is no 1:1 mapping from the glyph id to a unichar, returns 0.
    364      *  The default implementation always returns 0, indicating failure.
    365      */
    366     virtual SkUnichar generateGlyphToChar(uint16_t glyphId);
    367 
    368     void forceGenerateImageFromPath() { fGenerateImageFromPath = true; }
    369     void forceOffGenerateImageFromPath() { fGenerateImageFromPath = false; }
    370 
    371 private:
    372     friend class SkRandomScalerContext; // For debug purposes
    373 
    374     // never null
    375     sk_sp<SkTypeface> fTypeface;
    376 
    377     // optional objects, which may be null
    378     sk_sp<SkPathEffect> fPathEffect;
    379     sk_sp<SkMaskFilter> fMaskFilter;
    380 
    381     // if this is set, we draw the image from a path, rather than
    382     // calling generateImage.
    383     bool fGenerateImageFromPath;
    384 
    385     void internalGetPath(SkPackedGlyphID id, SkPath* fillPath,
    386                          SkPath* devPath, SkMatrix* fillToDevMatrix);
    387 
    388     // SkMaskGamma::PreBlend converts linear masks to gamma correcting masks.
    389 protected:
    390     // Visible to subclasses so that generateImage can apply the pre-blend directly.
    391     const SkMaskGamma::PreBlend fPreBlend;
    392 private:
    393     // When there is a filter, previous steps must create a linear mask
    394     // and the pre-blend applied as a final step.
    395     const SkMaskGamma::PreBlend fPreBlendForFilter;
    396 };
    397 
    398 #define kRec_SkDescriptorTag            SkSetFourByteTag('s', 'r', 'e', 'c')
    399 #define kPathEffect_SkDescriptorTag     SkSetFourByteTag('p', 't', 'h', 'e')
    400 #define kMaskFilter_SkDescriptorTag     SkSetFourByteTag('m', 's', 'k', 'f')
    401 
    402 ///////////////////////////////////////////////////////////////////////////////
    403 
    404 SkPaint::Hinting SkScalerContextRec::getHinting() const {
    405     unsigned hint = (fFlags & SkScalerContext::kHinting_Mask) >>
    406                                             SkScalerContext::kHinting_Shift;
    407     return static_cast<SkPaint::Hinting>(hint);
    408 }
    409 
    410 void SkScalerContextRec::setHinting(SkPaint::Hinting hinting) {
    411     fFlags = (fFlags & ~SkScalerContext::kHinting_Mask) |
    412                                 (hinting << SkScalerContext::kHinting_Shift);
    413 }
    414 
    415 
    416 #endif
    417