1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ 2 3 /* 4 * Copyright (C) 2013 Rob Clark <robclark (at) freedesktop.org> 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the next 14 * paragraph) shall be included in all copies or substantial portions of the 15 * Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 * SOFTWARE. 24 * 25 * Authors: 26 * Rob Clark <robclark (at) freedesktop.org> 27 */ 28 29 #ifndef FD3_EMIT_H 30 #define FD3_EMIT_H 31 32 #include "pipe/p_context.h" 33 34 #include "freedreno_context.h" 35 #include "fd3_format.h" 36 #include "fd3_program.h" 37 #include "ir3_shader.h" 38 39 struct fd_ringbuffer; 40 41 void fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring, 42 struct pipe_surface **psurf, int bufs); 43 44 /* grouped together emit-state for prog/vertex/state emit: */ 45 struct fd3_emit { 46 struct pipe_debug_callback *debug; 47 const struct fd_vertex_state *vtx; 48 const struct fd_program_stateobj *prog; 49 const struct pipe_draw_info *info; 50 struct ir3_shader_key key; 51 uint32_t dirty; 52 53 uint32_t sprite_coord_enable; 54 bool sprite_coord_mode; 55 bool rasterflat; 56 57 /* cached to avoid repeated lookups of same variants: */ 58 const struct ir3_shader_variant *vp, *fp; 59 }; 60 61 static inline const struct ir3_shader_variant * 62 fd3_emit_get_vp(struct fd3_emit *emit) 63 { 64 if (!emit->vp) { 65 struct fd3_shader_stateobj *so = emit->prog->vp; 66 emit->vp = ir3_shader_variant(so->shader, emit->key, emit->debug); 67 } 68 return emit->vp; 69 } 70 71 static inline const struct ir3_shader_variant * 72 fd3_emit_get_fp(struct fd3_emit *emit) 73 { 74 if (!emit->fp) { 75 if (emit->key.binning_pass) { 76 /* use dummy stateobj to simplify binning vs non-binning: */ 77 static const struct ir3_shader_variant binning_fp = {}; 78 emit->fp = &binning_fp; 79 } else { 80 struct fd3_shader_stateobj *so = emit->prog->fp; 81 emit->fp = ir3_shader_variant(so->shader, emit->key, emit->debug); 82 } 83 } 84 return emit->fp; 85 } 86 87 void fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit); 88 89 void fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, 90 struct fd3_emit *emit); 91 92 void fd3_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring); 93 94 void fd3_emit_init(struct pipe_context *pctx); 95 96 static inline void 97 fd3_emit_cache_flush(struct fd_batch *batch, struct fd_ringbuffer *ring) 98 { 99 fd_wfi(batch, ring); 100 OUT_PKT0(ring, REG_A3XX_UCHE_CACHE_INVALIDATE0_REG, 2); 101 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE0_REG_ADDR(0)); 102 OUT_RING(ring, A3XX_UCHE_CACHE_INVALIDATE1_REG_ADDR(0) | 103 A3XX_UCHE_CACHE_INVALIDATE1_REG_OPCODE(INVALIDATE) | 104 A3XX_UCHE_CACHE_INVALIDATE1_REG_ENTIRE_CACHE); 105 } 106 107 #endif /* FD3_EMIT_H */ 108