/external/libvpx/libvpx/vpx_dsp/ |
loopfilter.c | 161 static INLINE void filter8(int8_t mask, uint8_t thresh, uint8_t flat, function 194 filter8(mask, *thresh, flat, s - 4 * p, s - 3 * p, s - 2 * p, s - 1 * p, s, 218 filter8(mask, *thresh, flat, s - 4, s - 3, s - 2, s - 1, s, s + 1, s + 2, 282 filter8(mask, thresh, flat, op3, op2, op1, op0, oq0, oq1, oq2, oq3);
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/system/core/libpixelflinger/codeflinger/ |
texturing.cpp | 481 // because filter8 uses signed 16 bits muls) 638 case 1: filter8(parts, texel, tmu, U, V, txPtr, FRAC_BITS); break; 685 void GGLAssembler::filter8( function in class:android::GGLAssembler [all...] |
/external/libvpx/libvpx/vpx_dsp/arm/ |
highbd_loopfilter_neon.c | 290 static INLINE void filter8(const uint16x8_t mask, const uint16x8_t flat, function 623 filter8(mask, flat, flat_status, hev, p3, p2, p1, p0, q0, q1, q2, q3, &op2, 650 filter8(mask, flat, flat_status, hev, p3, p2, p1, p0, q0, q1, q2, q3, &op2,
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/external/libvpx/libvpx/vpx_dsp/mips/ |
loopfilter_16_msa.c | 83 v16u8 flat, flat2, filter8; local 215 filter8 = LD_UB(filter48); 230 filter8 = __msa_bmnz_v(filter8, (v16u8)r_out, flat2); 231 ST_UB(filter8, src); 236 filter8 = LD_UB(filter48 + 16); 251 filter8 = __msa_bmnz_v(filter8, (v16u8)r_out, flat2); 252 ST_UB(filter8, src); 257 filter8 = LD_UB(filter48 + 32) 828 v16u8 filter8, flat, flat2; local 1148 v16u8 flat, flat2, filter8; local [all...] |