OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:frameSequence
(Results
1 - 5
of
5
) sorted by null
/frameworks/ex/framesequence/jni/
FrameSequenceJNI.cpp
20
#include "
FrameSequence
.h"
35
static jobject createJavaFrameSequence(JNIEnv* env,
FrameSequence
*
frameSequence
) {
36
if (!
frameSequence
) {
40
reinterpret_cast<jlong>(
frameSequence
),
41
frameSequence
->getWidth(),
42
frameSequence
->getHeight(),
43
frameSequence
->isOpaque(),
44
frameSequence
->getFrameCount(),
45
frameSequence
->getDefaultLoopCount())
[
all
...]
/packages/apps/Messaging/src/com/android/messaging/datamodel/media/
GifImageResource.java
22
import android.support.rastermill.
FrameSequence
;
32
private
FrameSequence
mFrameSequence;
34
public GifImageResource(String key,
FrameSequence
frameSequence
) {
37
mFrameSequence =
frameSequence
;
41
final
FrameSequence
frameSequence
;
43
frameSequence
=
FrameSequence
.decodeStream(inputStream);
51
if (
frameSequence
== null)
[
all
...]
/external/deqp/modules/egl/
teglBufferAgeTests.cpp
192
typedef vector<Frame>
FrameSequence
;
499
FrameSequence
frameSequence
;
519
frameSequence
.push_back(newFrame);
579
m_refRenderer->render(&refBuffer,
frameSequence
[*it]);
teglPartialUpdateTests.cpp
180
typedef vector<Frame>
FrameSequence
;
499
FrameSequence
frameSequence
;
517
frameSequence
.push_back(newFrame);
569
m_refRenderer->render(&refBuffer,
frameSequence
[*it]);
teglSwapBuffersWithDamageTests.cpp
126
typedef vector<Frame>
FrameSequence
;
394
FrameSequence
generateFrameSequence (const vector<DrawType>& frameDrawType, de::Random& rnd, int numFrames, int width, int height);
408
const
FrameSequence
frameSequence
= generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height);
417
vector<EGLint> damageRegion = getDamageRegion(
frameSequence
[currentFrameNdx]);
421
m_gles2Renderer->render(width, height,
frameSequence
[ndx]);
488
const
FrameSequence
frameSequence
= generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height);
500
const Frame& currentFrame =
frameSequence
[frameNdx];
576
const
FrameSequence
frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height)
[
all
...]
Completed in 524 milliseconds