/external/v8/src/compiler/ |
common-operator-reducer.cc | 131 Node* frame_state = NodeProperties::GetValueInput(node, 1); local 152 frame_state, effect, control);
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branch-elimination.cc | 90 Node* frame_state = NodeProperties::GetValueInput(node, 1); local 109 frame_state, effect, control);
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node-properties.cc | 178 void NodeProperties::ReplaceFrameStateInput(Node* node, Node* frame_state) { 180 node->ReplaceInput(FirstFrameStateIndex(node), frame_state); local 249 Node* frame_state = GetFrameStateInput(effect); local 250 return frame_state;
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verifier.cc | 116 Node* frame_state = NodeProperties::GetFrameStateInput(node); local 117 CHECK(frame_state->opcode() == IrOpcode::kFrameState || 120 frame_state->opcode() == IrOpcode::kStart)); [all...] |
js-call-reducer.cc | 120 Node* frame_state = NodeProperties::GetFrameStateInput(arg_array); local 121 FrameStateInfo state_info = OpParameter<FrameStateInfo>(frame_state); 137 Node* outer_state = frame_state->InputAt(kFrameStateOuterStateInput); 167 frame_state = outer_state; 173 Node* const parameters = frame_state->InputAt(kFrameStateParametersInput); 244 Node* frame_state = NodeProperties::GetFrameStateInput(node); local 257 node->ReplaceInput(3, frame_state); 442 Node* frame_state = NodeProperties::GetFrameStateInput(spread); local 443 Node* outer_state = frame_state->InputAt(kFrameStateOuterStateInput); 448 frame_state = outer_state [all...] |
js-inlining.cc | 57 Node* frame_state() { function in class:v8::internal::compiler::JSCallAccessor 80 Node* frame_state, Node* start, Node* end, 131 edge.UpdateTo(frame_state); 249 Node* JSInliner::CreateTailCallerFrameState(Node* node, Node* frame_state) { 250 FrameStateInfo const& frame_info = OpParameter<FrameStateInfo>(frame_state); 254 Node* function = frame_state->InputAt(kFrameStateFunctionInput); 258 frame_state = NodeProperties::GetFrameStateInput(frame_state); 259 if (frame_state->opcode() == IrOpcode::kFrameState) { 260 FrameStateInfo const& frame_info = OpParameter<FrameStateInfo>(frame_state); 637 Node* frame_state = call.frame_state(); local [all...] |
js-intrinsic-lowering.cc | 126 Node* const frame_state = NodeProperties::GetFrameStateInput(node); local 133 frame_state, effect, control);
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instruction-selector-impl.h | 355 Node* frame_state) { 356 return FlagsContinuation(condition, kind, reason, frame_state); 387 Node* frame_state() const { function in class:v8::internal::compiler::final 457 DeoptimizeReason reason, Node* frame_state) 462 frame_state_or_result_(frame_state) { 463 DCHECK_NOT_NULL(frame_state);
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js-create-lowering.cc | 110 Node* GetArgumentsFrameState(Node* frame_state) { 111 Node* const outer_state = NodeProperties::GetFrameStateInput(frame_state); 115 : frame_state; 292 Node* const frame_state = NodeProperties::GetFrameStateInput(node); local 293 Node* const outer_state = frame_state->InputAt(kFrameStateOuterStateInput); 295 FrameStateInfo state_info = OpParameter<FrameStateInfo>(frame_state); 444 Node* const args_state = GetArgumentsFrameState(frame_state); 477 Node* const args_state = GetArgumentsFrameState(frame_state); 508 Node* const args_state = GetArgumentsFrameState(frame_state); 642 Node* frame_state = NodeProperties::GetFrameStateInput(node) local [all...] |
js-native-context-specialization.cc | 560 Node* frame_state = NodeProperties::GetFrameStateInput(node); local 645 receiver, value, context, frame_state, effect, control, name, 750 BuildPropertyAccess(this_receiver, this_value, context, frame_state, 916 Node* frame_state = NodeProperties::FindFrameStateBefore(node); local 1271 Node* frame_state = NodeProperties::FindFrameStateBefore(node); local [all...] |
effect-control-linearizer.cc | 422 Node* frame_state = nullptr; local 426 frame_state = 430 .current_frame_state != frame_state) { 431 frame_state = nullptr; 440 ProcessNode(node, &frame_state, &effect, &control); 454 ProcessNode(block->control_input(), &frame_state, &effect, &control); 458 ProcessNode(block->control_input(), &frame_state, &effect, &control); 473 data->current_frame_state = frame_state; 504 void EffectControlLinearizer::ProcessNode(Node* node, Node** frame_state, 511 if (TryWireInStateEffect(node, *frame_state, effect, control)) [all...] |
instruction-selector.cc | 627 FrameStateDescriptor* frame_state) 629 frame_state_descriptor(frame_state), 747 Node* frame_state = variable 754 frame_state = NodeProperties::GetFrameStateInput(frame_state); 762 frame_state = NodeProperties::GetFrameStateInput(frame_state); 777 buffer->frame_state_descriptor, frame_state, &g, &deduplicator, [all...] |
js-typed-lowering.cc | 435 Node* ConvertSingleInputToNumber(Node* node, Node* frame_state) { 438 frame_state, effect(), control()); 651 Node* frame_state = NodeProperties::GetFrameStateInput(node); local 703 // benefit of not holding on to the lazy {frame_state} and thus potentially 715 context, frame_state, efalse, if_false); 1233 Node* frame_state = NodeProperties::GetFrameStateInput(node); local 1435 Node* frame_state = NodeProperties::GetFrameStateInput(node); local 2195 Node* frame_state = NodeProperties::GetFrameStateInput(node); local [all...] |
simplified-lowering.cc | 2842 Node* frame_state = node->InputAt(2); local 2926 Node* frame_state = node->InputAt(2); local [all...] |
ast-graph-builder.cc | 3041 Node* frame_state = Checkpoint(builder_->info()->osr_ast_id()); local [all...] |
bytecode-graph-builder.cc | 331 Node* frame_state = local 334 graph()->NewNode(common()->Checkpoint(), frame_state, entry, entry); [all...] |
wasm-compiler.cc | 2536 Node* frame_state = NodeProperties::GetFrameStateInput(value); local [all...] |
/toolchain/binutils/binutils-2.27/gas/ |
ehopt.c | 229 enum frame_state enum 260 enum frame_state state; 329 d->state = (enum frame_state) (d->state + 1);
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/external/tensorflow/tensorflow/core/common_runtime/ |
executor.cc | 2248 FrameState* frame_state = frame.second; local [all...] |