1 /* 2 * Copyright 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 //#define LOG_NDEBUG 1 18 #define LOG_TAG "GraphicsEnv" 19 #include <graphicsenv/GraphicsEnv.h> 20 21 #include <mutex> 22 23 #include <android/dlext.h> 24 #include <log/log.h> 25 26 // TODO(b/37049319) Get this from a header once one exists 27 extern "C" { 28 android_namespace_t* android_get_exported_namespace(const char*); 29 android_namespace_t* android_create_namespace(const char* name, 30 const char* ld_library_path, 31 const char* default_library_path, 32 uint64_t type, 33 const char* permitted_when_isolated_path, 34 android_namespace_t* parent); 35 36 enum { 37 ANDROID_NAMESPACE_TYPE_ISOLATED = 1, 38 ANDROID_NAMESPACE_TYPE_SHARED = 2, 39 }; 40 } 41 42 namespace android { 43 44 /*static*/ GraphicsEnv& GraphicsEnv::getInstance() { 45 static GraphicsEnv env; 46 return env; 47 } 48 49 void GraphicsEnv::setDriverPath(const std::string path) { 50 if (!mDriverPath.empty()) { 51 ALOGV("ignoring attempt to change driver path from '%s' to '%s'", 52 mDriverPath.c_str(), path.c_str()); 53 return; 54 } 55 ALOGV("setting driver path to '%s'", path.c_str()); 56 mDriverPath = path; 57 } 58 59 void GraphicsEnv::setLayerPaths(android_namespace_t* appNamespace, const std::string layerPaths) { 60 if (mLayerPaths.empty()) { 61 mLayerPaths = layerPaths; 62 mAppNamespace = appNamespace; 63 } else { 64 ALOGV("Vulkan layer search path already set, not clobbering with '%s' for namespace %p'", 65 layerPaths.c_str(), appNamespace); 66 } 67 } 68 69 android_namespace_t* GraphicsEnv::getAppNamespace() { 70 return mAppNamespace; 71 } 72 73 const std::string GraphicsEnv::getLayerPaths(){ 74 return mLayerPaths; 75 } 76 77 const std::string GraphicsEnv::getDebugLayers() { 78 return mDebugLayers; 79 } 80 81 void GraphicsEnv::setDebugLayers(const std::string layers) { 82 mDebugLayers = layers; 83 } 84 85 android_namespace_t* GraphicsEnv::getDriverNamespace() { 86 static std::once_flag once; 87 std::call_once(once, [this]() { 88 if (mDriverPath.empty()) 89 return; 90 // If the sphal namespace isn't configured for a device, don't support updatable drivers. 91 // We need a parent namespace to inherit the default search path from. 92 auto sphalNamespace = android_get_exported_namespace("sphal"); 93 if (!sphalNamespace) return; 94 mDriverNamespace = android_create_namespace("gfx driver", 95 nullptr, // ld_library_path 96 mDriverPath.c_str(), // default_library_path 97 ANDROID_NAMESPACE_TYPE_SHARED | 98 ANDROID_NAMESPACE_TYPE_ISOLATED, 99 nullptr, // permitted_when_isolated_path 100 sphalNamespace); 101 }); 102 return mDriverNamespace; 103 } 104 105 } // namespace android 106 107 extern "C" android_namespace_t* android_getDriverNamespace() { 108 return android::GraphicsEnv::getInstance().getDriverNamespace(); 109 } 110