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    Searched defs:glType (Results 1 - 5 of 5) sorted by null

  /frameworks/rs/driver/
rsdAllocation.h 50 GLenum glType;
54 int glType;
  /device/generic/goldfish-opengl/system/OpenglSystemCommon/
gralloc_cb.h 54 glType(p_glType),
116 int glType; // OpenGL type enum used when uploading to host
  /external/deqp/modules/gles2/functional/
es2fReadPixelsTests.cpp 66 void getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize);
144 void ReadPixelsTest::getFormatInfo (tcu::TextureFormat& format, GLint& glFormat, GLint& glType, int& pixelSize)
149 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType));
153 if (glu::getTypeName(glType) == DE_NULL)
154 TCU_THROW(NotSupportedError, ("Unsupported GL_IMPLEMENTATION_COLOR_READ_TYPE: " + de::toString(tcu::Format::Hex<4>(glType))).c_str());
156 format = glu::mapGLTransferFormat(glFormat, glType);
164 glType = GL_UNSIGNED_BYTE;
179 GLint glType;
181 getFormatInfo(format, glFormat, glType, pixelSize);
182 m_testCtx.getLog() << tcu::TestLog::Message << "Format: " << glu::getTextureFormatStr(glFormat) << ", Type: " << glu::getTypeStr(glType) << tcu::TestLog::EndMessage
    [all...]
  /external/deqp/modules/gles31/functional/
es31fShaderStateQueryTests.cpp 60 glw::GLenum glType;
109 std::string(glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType).toString()),
110 "Uniform type " + glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType).toString());
123 m_testCtx.getLog() << tcu::TestLog::Message << "Building program with uniform sampler of type " << glu::getShaderVarTypeStr(samplerTypes[typeNdx].glType) << tcu::TestLog::EndMessage;
147 if (type != (glw::GLint)samplerTypes[typeNdx].glType)
150 buf << "Invalid type, expected " << samplerTypes[typeNdx].glType << ", got " << type;
  /device/generic/goldfish-opengl/system/gralloc/
gralloc.cpp 350 int bpp = glUtilsPixelBitSize(cb->glFormat, cb->glType) >> 3;
399 cb->glFormat, cb->glType,
415 cb->glFormat, cb->glType, to_send);
509 GLenum glType = 0;
520 glType = GL_UNSIGNED_BYTE;
525 glType = GL_UNSIGNED_BYTE;
533 glType = GL_UNSIGNED_SHORT_5_6_5;
539 glType = GL_HALF_FLOAT;
544 glType = GL_UNSIGNED_INT_2_10_10_10_REV;
561 glType = GL_UNSIGNED_SHORT
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