OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:hitPoint
(Results
1 - 3
of
3
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
HitPoint.java
19
public class
HitPoint
extends AllocationGuard {
20
public Vector2
hitPoint
;
23
public
HitPoint
() {
28
hitPoint
= null;
CollisionSystem.java
103
* @param
hitPoint
The point of intersection between a ray and a surface, if one is found.
108
// TODO: switch to return data as a
HitPoint
.
110
Vector2
hitPoint
, Vector2 hitNormal, GameObject excludeObject) {
117
executeRay(startPoint, endPoint,
hitPoint
, hitNormal, mTileSegmentTester) != -1) {
131
final float firstCollisionDistance = startPoint.distance2(
hitPoint
);
134
hitPoint
.set(tempHitPoint);
139
hitPoint
.set(tempHitPoint);
152
Vector2 movementDirection, FixedSizeArray<
HitPoint
> hitPoints,
272
* @param
hitPoint
Set to the intersection coordinates if an intersection is found.
280
Vector2
hitPoint
, Vector2 hitNormal, TileVisitor visitor)
[
all
...]
/external/pdfium/xfa/fwl/
cfwl_widgetmgr.cpp
24
CFX_PointF
hitPoint
;
528
static FWL_NEEDREPAINTHITDATA
hitPoint
[kNeedRepaintHitPoints];
529
memset(
hitPoint
, 0, sizeof(
hitPoint
));
532
hitPoint
[2].
hitPoint
.x =
hitPoint
[6].
hitPoint
.x = rtWidget.left;
533
hitPoint
[0].
hitPoint
.x = hitPoint[3].hitPoint.x = hitPoint[7].hitPoint.x
[
all
...]
Completed in 238 milliseconds