/external/mesa3d/src/gallium/drivers/i915/ |
i915_flush.c | 45 struct i915_context *i915 = i915_context(pipe); local 48 if (!i915->batch) 54 if (!fence && (i915->batch->map == i915->batch->ptr)) { 66 void i915_init_flush_functions( struct i915_context *i915 ) 68 i915->base.flush = i915_flush_pipe; 75 void i915_flush(struct i915_context *i915, 79 struct i915_winsys_batchbuffer *batch = i915->batch; 82 i915->vbo_flushed = 1; 83 i915->hardware_dirty = ~0 [all...] |
i915_context.c | 54 struct i915_context *i915 = i915_context(pipe); local 55 struct draw_context *draw = i915->draw; 62 i915->dirty &= ~I915_NEW_VS_CONSTANTS; 64 if (i915->dirty) 65 i915_update_derived(i915); 70 for (i = 0; i < i915->nr_vertex_buffers; i++) { 71 const void *buf = i915->vertex_buffers[i].user_buffer; 73 buf = i915_buffer(i915->vertex_buffers[i].buffer)->data; 81 mapped_indices = i915->index_buffer.user_buffer; 83 mapped_indices = i915_buffer(i915->index_buffer.buffer)->data 132 struct i915_context *i915 = i915_context(pipe); local 160 struct i915_context *i915; local [all...] |
i915_resource_buffer.c | 71 struct i915_context *i915 = i915_context(pipe); local 73 struct pipe_transfer *transfer = slab_alloc_st(&i915->transfer_pool); 91 struct i915_context *i915 = i915_context(pipe); local 92 slab_free_st(&i915->transfer_pool, transfer);
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i915_prim_emit.c | 48 struct i915_context *i915; member in struct:setup_stage 63 * Extract the needed fields from vertex_header and emit i915 dwords. 69 emit_hw_vertex( struct i915_context *i915, 72 const struct vertex_info *vinfo = &i915->current.vertex_info; 76 assert(!i915->dirty); 133 struct i915_context *i915 = setup_stage(stage)->i915; local 137 if (i915->dirty) 138 i915_update_derived( i915 ); 140 if (i915->hardware_dirty [all...] |
i915_clear.c | 48 struct i915_context *i915 = i915_context(pipe); local 61 struct pipe_surface *cbuf = i915->framebuffer.cbufs[0]; 76 if (i915->current.target_fixup_format) 86 struct pipe_surface *zbuf = i915->framebuffer.zsbuf; 107 struct pipe_surface *zbuf = i915->framebuffer.zsbuf; 121 if (i915->hardware_dirty) 122 i915_emit_hardware_state(i915); 127 i915_emit_hardware_state(i915); 128 i915->vbo_flushed = 1; 172 if (i915->hardware_dirty 251 struct i915_context *i915 = i915_context(pipe); local [all...] |
i915_surface.c | 53 i915_util_blitter_save_states(struct i915_context *i915) 55 util_blitter_save_blend(i915->blitter, (void *)i915->blend); 56 util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil); 57 util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref); 58 util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer); 59 util_blitter_save_fragment_shader(i915->blitter, i915->fs) 84 struct i915_context *i915 = i915_context(pipe); local 140 struct i915_context *i915 = i915_context(pipe); local 173 struct i915_context *i915 = i915_context(pipe); local 252 struct i915_context *i915 = i915_context(pipe); local [all...] |
i915_prim_vbuf.c | 58 * Primitive renderer for i915. 63 struct i915_context *i915; member in struct:i915_vbuf_render 109 * hw_offset to i915->vbo_offset and vbo to i915->vbo. 118 struct i915_context *i915 = i915_render->i915; local 120 if (i915->vbo != i915_render->vbo || 121 i915->vbo_offset != i915_render->vbo_hw_offset) { 122 i915->vbo = i915_render->vbo; 123 i915->vbo_offset = i915_render->vbo_hw_offset 139 struct i915_context *i915 = i915_render->i915; local 158 struct i915_context *i915 = i915_render->i915; local 180 struct i915_context *i915 = i915_render->i915; local 266 struct i915_context *i915 = i915_render->i915; local 284 struct i915_context *i915 = i915_render->i915; local 388 struct i915_context *i915 = i915_render->i915; local 453 struct i915_context *i915 = i915_render->i915; local 500 struct i915_context *i915 = i915_render->i915; local 552 struct i915_context *i915 = i915_render->i915; local 619 struct i915_context *i915 = i915_render->i915; local 683 struct i915_context *i915 = i915_render->i915; local [all...] |
i915_resource_texture.c | 292 * Cube layout used on i915 and for non-compressed textures on i945. 328 * i915 layout functions 399 * remarkable how wasteful of memory the i915 texture layouts 722 struct i915_context *i915 = i915_context(pipe); local 724 struct i915_transfer *transfer = slab_alloc_st(&i915->texture_transfer_pool); 745 if (i915->blitter && 746 util_blitter_is_copy_supported(i915->blitter, resource, resource) && 794 struct i915_context *i915 = i915_context(pipe); local 817 slab_free_st(&i915->texture_transfer_pool, itransfer);
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i915_state.c | 47 /* The i915 (and related graphics cores) do not support GL_CLAMP. The 180 struct i915_context *i915 = i915_context(pipe); local 182 if (i915->blend == blend) 185 i915->blend = (struct i915_blend_state*)blend; 187 i915->dirty |= I915_NEW_BLEND; 199 struct i915_context *i915 = i915_context(pipe); local 204 i915->blend_color = *blend_color; 206 i915->dirty |= I915_NEW_BLEND; 212 struct i915_context *i915 = i915_context(pipe); local 214 i915->stencil_ref = *stencil_ref 301 struct i915_context *i915 = i915_context(pipe); local 336 struct i915_context *i915 = i915_context(pipe); local 553 struct i915_context *i915 = i915_context(pipe); local 575 struct i915_context *i915 = i915_context(pipe); local 593 struct i915_context *i915 = i915_context(pipe); local 612 struct i915_context *i915 = i915_context(pipe); local 648 struct i915_context *i915 = i915_context(pipe); local 656 struct i915_context *i915 = i915_context(pipe); local 671 struct i915_context *i915 = i915_context(pipe); local 681 struct i915_context *i915 = i915_context(pipe); local 737 struct i915_context *i915 = i915_context(pipe); local 770 struct i915_context *i915 = i915_context(pipe); local 866 struct i915_context *i915 = i915_context(pipe); local 886 struct i915_context *i915 = i915_context(pipe); local 905 struct i915_context *i915 = i915_context(pipe); local 987 struct i915_context *i915 = i915_context(pipe); local 1012 struct i915_context *i915 = i915_context(pipe); local 1042 struct i915_context *i915 = i915_context(pipe); local 1066 struct i915_context *i915 = i915_context(pipe); local [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_context.c | 162 struct i915_context *i915 = rzalloc(NULL, struct i915_context); local 163 struct intel_context *intel = &i915->intel; 166 if (!i915) { 171 i915InitVtbl(i915); 179 ralloc_free(i915); 238 /* i915 stores all values in single-precision floats. Values aren't set 279 i915InitState(i915);
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i915_texstate.c | 110 /* The i915 (and related graphics cores) do not support GL_CLAMP. The 143 struct i915_context *i915 = i915_context(ctx); local 149 GLuint *state = i915->state.Tex[unit], format; 158 if (i915->state.tex_buffer[unit] != NULL) { 159 drm_intel_bo_unreference(i915->state.tex_buffer[unit]); 160 i915->state.tex_buffer[unit] = NULL; 172 i915->state.tex_buffer[unit] = intelObj->mt->region->bo; 173 i915->state.tex_offset[unit] = intelObj->mt->offset; 391 I915_ACTIVESTATE(i915, I915_UPLOAD_TEX(unit), true); 395 I915_STATECHANGE(i915, I915_UPLOAD_TEX(unit)) 436 struct i915_context *i915 = i915_context(&intel->ctx); local [all...] |
i915_vtbl.c | 55 struct i915_context *i915 = i915_context(&intel->ctx); local 57 i915ValidateFragmentProgram(i915); 70 struct i915_context *i915 = i915_context(&intel->ctx); local 71 GLuint st1 = i915->state.Stipple[I915_STPREG_ST1]; 87 i915->intel.reduced_primitive = rprim; 89 if (st1 != i915->state.Stipple[I915_STPREG_ST1]) { 92 I915_STATECHANGE(i915, I915_UPLOAD_STIPPLE); 93 i915->state.Stipple[I915_STPREG_ST1] = st1; 104 struct i915_context *i915 = i915_context(&intel->ctx); local 105 int lis2 = i915->state.Ctx[I915_CTXREG_LIS2] 291 struct i915_context *i915 = i915_context(&intel->ctx); local 510 struct i915_context *i915 = i915_context(&intel->ctx); local 579 struct i915_context *i915 = i915_context(&intel->ctx); local 715 struct i915_context *i915 = (struct i915_context *)intel; local 822 struct i915_context *i915 = i915_context(&intel->ctx); local 839 struct i915_context *i915 = i915_context(&intel->ctx); local [all...] |
i915_fragprog.c | 1086 struct i915_context *i915 = I915_CONTEXT(p->ctx); local 1127 struct i915_context *i915 = I915_CONTEXT(ctx); local 1180 struct i915_context *i915 = I915_CONTEXT(ctx); local 1232 struct i915_context *i915 = i915_context(&intel->ctx); local [all...] |
i915_state.c | 56 struct i915_context *i915 = I915_CONTEXT(ctx); local 99 GLuint dw = i915->state.Ctx[reg]; \ 102 dirty |= dw != i915->state.Ctx[reg]; \ 103 i915->state.Ctx[reg] = dw; \ 159 I915_STATECHANGE(i915, I915_UPLOAD_CTX); 182 struct i915_context *i915 = I915_CONTEXT(ctx); local 189 dw = i915->state.Ctx[I915_CTXREG_LIS6]; 193 if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) { 194 i915->state.Ctx[I915_CTXREG_LIS6] = dw; 195 I915_STATECHANGE(i915, I915_UPLOAD_CTX) 208 struct i915_context *i915 = I915_CONTEXT(ctx); local 240 struct i915_context *i915 = I915_CONTEXT(ctx); local 288 struct i915_context *i915 = I915_CONTEXT(ctx); local 356 struct i915_context *i915 = I915_CONTEXT(ctx); local 374 struct i915_context *i915 = I915_CONTEXT(ctx); local 436 struct i915_context *i915 = I915_CONTEXT(ctx); local 498 struct i915_context *i915 = I915_CONTEXT(ctx); local 544 struct i915_context *i915 = I915_CONTEXT(ctx); local 559 struct i915_context *i915 = I915_CONTEXT(ctx); local 594 struct i915_context *i915 = I915_CONTEXT(ctx); local 613 struct i915_context *i915 = I915_CONTEXT(ctx); local 632 struct i915_context *i915 = I915_CONTEXT(ctx); local 654 struct i915_context *i915 = i915_context(ctx); local 694 struct i915_context *i915 = I915_CONTEXT(ctx); local 736 struct i915_context *i915 = I915_CONTEXT(ctx); local 772 struct i915_context *i915 = I915_CONTEXT(ctx); local 1023 struct i915_context *i915 = I915_CONTEXT(ctx); local [all...] |
intel_tris.c | 246 struct i915_context *i915 = i915_context(&intel->ctx); local 249 if (vb_bo != i915->current_vb_bo) { 254 if (intel->vertex_size != i915->current_vertex_size) { 264 if (vb_bo != i915->current_vb_bo) { 266 i915->current_vb_bo = vb_bo; 268 if (intel->vertex_size != i915->current_vertex_size) { 271 i915->current_vertex_size = intel->vertex_size; 486 * Fixup for I915 WPOS texture coordinate * [all...] |
/art/test/083-compiler-regressions/src/ |
Main.java | 3166 int i915 = 915; local [all...] |