1 /* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 2012-2013 LunarG, Inc. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22 * DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: 25 * Chia-I Wu <olv (at) lunarg.com> 26 */ 27 28 #include "ilo_debug.h" 29 30 static const struct debug_named_value ilo_debug_flags[] = { 31 { "batch", ILO_DEBUG_BATCH, "Dump batch/dynamic/surface/instruction buffers" }, 32 { "vs", ILO_DEBUG_VS, "Dump vertex shaders" }, 33 { "gs", ILO_DEBUG_GS, "Dump geometry shaders" }, 34 { "fs", ILO_DEBUG_FS, "Dump fragment shaders" }, 35 { "cs", ILO_DEBUG_CS, "Dump compute shaders" }, 36 { "draw", ILO_DEBUG_DRAW, "Show draw information" }, 37 { "submit", ILO_DEBUG_SUBMIT, "Show batch buffer submissions" }, 38 { "hang", ILO_DEBUG_HANG, "Detect GPU hangs" }, 39 { "nohw", ILO_DEBUG_NOHW, "Do not send commands to HW" }, 40 { "nocache", ILO_DEBUG_NOCACHE, "Always invalidate HW caches" }, 41 { "nohiz", ILO_DEBUG_NOHIZ, "Disable HiZ" }, 42 DEBUG_NAMED_VALUE_END 43 }; 44 45 int ilo_debug; 46 47 void 48 ilo_debug_init(const char *name) 49 { 50 ilo_debug = debug_get_flags_option(name, ilo_debug_flags, 0); 51 } 52