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  /prebuilts/go/darwin-x86/src/internal/poll/
strconv.go 12 func itoa(val int) string { func
  /prebuilts/go/darwin-x86/src/os/
str.go 10 func itoa(val int) string { func
  /prebuilts/go/darwin-x86/src/syscall/
str.go 7 func itoa(val int) string { // do it here rather than with fmt to avoid dependency func
  /prebuilts/go/linux-x86/src/internal/poll/
strconv.go 12 func itoa(val int) string { func
  /prebuilts/go/linux-x86/src/os/
str.go 10 func itoa(val int) string { func
  /prebuilts/go/linux-x86/src/syscall/
str.go 7 func itoa(val int) string { // do it here rather than with fmt to avoid dependency func
  /prebuilts/go/darwin-x86/src/os/signal/
signal_plan9_test.go 158 func itoa(val int) string { func
160 return "-" + itoa(-val)
174 f, err := os.OpenFile("/proc/"+itoa(pid)+"/note", os.O_WRONLY, 0)
  /prebuilts/go/linux-x86/src/os/signal/
signal_plan9_test.go 158 func itoa(val int) string { func
160 return "-" + itoa(-val)
174 f, err := os.OpenFile("/proc/"+itoa(pid)+"/note", os.O_WRONLY, 0)
  /prebuilts/go/darwin-x86/src/math/big/
natconv.go 251 return x.itoa(false, base)
254 // itoa is like utoa but it prepends a '-' if neg && x != 0.
255 func (x nat) itoa(neg bool, base int) []byte { func
natconv_test.go 29 func itoa(x nat, base int) []byte { func
310 if t := itoa(z, base); !bytes.Equal(s, t) {
396 xs2 := itoa(x, b)
  /prebuilts/go/linux-x86/src/math/big/
natconv.go 251 return x.itoa(false, base)
254 // itoa is like utoa but it prepends a '-' if neg && x != 0.
255 func (x nat) itoa(neg bool, base int) []byte { func
natconv_test.go 29 func itoa(x nat, base int) []byte { func
310 if t := itoa(z, base); !bytes.Equal(s, t) {
396 xs2 := itoa(x, b)
  /prebuilts/go/darwin-x86/src/log/
log.go 76 func itoa(buf *[]byte, i int, wid int) { func
104 itoa(buf, year, 4)
106 itoa(buf, int(month), 2)
108 itoa(buf, day, 2)
113 itoa(buf, hour, 2)
115 itoa(buf, min, 2)
117 itoa(buf, sec, 2)
120 itoa(buf, t.Nanosecond()/1e3, 6)
138 itoa(buf, line, -1)
  /prebuilts/go/linux-x86/src/log/
log.go 76 func itoa(buf *[]byte, i int, wid int) { func
104 itoa(buf, year, 4)
106 itoa(buf, int(month), 2)
108 itoa(buf, day, 2)
113 itoa(buf, hour, 2)
115 itoa(buf, min, 2)
117 itoa(buf, sec, 2)
120 itoa(buf, t.Nanosecond()/1e3, 6)
138 itoa(buf, line, -1)
  /prebuilts/go/darwin-x86/src/net/
parse.go 182 func itoa(val int) string { func
  /prebuilts/go/linux-x86/src/net/
parse.go 182 func itoa(val int) string { func
  /external/swiftshader/src/Main/
SwiftConfig.cpp 33 std::string itoa(int number) function in namespace:sw
406 html += "<tr><td>Optimization pass " + itoa(pass + 1) + ":</td><td><select name='optimization" + itoa(pass + 1) + "' title='An optimization pass for the shader compiler.'>\n";
446 html += "<tr><td>Minimum primitives:</td><td><input type='text' size='10' maxlength='10' name='minPrimitives' value='" + itoa(config.minPrimitives) + "'></td></tr>\n";
447 html += "<tr><td>Maximum primitives:</td><td><input type='text' size='10' maxlength='10' name='maxPrimitives' value='" + itoa(config.maxPrimitives) + "'></td></tr>\n";
468 html += "<p>Frame: " + itoa(profiler.framesTotal) + "</p>\n";
497 html += "<div style='position:relative; float:left; width:" + itoa(rastTime) + "px; height:40px; border-style:none; text-align:center; line-height:40px; background-color:#FFFF7F; overflow:hidden;'>" + ftoa(rastTimeF) + "% rast</div>\n";
498 html += "<div style='position:relative; float:left; width:" + itoa(pipeTime) + "px; height:40px; border-style:none; text-align:center; line-height:40px; background-color:#FF7F7F; overflow:hidden;'>" + ftoa(pipeTimeF) + "% pipe</div>\n";
499 html += "<div style='position:relative; float:left; width:" + itoa(interpTime) + "px; height:40px; border-style:none; text-align:center; line-height:40px; background-color:#7FFFFF; overflow:hidden;'>" + ftoa(interpTimeF) + "% interp</div>\n";
500 html += "<div style='position:relative; float:left; width:" + itoa(shaderTime) + "px; height:40px; border-style:none; text-align:center; line-height:40px; background (…)
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  /external/icu/icu4c/source/test/intltest/
restest.cpp 52 itoa(int32_t i, char* buf) function
435 expected_string += itoa(j,buf);
457 expected_string += itoa(index,buf);
restsnew.cpp 51 itoa(int32_t i, char* buf) function
360 expected+=itoa(row, buf);
368 expected+=itoa(row, buf);
369 expected+=itoa(col, buf);
572 expected+=itoa(row, buf);
583 expected+=itoa(row, buf);
584 expected+=itoa(col, buf);
770 expected_string += itoa(j,buf);
805 expected_string += itoa(index,buf);
855 expected_string += itoa(row,buf)
    [all...]
  /prebuilts/go/darwin-x86/src/runtime/
os_plan9.go 341 func itoa(buf []byte, val uint64) []byte { func
380 n += copy(buf[n:], itoa(tmp[:], pid))
403 status = append(itoa(tmp[:len(tmp)-1], uint64(e)), 0)
  /prebuilts/go/linux-x86/src/runtime/
os_plan9.go 341 func itoa(buf []byte, val uint64) []byte { func
380 n += copy(buf[n:], itoa(tmp[:], pid))
403 status = append(itoa(tmp[:len(tmp)-1], uint64(e)), 0)
  /external/deqp/external/openglcts/modules/gl/
gl3cClipDistance.cpp 742 gl3cts::ClipDistance::Utility::itoa(i));
755 gl3cts::ClipDistance::Utility::itoa(clip_count));
1685 std::string gl3cts::ClipDistance::Utility::itoa(glw::GLint i) function in class:gl3cts::ClipDistance::Utility
    [all...]
gl3cTextureSizePromotion.cpp 641 texel_fetch_arguments_tail.append(Utilities::itoa(m_max_samples - 1));
646 texel_fetch_arguments_tail.append(Utilities::itoa(m_max_samples - 1));
1534 std::string itoa(glw::GLint i) function in namespace:gl3cts::TextureSizePromotion::Utilities
    [all...]
gl4cDirectStateAccessVertexArraysTests.cpp 290 declarations.append((std::string("in int a_").append(Utilities::itoa(i))).append(";\n"));
291 copies.append((std::string(" sum += a_").append(Utilities::itoa(i))).append(";\n"));
392 std::string attribute = std::string("a_").append(Utilities::itoa(i));
744 std::string Utilities::itoa(glw::GLuint i) function in class:gl4cts::DirectStateAccess::VertexArrays::Utilities
    [all...]
gl3cTransformFeedbackTests.cpp 822 std::string new_attrib = "a" + gl3cts::TransformFeedback::Utilities::itoa(i);
6928 std::string gl3cts::TransformFeedback::Utilities::itoa(glw::GLint i) function in class:gl3cts::TransformFeedback::Utilities
    [all...]

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