1 // 2016 and later: Unicode, Inc. and others. 2 // License & terms of use: http://www.unicode.org/copyright.html 3 /* 4 ******************************************************************************** 5 * Copyright (C) 1997-2016, International Business Machines 6 * Corporation and others. All Rights Reserved. 7 ******************************************************************************** 8 * 9 * File DCFMTSYM.H 10 * 11 * Modification History: 12 * 13 * Date Name Description 14 * 02/19/97 aliu Converted from java. 15 * 03/18/97 clhuang Updated per C++ implementation. 16 * 03/27/97 helena Updated to pass the simple test after code review. 17 * 08/26/97 aliu Added currency/intl currency symbol support. 18 * 07/22/98 stephen Changed to match C++ style 19 * currencySymbol -> fCurrencySymbol 20 * Constants changed from CAPS to kCaps 21 * 06/24/99 helena Integrated Alan's NF enhancements and Java2 bug fixes 22 * 09/22/00 grhoten Marked deprecation tags with a pointer to replacement 23 * functions. 24 ******************************************************************************** 25 */ 26 27 #ifndef DCFMTSYM_H 28 #define DCFMTSYM_H 29 30 #include "unicode/utypes.h" 31 #include "unicode/uchar.h" 32 33 #if !UCONFIG_NO_FORMATTING 34 35 #include "unicode/uobject.h" 36 #include "unicode/locid.h" 37 #include "unicode/numsys.h" 38 #include "unicode/unum.h" 39 #include "unicode/unistr.h" 40 41 /** 42 * \file 43 * \brief C++ API: Symbols for formatting numbers. 44 */ 45 46 47 U_NAMESPACE_BEGIN 48 49 /** 50 * This class represents the set of symbols needed by DecimalFormat 51 * to format numbers. DecimalFormat creates for itself an instance of 52 * DecimalFormatSymbols from its locale data. If you need to change any 53 * of these symbols, you can get the DecimalFormatSymbols object from 54 * your DecimalFormat and modify it. 55 * <P> 56 * Here are the special characters used in the parts of the 57 * subpattern, with notes on their usage. 58 * <pre> 59 * \code 60 * Symbol Meaning 61 * 0 a digit 62 * # a digit, zero shows as absent 63 * . placeholder for decimal separator 64 * , placeholder for grouping separator. 65 * ; separates formats. 66 * - default negative prefix. 67 * % divide by 100 and show as percentage 68 * X any other characters can be used in the prefix or suffix 69 * ' used to quote special characters in a prefix or suffix. 70 * \endcode 71 * </pre> 72 * [Notes] 73 * <P> 74 * If there is no explicit negative subpattern, - is prefixed to the 75 * positive form. That is, "0.00" alone is equivalent to "0.00;-0.00". 76 * <P> 77 * The grouping separator is commonly used for thousands, but in some 78 * countries for ten-thousands. The interval is a constant number of 79 * digits between the grouping characters, such as 100,000,000 or 1,0000,0000. 80 * If you supply a pattern with multiple grouping characters, the interval 81 * between the last one and the end of the integer is the one that is 82 * used. So "#,##,###,####" == "######,####" == "##,####,####". 83 * <P> 84 * This class only handles localized digits where the 10 digits are 85 * contiguous in Unicode, from 0 to 9. Other digits sets (such as 86 * superscripts) would need a different subclass. 87 */ 88 class U_I18N_API DecimalFormatSymbols : public UObject { 89 public: 90 /** 91 * Constants for specifying a number format symbol. 92 * @stable ICU 2.0 93 */ 94 enum ENumberFormatSymbol { 95 /** The decimal separator */ 96 kDecimalSeparatorSymbol, 97 /** The grouping separator */ 98 kGroupingSeparatorSymbol, 99 /** The pattern separator */ 100 kPatternSeparatorSymbol, 101 /** The percent sign */ 102 kPercentSymbol, 103 /** Zero*/ 104 kZeroDigitSymbol, 105 /** Character representing a digit in the pattern */ 106 kDigitSymbol, 107 /** The minus sign */ 108 kMinusSignSymbol, 109 /** The plus sign */ 110 kPlusSignSymbol, 111 /** The currency symbol */ 112 kCurrencySymbol, 113 /** The international currency symbol */ 114 kIntlCurrencySymbol, 115 /** The monetary separator */ 116 kMonetarySeparatorSymbol, 117 /** The exponential symbol */ 118 kExponentialSymbol, 119 /** Per mill symbol - replaces kPermillSymbol */ 120 kPerMillSymbol, 121 /** Escape padding character */ 122 kPadEscapeSymbol, 123 /** Infinity symbol */ 124 kInfinitySymbol, 125 /** Nan symbol */ 126 kNaNSymbol, 127 /** Significant digit symbol 128 * @stable ICU 3.0 */ 129 kSignificantDigitSymbol, 130 /** The monetary grouping separator 131 * @stable ICU 3.6 132 */ 133 kMonetaryGroupingSeparatorSymbol, 134 /** One 135 * @stable ICU 4.6 136 */ 137 kOneDigitSymbol, 138 /** Two 139 * @stable ICU 4.6 140 */ 141 kTwoDigitSymbol, 142 /** Three 143 * @stable ICU 4.6 144 */ 145 kThreeDigitSymbol, 146 /** Four 147 * @stable ICU 4.6 148 */ 149 kFourDigitSymbol, 150 /** Five 151 * @stable ICU 4.6 152 */ 153 kFiveDigitSymbol, 154 /** Six 155 * @stable ICU 4.6 156 */ 157 kSixDigitSymbol, 158 /** Seven 159 * @stable ICU 4.6 160 */ 161 kSevenDigitSymbol, 162 /** Eight 163 * @stable ICU 4.6 164 */ 165 kEightDigitSymbol, 166 /** Nine 167 * @stable ICU 4.6 168 */ 169 kNineDigitSymbol, 170 /** Multiplication sign. 171 * @stable ICU 54 172 */ 173 kExponentMultiplicationSymbol, 174 /** count symbol constants */ 175 kFormatSymbolCount = kNineDigitSymbol + 2 176 }; 177 178 /** 179 * Create a DecimalFormatSymbols object for the given locale. 180 * 181 * @param locale The locale to get symbols for. 182 * @param status Input/output parameter, set to success or 183 * failure code upon return. 184 * @stable ICU 2.0 185 */ 186 DecimalFormatSymbols(const Locale& locale, UErrorCode& status); 187 188 #ifndef U_HIDE_DRAFT_API 189 /** 190 * Creates a DecimalFormatSymbols instance for the given locale with digits and symbols 191 * corresponding to the given NumberingSystem. 192 * 193 * This constructor behaves equivalently to the normal constructor called with a locale having a 194 * "numbers=xxxx" keyword specifying the numbering system by name. 195 * 196 * In this constructor, the NumberingSystem argument will be used even if the locale has its own 197 * "numbers=xxxx" keyword. 198 * 199 * @param locale The locale to get symbols for. 200 * @param ns The numbering system. 201 * @param status Input/output parameter, set to success or 202 * failure code upon return. 203 * @draft ICU 60 204 */ 205 DecimalFormatSymbols(const Locale& locale, const NumberingSystem& ns, UErrorCode& status); 206 #endif /* U_HIDE_DRAFT_API */ 207 208 /** 209 * Create a DecimalFormatSymbols object for the default locale. 210 * This constructor will not fail. If the resource file data is 211 * not available, it will use hard-coded last-resort data and 212 * set status to U_USING_FALLBACK_ERROR. 213 * 214 * @param status Input/output parameter, set to success or 215 * failure code upon return. 216 * @stable ICU 2.0 217 */ 218 DecimalFormatSymbols(UErrorCode& status); 219 220 /** 221 * Creates a DecimalFormatSymbols object with last-resort data. 222 * Intended for callers who cache the symbols data and 223 * set all symbols on the resulting object. 224 * 225 * The last-resort symbols are similar to those for the root data, 226 * except that the grouping separators are empty, 227 * the NaN symbol is U+FFFD rather than "NaN", 228 * and the CurrencySpacing patterns are empty. 229 * 230 * @param status Input/output parameter, set to success or 231 * failure code upon return. 232 * @return last-resort symbols 233 * @stable ICU 52 234 */ 235 static DecimalFormatSymbols* createWithLastResortData(UErrorCode& status); 236 237 /** 238 * Copy constructor. 239 * @stable ICU 2.0 240 */ 241 DecimalFormatSymbols(const DecimalFormatSymbols&); 242 243 /** 244 * Assignment operator. 245 * @stable ICU 2.0 246 */ 247 DecimalFormatSymbols& operator=(const DecimalFormatSymbols&); 248 249 /** 250 * Destructor. 251 * @stable ICU 2.0 252 */ 253 virtual ~DecimalFormatSymbols(); 254 255 /** 256 * Return true if another object is semantically equal to this one. 257 * 258 * @param other the object to be compared with. 259 * @return true if another object is semantically equal to this one. 260 * @stable ICU 2.0 261 */ 262 UBool operator==(const DecimalFormatSymbols& other) const; 263 264 /** 265 * Return true if another object is semantically unequal to this one. 266 * 267 * @param other the object to be compared with. 268 * @return true if another object is semantically unequal to this one. 269 * @stable ICU 2.0 270 */ 271 UBool operator!=(const DecimalFormatSymbols& other) const { return !operator==(other); } 272 273 /** 274 * Get one of the format symbols by its enum constant. 275 * Each symbol is stored as a string so that graphemes 276 * (characters with modifier letters) can be used. 277 * 278 * @param symbol Constant to indicate a number format symbol. 279 * @return the format symbols by the param 'symbol' 280 * @stable ICU 2.0 281 */ 282 inline UnicodeString getSymbol(ENumberFormatSymbol symbol) const; 283 284 /** 285 * Set one of the format symbols by its enum constant. 286 * Each symbol is stored as a string so that graphemes 287 * (characters with modifier letters) can be used. 288 * 289 * @param symbol Constant to indicate a number format symbol. 290 * @param value value of the format symbol 291 * @param propogateDigits If false, setting the zero digit will not automatically set 1-9. 292 * The default behavior is to automatically set 1-9 if zero is being set and the value 293 * it is being set to corresponds to a known Unicode zero digit. 294 * @stable ICU 2.0 295 */ 296 void setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propogateDigits); 297 298 /** 299 * Returns the locale for which this object was constructed. 300 * @stable ICU 2.6 301 */ 302 inline Locale getLocale() const; 303 304 /** 305 * Returns the locale for this object. Two flavors are available: 306 * valid and actual locale. 307 * @stable ICU 2.8 308 */ 309 Locale getLocale(ULocDataLocaleType type, UErrorCode& status) const; 310 311 /** 312 * Get pattern string for 'CurrencySpacing' that can be applied to 313 * currency format. 314 * This API gets the CurrencySpacing data from ResourceBundle. The pattern can 315 * be empty if there is no data from current locale and its parent locales. 316 * 317 * @param type : UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT. 318 * @param beforeCurrency : true if the pattern is for before currency symbol. 319 * false if the pattern is for after currency symbol. 320 * @param status: Input/output parameter, set to success or 321 * failure code upon return. 322 * @return pattern string for currencyMatch, surroundingMatch or spaceInsert. 323 * Return empty string if there is no data for this locale and its parent 324 * locales. 325 * @stable ICU 4.8 326 */ 327 const UnicodeString& getPatternForCurrencySpacing(UCurrencySpacing type, 328 UBool beforeCurrency, 329 UErrorCode& status) const; 330 /** 331 * Set pattern string for 'CurrencySpacing' that can be applied to 332 * currency format. 333 * 334 * @param type : UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT. 335 * @param beforeCurrency : true if the pattern is for before currency symbol. 336 * false if the pattern is for after currency symbol. 337 * @param pattern : pattern string to override current setting. 338 * @stable ICU 4.8 339 */ 340 void setPatternForCurrencySpacing(UCurrencySpacing type, 341 UBool beforeCurrency, 342 const UnicodeString& pattern); 343 344 /** 345 * ICU "poor man's RTTI", returns a UClassID for the actual class. 346 * 347 * @stable ICU 2.2 348 */ 349 virtual UClassID getDynamicClassID() const; 350 351 /** 352 * ICU "poor man's RTTI", returns a UClassID for this class. 353 * 354 * @stable ICU 2.2 355 */ 356 static UClassID U_EXPORT2 getStaticClassID(); 357 358 private: 359 DecimalFormatSymbols(); 360 361 /** 362 * Initializes the symbols from the LocaleElements resource bundle. 363 * Note: The organization of LocaleElements badly needs to be 364 * cleaned up. 365 * 366 * @param locale The locale to get symbols for. 367 * @param success Input/output parameter, set to success or 368 * failure code upon return. 369 * @param useLastResortData determine if use last resort data 370 * @param ns The NumberingSystem to use; otherwise, fall 371 * back to the locale. 372 */ 373 void initialize(const Locale& locale, UErrorCode& success, 374 UBool useLastResortData = FALSE, const NumberingSystem* ns = nullptr); 375 376 /** 377 * Initialize the symbols with default values. 378 */ 379 void initialize(); 380 381 void setCurrencyForSymbols(); 382 383 public: 384 385 #ifndef U_HIDE_INTERNAL_API 386 /** 387 * @internal For ICU use only 388 */ 389 inline UBool isCustomCurrencySymbol() const { 390 return fIsCustomCurrencySymbol; 391 } 392 393 /** 394 * @internal For ICU use only 395 */ 396 inline UBool isCustomIntlCurrencySymbol() const { 397 return fIsCustomIntlCurrencySymbol; 398 } 399 #endif /* U_HIDE_INTERNAL_API */ 400 401 /** 402 * _Internal_ function - more efficient version of getSymbol, 403 * returning a const reference to one of the symbol strings. 404 * The returned reference becomes invalid when the symbol is changed 405 * or when the DecimalFormatSymbols are destroyed. 406 * ### TODO markus 2002oct11: Consider proposing getConstSymbol() to be really public. 407 * Note: moved #ifndef U_HIDE_INTERNAL_API after this, since this is needed for inline in DecimalFormat 408 * 409 * @param symbol Constant to indicate a number format symbol. 410 * @return the format symbol by the param 'symbol' 411 * @internal 412 */ 413 inline const UnicodeString &getConstSymbol(ENumberFormatSymbol symbol) const; 414 415 #ifndef U_HIDE_INTERNAL_API 416 /** 417 * Returns that pattern stored in currecy info. Internal API for use by NumberFormat API. 418 * @internal 419 */ 420 inline const char16_t* getCurrencyPattern(void) const; 421 #endif /* U_HIDE_INTERNAL_API */ 422 423 private: 424 /** 425 * Private symbol strings. 426 * They are either loaded from a resource bundle or otherwise owned. 427 * setSymbol() clones the symbol string. 428 * Readonly aliases can only come from a resource bundle, so that we can always 429 * use fastCopyFrom() with them. 430 * 431 * If DecimalFormatSymbols becomes subclassable and the status of fSymbols changes 432 * from private to protected, 433 * or when fSymbols can be set any other way that allows them to be readonly aliases 434 * to non-resource bundle strings, 435 * then regular UnicodeString copies must be used instead of fastCopyFrom(). 436 * 437 * @internal 438 */ 439 UnicodeString fSymbols[kFormatSymbolCount]; 440 441 /** 442 * Non-symbol variable for getConstSymbol(). Always empty. 443 * @internal 444 */ 445 UnicodeString fNoSymbol; 446 447 Locale locale; 448 449 char actualLocale[ULOC_FULLNAME_CAPACITY]; 450 char validLocale[ULOC_FULLNAME_CAPACITY]; 451 const char16_t* currPattern; 452 453 UnicodeString currencySpcBeforeSym[UNUM_CURRENCY_SPACING_COUNT]; 454 UnicodeString currencySpcAfterSym[UNUM_CURRENCY_SPACING_COUNT]; 455 UBool fIsCustomCurrencySymbol; 456 UBool fIsCustomIntlCurrencySymbol; 457 }; 458 459 // ------------------------------------- 460 461 inline UnicodeString 462 DecimalFormatSymbols::getSymbol(ENumberFormatSymbol symbol) const { 463 const UnicodeString *strPtr; 464 if(symbol < kFormatSymbolCount) { 465 strPtr = &fSymbols[symbol]; 466 } else { 467 strPtr = &fNoSymbol; 468 } 469 return *strPtr; 470 } 471 472 // See comments above for this function. Not hidden with #ifndef U_HIDE_INTERNAL_API 473 inline const UnicodeString & 474 DecimalFormatSymbols::getConstSymbol(ENumberFormatSymbol symbol) const { 475 const UnicodeString *strPtr; 476 if(symbol < kFormatSymbolCount) { 477 strPtr = &fSymbols[symbol]; 478 } else { 479 strPtr = &fNoSymbol; 480 } 481 return *strPtr; 482 } 483 484 // ------------------------------------- 485 486 inline void 487 DecimalFormatSymbols::setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propogateDigits = TRUE) { 488 if (symbol == kCurrencySymbol) { 489 fIsCustomCurrencySymbol = TRUE; 490 } 491 else if (symbol == kIntlCurrencySymbol) { 492 fIsCustomIntlCurrencySymbol = TRUE; 493 } 494 if(symbol<kFormatSymbolCount) { 495 fSymbols[symbol]=value; 496 } 497 498 // If the zero digit is being set to a known zero digit according to Unicode, 499 // then we automatically set the corresponding 1-9 digits 500 if ( propogateDigits && symbol == kZeroDigitSymbol && value.countChar32() == 1 ) { 501 UChar32 sym = value.char32At(0); 502 if ( u_charDigitValue(sym) == 0 ) { 503 for ( int8_t i = 1 ; i<= 9 ; i++ ) { 504 sym++; 505 fSymbols[(int)kOneDigitSymbol+i-1] = UnicodeString(sym); 506 } 507 } 508 } 509 } 510 511 // ------------------------------------- 512 513 inline Locale 514 DecimalFormatSymbols::getLocale() const { 515 return locale; 516 } 517 518 #ifndef U_HIDE_INTERNAL_API 519 inline const char16_t* 520 DecimalFormatSymbols::getCurrencyPattern() const { 521 return currPattern; 522 } 523 #endif /* U_HIDE_INTERNAL_API */ 524 525 U_NAMESPACE_END 526 527 #endif /* #if !UCONFIG_NO_FORMATTING */ 528 529 #endif // _DCFMTSYM 530 //eof 531