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    Searched defs:loadSoundModel (Results 1 - 8 of 8) sorted by null

  /frameworks/av/services/soundtrigger/
SoundTriggerHalLegacy.cpp 77 int SoundTriggerHalLegacy::loadSoundModel(struct sound_trigger_sound_model *sound_model,
SoundTriggerHalHidl.cpp 139 int SoundTriggerHalHidl::loadSoundModel(struct sound_trigger_sound_model *sound_model,
158 ALOGI("loadSoundModel modelId %u", modelId);
160 ALOGI("loadSoundModel model %p", model.get());
164 "loadSoundModel(): wrap around in sound model IDs, num loaded models %zd",
202 hidlReturn = soundtrigger->loadSoundModel(halSoundModel,
231 ALOGE("loadSoundModel error %s", hidlReturn.description().c_str());
SoundTriggerHwService.cpp 557 status_t SoundTriggerHwService::Module::loadSoundModel(const sp<IMemory>& modelMemory,
561 ALOGV("loadSoundModel() handle");
566 ALOGE("loadSoundModel() modelMemory is 0 or has NULL pointer()");
584 ALOGE("loadSoundModel() data_size is too big");
601 ALOGW("loadSoundModel(): Not loading, max number of models (%d) would be exceeded",
607 status = mHalInterface->loadSoundModel(sound_model,
961 status_t SoundTriggerHwService::ModuleClient::loadSoundModel(const sp<IMemory>& modelMemory,
964 ALOGV("loadSoundModel() handle");
974 return module->loadSoundModel(modelMemory, this, handle);
    [all...]
  /frameworks/av/soundtrigger/
ISoundTrigger.cpp 53 status_t loadSoundModel(const sp<IMemory>& modelMemory,
137 status_t status = loadSoundModel(modelMemory, &handle);
SoundTrigger.cpp 152 status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory,
160 return mISoundTrigger->loadSoundModel(modelMemory, handle);
  /frameworks/base/core/java/android/hardware/soundtrigger/
SoundTriggerModule.java 76 public native int loadSoundModel(SoundTrigger.SoundModel model, int[] soundModelHandle);
  /frameworks/base/media/java/android/media/soundtrigger/
SoundTriggerManager.java 242 public int loadSoundModel(SoundModel soundModel) {
  /hardware/interfaces/soundtrigger/2.0/default/
SoundTriggerHalImpl.cpp 129 Return<void> SoundTriggerHalImpl::loadSoundModel(const ISoundTriggerHw::SoundModel& soundModel,

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