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    Searched defs:lockInternal (Results 1 - 7 of 7) sorted by null

  /external/swiftshader/src/D3D8/
Direct3DSurface8.cpp 74 void *Direct3DSurface8::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client)
76 return Surface::lockInternal(x, y, z, lock, client);
Direct3DVolume8.cpp 37 void *Direct3DVolume8::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client)
39 return Surface::lockInternal(x, y, z, lock, client);
  /external/swiftshader/src/D3D9/
Direct3DVolume9.cpp 45 void *Direct3DVolume9::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client)
47 return Surface::lockInternal(x, y, z, lock, client);
Direct3DSurface9.cpp 89 void *Direct3DSurface9::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client)
91 return Surface::lockInternal(x, y, z, lock, client);
  /external/swiftshader/src/OpenGL/libGL/
Image.cpp 74 void *Image::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client)
76 return Surface::lockInternal(x, y, z, lock, client);
  /external/swiftshader/src/OpenGL/common/
Image.cpp     [all...]
  /external/swiftshader/src/Renderer/
Surface.cpp     [all...]

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