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Searched
defs:lockInternal
(Results
1 - 7
of
7
) sorted by null
/external/swiftshader/src/D3D8/
Direct3DSurface8.cpp
74
void *Direct3DSurface8::
lockInternal
(int x, int y, int z, sw::Lock lock, sw::Accessor client)
76
return Surface::
lockInternal
(x, y, z, lock, client);
Direct3DVolume8.cpp
37
void *Direct3DVolume8::
lockInternal
(int x, int y, int z, sw::Lock lock, sw::Accessor client)
39
return Surface::
lockInternal
(x, y, z, lock, client);
/external/swiftshader/src/D3D9/
Direct3DVolume9.cpp
45
void *Direct3DVolume9::
lockInternal
(int x, int y, int z, sw::Lock lock, sw::Accessor client)
47
return Surface::
lockInternal
(x, y, z, lock, client);
Direct3DSurface9.cpp
89
void *Direct3DSurface9::
lockInternal
(int x, int y, int z, sw::Lock lock, sw::Accessor client)
91
return Surface::
lockInternal
(x, y, z, lock, client);
/external/swiftshader/src/OpenGL/libGL/
Image.cpp
74
void *Image::
lockInternal
(int x, int y, int z, sw::Lock lock, sw::Accessor client)
76
return Surface::
lockInternal
(x, y, z, lock, client);
/external/swiftshader/src/OpenGL/common/
Image.cpp
[
all
...]
/external/swiftshader/src/Renderer/
Surface.cpp
[
all
...]
Completed in 704 milliseconds