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      1 /*
      2  * Copyright 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GUI_BUFFERQUEUECORE_H
     18 #define ANDROID_GUI_BUFFERQUEUECORE_H
     19 
     20 #include <gui/BufferItem.h>
     21 #include <gui/BufferQueueDefs.h>
     22 #include <gui/BufferSlot.h>
     23 #include <gui/OccupancyTracker.h>
     24 
     25 #include <utils/Condition.h>
     26 #include <utils/Mutex.h>
     27 #include <utils/NativeHandle.h>
     28 #include <utils/RefBase.h>
     29 #include <utils/String8.h>
     30 #include <utils/StrongPointer.h>
     31 #include <utils/Trace.h>
     32 #include <utils/Vector.h>
     33 
     34 #include <list>
     35 #include <set>
     36 
     37 #define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     38 #define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     39 #define BQ_LOGI(x, ...) ALOGI("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     40 #define BQ_LOGW(x, ...) ALOGW("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     41 #define BQ_LOGE(x, ...) ALOGE("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
     42 
     43 #define ATRACE_BUFFER_INDEX(index)                                   \
     44     if (ATRACE_ENABLED()) {                                          \
     45         char ___traceBuf[1024];                                      \
     46         snprintf(___traceBuf, 1024, "%s: %d",                        \
     47                 mCore->mConsumerName.string(), (index));             \
     48         android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);  \
     49     }
     50 
     51 namespace android {
     52 
     53 class IConsumerListener;
     54 class IProducerListener;
     55 
     56 class BufferQueueCore : public virtual RefBase {
     57 
     58     friend class BufferQueueProducer;
     59     friend class BufferQueueConsumer;
     60 
     61 public:
     62     // Used as a placeholder slot number when the value isn't pointing to an
     63     // existing buffer.
     64     enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT };
     65 
     66     // We reserve two slots in order to guarantee that the producer and
     67     // consumer can run asynchronously.
     68     enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 };
     69 
     70     enum {
     71         // The API number used to indicate the currently connected producer
     72         CURRENTLY_CONNECTED_API = -1,
     73 
     74         // The API number used to indicate that no producer is connected
     75         NO_CONNECTED_API        = 0,
     76     };
     77 
     78     typedef Vector<BufferItem> Fifo;
     79 
     80     // BufferQueueCore manages a pool of gralloc memory slots to be used by
     81     // producers and consumers.
     82     BufferQueueCore();
     83     virtual ~BufferQueueCore();
     84 
     85 private:
     86     // Dump our state in a string
     87     void dumpState(const String8& prefix, String8* outResult) const;
     88 
     89     // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
     90     // that must remain in a state other than DEQUEUED. The async parameter
     91     // tells whether we're in asynchronous mode.
     92     int getMinUndequeuedBufferCountLocked() const;
     93 
     94     // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
     95     // given the current BufferQueue state. The async parameter tells whether
     96     // we're in asynchonous mode.
     97     int getMinMaxBufferCountLocked() const;
     98 
     99     // getMaxBufferCountLocked returns the maximum number of buffers that can be
    100     // allocated at once. This value depends on the following member variables:
    101     //
    102     //     mMaxDequeuedBufferCount
    103     //     mMaxAcquiredBufferCount
    104     //     mMaxBufferCount
    105     //     mAsyncMode
    106     //     mDequeueBufferCannotBlock
    107     //
    108     // Any time one of these member variables is changed while a producer is
    109     // connected, mDequeueCondition must be broadcast.
    110     int getMaxBufferCountLocked() const;
    111 
    112     // This performs the same computation but uses the given arguments instead
    113     // of the member variables for mMaxBufferCount, mAsyncMode, and
    114     // mDequeueBufferCannotBlock.
    115     int getMaxBufferCountLocked(bool asyncMode,
    116             bool dequeueBufferCannotBlock, int maxBufferCount) const;
    117 
    118     // clearBufferSlotLocked frees the GraphicBuffer and sync resources for the
    119     // given slot.
    120     void clearBufferSlotLocked(int slot);
    121 
    122     // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
    123     // all slots, even if they're currently dequeued, queued, or acquired.
    124     void freeAllBuffersLocked();
    125 
    126     // discardFreeBuffersLocked releases all currently-free buffers held by the
    127     // queue, in order to reduce the memory consumption of the queue to the
    128     // minimum possible without discarding data.
    129     void discardFreeBuffersLocked();
    130 
    131     // If delta is positive, makes more slots available. If negative, takes
    132     // away slots. Returns false if the request can't be met.
    133     bool adjustAvailableSlotsLocked(int delta);
    134 
    135     // waitWhileAllocatingLocked blocks until mIsAllocating is false.
    136     void waitWhileAllocatingLocked() const;
    137 
    138 #if DEBUG_ONLY_CODE
    139     // validateConsistencyLocked ensures that the free lists are in sync with
    140     // the information stored in mSlots
    141     void validateConsistencyLocked() const;
    142 #endif
    143 
    144     // mMutex is the mutex used to prevent concurrent access to the member
    145     // variables of BufferQueueCore objects. It must be locked whenever any
    146     // member variable is accessed.
    147     mutable Mutex mMutex;
    148 
    149     // mIsAbandoned indicates that the BufferQueue will no longer be used to
    150     // consume image buffers pushed to it using the IGraphicBufferProducer
    151     // interface. It is initialized to false, and set to true in the
    152     // consumerDisconnect method. A BufferQueue that is abandoned will return
    153     // the NO_INIT error from all IGraphicBufferProducer methods capable of
    154     // returning an error.
    155     bool mIsAbandoned;
    156 
    157     // mConsumerControlledByApp indicates whether the connected consumer is
    158     // controlled by the application.
    159     bool mConsumerControlledByApp;
    160 
    161     // mConsumerName is a string used to identify the BufferQueue in log
    162     // messages. It is set by the IGraphicBufferConsumer::setConsumerName
    163     // method.
    164     String8 mConsumerName;
    165 
    166     // mConsumerListener is used to notify the connected consumer of
    167     // asynchronous events that it may wish to react to. It is initially
    168     // set to NULL and is written by consumerConnect and consumerDisconnect.
    169     sp<IConsumerListener> mConsumerListener;
    170 
    171     // mConsumerUsageBits contains flags that the consumer wants for
    172     // GraphicBuffers.
    173     uint64_t mConsumerUsageBits;
    174 
    175     // mConsumerIsProtected indicates the consumer is ready to handle protected
    176     // buffer.
    177     bool mConsumerIsProtected;
    178 
    179     // mConnectedApi indicates the producer API that is currently connected
    180     // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated
    181     // by the connect and disconnect methods.
    182     int mConnectedApi;
    183     // PID of the process which last successfully called connect(...)
    184     pid_t mConnectedPid;
    185 
    186     // mLinkedToDeath is used to set a binder death notification on
    187     // the producer.
    188     sp<IProducerListener> mLinkedToDeath;
    189 
    190     // mConnectedProducerListener is used to handle the onBufferReleased
    191     // notification.
    192     sp<IProducerListener> mConnectedProducerListener;
    193 
    194     // mSlots is an array of buffer slots that must be mirrored on the producer
    195     // side. This allows buffer ownership to be transferred between the producer
    196     // and consumer without sending a GraphicBuffer over Binder. The entire
    197     // array is initialized to NULL at construction time, and buffers are
    198     // allocated for a slot when requestBuffer is called with that slot's index.
    199     BufferQueueDefs::SlotsType mSlots;
    200 
    201     // mQueue is a FIFO of queued buffers used in synchronous mode.
    202     Fifo mQueue;
    203 
    204     // mFreeSlots contains all of the slots which are FREE and do not currently
    205     // have a buffer attached.
    206     std::set<int> mFreeSlots;
    207 
    208     // mFreeBuffers contains all of the slots which are FREE and currently have
    209     // a buffer attached.
    210     std::list<int> mFreeBuffers;
    211 
    212     // mUnusedSlots contains all slots that are currently unused. They should be
    213     // free and not have a buffer attached.
    214     std::list<int> mUnusedSlots;
    215 
    216     // mActiveBuffers contains all slots which have a non-FREE buffer attached.
    217     std::set<int> mActiveBuffers;
    218 
    219     // mDequeueCondition is a condition variable used for dequeueBuffer in
    220     // synchronous mode.
    221     mutable Condition mDequeueCondition;
    222 
    223     // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
    224     // block. This flag is set during connect when both the producer and
    225     // consumer are controlled by the application.
    226     bool mDequeueBufferCannotBlock;
    227 
    228     // mDefaultBufferFormat can be set so it will override the buffer format
    229     // when it isn't specified in dequeueBuffer.
    230     PixelFormat mDefaultBufferFormat;
    231 
    232     // mDefaultWidth holds the default width of allocated buffers. It is used
    233     // in dequeueBuffer if a width and height of 0 are specified.
    234     uint32_t mDefaultWidth;
    235 
    236     // mDefaultHeight holds the default height of allocated buffers. It is used
    237     // in dequeueBuffer if a width and height of 0 are specified.
    238     uint32_t mDefaultHeight;
    239 
    240     // mDefaultBufferDataSpace holds the default dataSpace of queued buffers.
    241     // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN)
    242     // is specified.
    243     android_dataspace mDefaultBufferDataSpace;
    244 
    245     // mMaxBufferCount is the limit on the number of buffers that will be
    246     // allocated at one time. This limit can be set by the consumer.
    247     int mMaxBufferCount;
    248 
    249     // mMaxAcquiredBufferCount is the number of buffers that the consumer may
    250     // acquire at one time. It defaults to 1, and can be changed by the consumer
    251     // via setMaxAcquiredBufferCount, but this may only be done while no
    252     // producer is connected to the BufferQueue. This value is used to derive
    253     // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
    254     int mMaxAcquiredBufferCount;
    255 
    256     // mMaxDequeuedBufferCount is the number of buffers that the producer may
    257     // dequeue at one time. It defaults to 1, and can be changed by the producer
    258     // via setMaxDequeuedBufferCount.
    259     int mMaxDequeuedBufferCount;
    260 
    261     // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
    262     // when something causes all buffers to be freed (e.g., changing the buffer
    263     // count).
    264     bool mBufferHasBeenQueued;
    265 
    266     // mFrameCounter is the free running counter, incremented on every
    267     // successful queueBuffer call and buffer allocation.
    268     uint64_t mFrameCounter;
    269 
    270     // mTransformHint is used to optimize for screen rotations.
    271     uint32_t mTransformHint;
    272 
    273     // mSidebandStream is a handle to the sideband buffer stream, if any
    274     sp<NativeHandle> mSidebandStream;
    275 
    276     // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which
    277     // releases mMutex while doing the allocation proper). Producers should not modify any of the
    278     // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to
    279     // false.
    280     bool mIsAllocating;
    281 
    282     // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating
    283     // becomes false.
    284     mutable Condition mIsAllocatingCondition;
    285 
    286     // mAllowAllocation determines whether dequeueBuffer is allowed to allocate
    287     // new buffers
    288     bool mAllowAllocation;
    289 
    290     // mBufferAge tracks the age of the contents of the most recently dequeued
    291     // buffer as the number of frames that have elapsed since it was last queued
    292     uint64_t mBufferAge;
    293 
    294     // mGenerationNumber stores the current generation number of the attached
    295     // producer. Any attempt to attach a buffer with a different generation
    296     // number will fail.
    297     uint32_t mGenerationNumber;
    298 
    299     // mAsyncMode indicates whether or not async mode is enabled.
    300     // In async mode an extra buffer will be allocated to allow the producer to
    301     // enqueue buffers without blocking.
    302     bool mAsyncMode;
    303 
    304     // mSharedBufferMode indicates whether or not shared buffer mode is enabled.
    305     bool mSharedBufferMode;
    306 
    307     // When shared buffer mode is enabled, this indicates whether the consumer
    308     // should acquire buffers even if BufferQueue doesn't indicate that they are
    309     // available.
    310     bool mAutoRefresh;
    311 
    312     // When shared buffer mode is enabled, this tracks which slot contains the
    313     // shared buffer.
    314     int mSharedBufferSlot;
    315 
    316     // Cached data about the shared buffer in shared buffer mode
    317     struct SharedBufferCache {
    318         SharedBufferCache(Rect _crop, uint32_t _transform,
    319                 uint32_t _scalingMode, android_dataspace _dataspace)
    320         : crop(_crop),
    321           transform(_transform),
    322           scalingMode(_scalingMode),
    323           dataspace(_dataspace) {
    324         }
    325 
    326         Rect crop;
    327         uint32_t transform;
    328         uint32_t scalingMode;
    329         android_dataspace dataspace;
    330     } mSharedBufferCache;
    331 
    332     // The slot of the last queued buffer
    333     int mLastQueuedSlot;
    334 
    335     OccupancyTracker mOccupancyTracker;
    336 
    337     const uint64_t mUniqueId;
    338 
    339 }; // class BufferQueueCore
    340 
    341 } // namespace android
    342 
    343 #endif
    344