/external/google-breakpad/src/processor/ |
static_address_map_unittest.cc | 81 map_data[testcase] = serializer.Serialize(addr_map[testcase], NULL); 82 test_map[testcase] = TestMap(map_data[testcase]); 88 delete [] map_data[i]; 150 char *map_data[kNumberTestCases]; member in class:TestStaticAddressMap
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static_map_unittest.cc | 145 map_data[testcase] = 147 test_map[testcase] = TestMap(map_data[testcase]); 152 map_data[testcase] = 154 test_map[testcase] = TestMap(map_data[testcase]); 160 map_data[testcase] = 162 test_map[testcase] = TestMap(map_data[testcase]); 168 map_data[testcase] = 170 test_map[testcase] = TestMap(map_data[testcase]); 183 delete map_data[i]; 308 char* map_data[kNumberTestCases] member in class:TestValidMap [all...] |
/external/syslinux/com32/mboot/ |
map.c | 50 addr_t map_data(const void *data, size_t len, size_t align, int flags) function 77 return map_data(string, strlen(string) + 1, 1, 0); 238 addr = map_data(sh, len, 4096, MAP_HIGH | MAP_NOPAD); 259 addr = map_data((char *)ptr + sh[i].sh_offset, sh[i].sh_size,
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/external/deqp/external/openglcts/modules/gles31/ |
es31cShaderImageSizeTests.cpp | 545 ivec4* map_data = (ivec4*)glMapBufferRange(output_buffer_type, 0, kSize * 4 * 4, GL_MAP_READ_BIT); local 548 if (!Equal(map_data[i], expected_result[i])) 551 << tcu::TestLog::Message << "Returned value is: (" << map_data[i][0] << " " << map_data[i][1] << " " 552 << map_data[i][2] << " " << map_data[i][3] << "). Expected value is: (" << expected_result[i][0]
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es31cShaderImageLoadStoreTests.cpp | 206 bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int layers = 1) 210 if (!Equal(map_data[i], expected_value, internalformat)) 213 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]) 221 bool CompareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, 230 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]) 1147 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 1273 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 1433 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 1571 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 1690 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 1885 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 2124 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 2378 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 2591 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 3675 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 3779 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4, GL_MAP_READ_BIT); local 3876 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 4128 vec4* map_data = local 4221 uvec4* map_data = (uvec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4 * 4, GL_MAP_READ_BIT); local 4315 vec4* map_data = local 4440 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 4 * 4, wsx * wsy * 4 * 4, GL_MAP_READ_BIT); local 4548 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 4631 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 4724 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 4809 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 4901 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 4990 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local [all...] |
/external/autotest/client/site_tests/graphics_Gbm/src/ |
gbmtest.c | 716 void *map_data, *addr; local 722 addr = map_data = NULL; 729 &map_data, 0); 732 CHECK(map_data); 739 gbm_bo_unmap(bo, map_data); 743 addr = map_data = NULL; 746 &map_data, 0); 749 CHECK(map_data); 755 gbm_bo_unmap(bo, map_data); 765 void *addr, *map_data; local 861 void *map_data, *addr; local 922 void *map_data, *addr; local [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 212 bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int layers = 1) 216 if (!Equal(map_data[i], expected_value, internalformat)) 219 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]).c_str() 227 bool CompareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, 236 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]).c_str() 1181 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 1307 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 1468 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 1606 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 1726 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 1921 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 2163 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 2416 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 2629 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 3724 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 3828 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4, GL_MAP_READ_BIT); local 3925 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 4178 vec4* map_data = local 4271 uvec4* map_data = (uvec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4 * 4, GL_MAP_READ_BIT); local 4365 vec4* map_data = local 4490 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 4 * 4, wsx * wsy * 4 * 4, GL_MAP_READ_BIT); local 4598 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 4682 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 4776 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 4861 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 4954 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local 5044 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local [all...] |