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    Searched defs:map_data (Results 1 - 7 of 7) sorted by null

  /external/google-breakpad/src/processor/
static_address_map_unittest.cc 81 map_data[testcase] = serializer.Serialize(addr_map[testcase], NULL);
82 test_map[testcase] = TestMap(map_data[testcase]);
88 delete [] map_data[i];
150 char *map_data[kNumberTestCases]; member in class:TestStaticAddressMap
static_map_unittest.cc 145 map_data[testcase] =
147 test_map[testcase] = TestMap(map_data[testcase]);
152 map_data[testcase] =
154 test_map[testcase] = TestMap(map_data[testcase]);
160 map_data[testcase] =
162 test_map[testcase] = TestMap(map_data[testcase]);
168 map_data[testcase] =
170 test_map[testcase] = TestMap(map_data[testcase]);
183 delete map_data[i];
308 char* map_data[kNumberTestCases] member in class:TestValidMap
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  /external/syslinux/com32/mboot/
map.c 50 addr_t map_data(const void *data, size_t len, size_t align, int flags) function
77 return map_data(string, strlen(string) + 1, 1, 0);
238 addr = map_data(sh, len, 4096, MAP_HIGH | MAP_NOPAD);
259 addr = map_data((char *)ptr + sh[i].sh_offset, sh[i].sh_size,
  /external/deqp/external/openglcts/modules/gles31/
es31cShaderImageSizeTests.cpp 545 ivec4* map_data = (ivec4*)glMapBufferRange(output_buffer_type, 0, kSize * 4 * 4, GL_MAP_READ_BIT); local
548 if (!Equal(map_data[i], expected_result[i]))
551 << tcu::TestLog::Message << "Returned value is: (" << map_data[i][0] << " " << map_data[i][1] << " "
552 << map_data[i][2] << " " << map_data[i][3] << "). Expected value is: (" << expected_result[i][0]
es31cShaderImageLoadStoreTests.cpp 206 bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int layers = 1)
210 if (!Equal(map_data[i], expected_value, internalformat))
213 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i])
221 bool CompareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0,
230 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i])
1147 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
1273 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
1433 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
1571 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
1690 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
1885 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
2124 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
2378 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
2591 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
3675 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
3779 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4, GL_MAP_READ_BIT); local
3876 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
4128 vec4* map_data = local
4221 uvec4* map_data = (uvec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4 * 4, GL_MAP_READ_BIT); local
4315 vec4* map_data = local
4440 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 4 * 4, wsx * wsy * 4 * 4, GL_MAP_READ_BIT); local
4548 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
4631 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
4724 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
4809 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
4901 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
4990 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
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  /external/autotest/client/site_tests/graphics_Gbm/src/
gbmtest.c 716 void *map_data, *addr; local
722 addr = map_data = NULL;
729 &map_data, 0);
732 CHECK(map_data);
739 gbm_bo_unmap(bo, map_data);
743 addr = map_data = NULL;
746 &map_data, 0);
749 CHECK(map_data);
755 gbm_bo_unmap(bo, map_data);
765 void *addr, *map_data; local
861 void *map_data, *addr; local
922 void *map_data, *addr; local
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  /external/deqp/external/openglcts/modules/gl/
gl4cES31CompatibilityShaderImageLoadStoreTests.cpp 212 bool CompareValues(T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0, int layers = 1)
216 if (!Equal(map_data[i], expected_value, internalformat))
219 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]).c_str()
227 bool CompareValues(bool always, T* map_data, int kSize, const T& expected_value, GLenum internalformat = 0,
236 << tcu::TestLog::Message << "[" << i << "] Value is: " << ToString(map_data[i]).c_str()
1181 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
1307 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
1468 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
1606 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
1726 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
1921 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
2163 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
2416 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
2629 T* map_data = (T*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 6 * kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
3724 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
3828 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4, GL_MAP_READ_BIT); local
3925 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
4178 vec4* map_data = local
4271 uvec4* map_data = (uvec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 4 * 4 * 4, GL_MAP_READ_BIT); local
4365 vec4* map_data = local
4490 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 4 * 4, wsx * wsy * 4 * 4, GL_MAP_READ_BIT); local
4598 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
4682 vec4* map_data = (vec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
4776 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
4861 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
4954 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
5044 ivec4* map_data = (ivec4*)glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kSize * kSize * 4 * 4, GL_MAP_READ_BIT); local
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