/external/deqp/external/openglcts/modules/gles31/ |
es31cTextureStorageMultisampleGetActiveUniformTests.hpp | 58 glw::GLint po_id; member in class:glcts::MultisampleTextureGetActiveUniformSamplersTest
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es31cTextureStorageMultisampleFunctionalTests.hpp | 78 glw::GLuint po_id; member in class:glcts::MultisampleTextureFunctionalTestsBlittingMultisampledDepthAttachmentTest 104 glw::GLuint po_id; member in class:glcts::MultisampleTextureFunctionalTestsBlittingMultisampledIntegerAttachmentTest 203 glw::GLuint po_id; member in class:glcts::MultisampleTextureFunctionalTestsTextureSizeFragmentShadersTest 226 glw::GLuint po_id; member in class:glcts::MultisampleTextureFunctionalTestsTextureSizeVertexShadersTest
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderLayeredRendering.hpp | 145 glw::GLuint po_id; member in struct:glcts::GeometryShaderLayeredRendering::__anon17561
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esextcGeometryShaderInput.cpp | 449 glw::GLuint po_id = (n_case == 0) ? m_program_object_unsized_arrays_id : m_program_object_sized_arrays_id; local 451 gl.useProgram(po_id); 679 gl.useProgram(test->po_id); 768 if (0 != info.po_id) 770 gl.deleteProgram(info.po_id); 832 info.po_id = gl.createProgram(); 845 gl.transformFeedbackVaryings(info.po_id, n_captured_varyings_size, captured_varyings, GL_SEPARATE_ATTRIBS); 848 if (false == buildProgram(info.po_id, info.fs_id, 1 /* number of fragment shader code parts */, [all...] |
esextcGeometryShaderInput.hpp | 166 glw::GLint po_id; member in struct:glcts::GeometryShader_gl_in_ArrayLengthTest::Case
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esextcGeometryShaderAPI.cpp | 1093 glw::GLuint po_id = (should_use_separable_object) ? m_gs_po_id : m_po_id; local 1099 gl.getProgramiv(po_id, m_glExtTokens.GEOMETRY_LINKED_VERTICES_OUT, &result_geometry_linked_vertices_out) [all...] |
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
esextcTessellationShaderPoints.hpp | 107 glw::GLint po_id; member in struct:glcts::TessellationShaderPointsgl_PointSize::_test_descriptor 124 po_id = 0;
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esextcTessellationShaderInvariance.hpp | 109 glw::GLuint po_id; member in struct:glcts::TessellationShaderInvarianceBaseTest::_test_program
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esextcTessellationShaderTriangles.hpp | 86 glw::GLuint po_id; member in struct:glcts::TessellationShaderTrianglesDegenerateTriangle::_test_descriptor 92 po_id = 0;
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esextcTessellationShaderVertexOrdering.cpp | 363 glw::GLuint po_id = gl.createProgram(); local 366 gl.attachShader(po_id, m_fs_id); 367 gl.attachShader(po_id, m_tc_id); 368 gl.attachShader(po_id, te_id); 369 gl.attachShader(po_id, m_vs_id); 375 gl.transformFeedbackVaryings(po_id, 1, /* count */ 382 gl.linkProgram(po_id); 385 gl.getProgramiv(po_id, GL_LINK_STATUS, &link_status); 418 glw::GLint inner_tess_level_uniform_location = gl.getUniformLocation(po_id, "inner_tess_level"); 419 glw::GLint outer_tess_level_uniform_location = gl.getUniformLocation(po_id, "outer_tess_level") [all...] |
esextcTessellationShaderXFB.cpp | 192 glw::GLuint po_id = 0; local 200 po_id = gl.createProgram(); 204 gl.programParameteri(po_id, GL_PROGRAM_SEPARABLE, GL_TRUE); 210 gl.transformFeedbackVaryings(po_id, n_varyings, varyings, GL_SEPARATE_ATTRIBS); 214 bool build_success = buildProgram(po_id, so_id, n_strings, strings); 222 gl.deleteProgram(po_id); 224 po_id = 0; 240 return po_id;
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esextcTessellationShaderTCTE.hpp | 128 glw::GLuint po_id; member in struct:glcts::TessellationShaderTCTEDataPassThrough::_run 150 po_id = 0; 225 glw::GLuint po_id; member in struct:glcts::TessellationShaderTCTEgl_MaxPatchVertices_Position_PointSize::_run 250 , po_id(0) 393 glw::GLuint po_id; member in struct:glcts::TessellationShaderTCTEgl_TessLevel::_test_descriptor 404 po_id = 0; 475 glw::GLuint po_id; member in struct:glcts::TessellationShaderTCTEgl_PatchVerticesIn::_test_descriptor 485 po_id = 0;
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esextcTessellationShaderTessellation.hpp | 106 glw::GLuint po_id; member in struct:glcts::TessellationShaderTessellationInputPatchDiscard::_run 113 po_id = 0; 201 glw::GLuint po_id; member in struct:glcts::TessellationShaderTessellationgl_InvocationID_PatchVerticesIn_PrimitiveID::_run 216 po_id = 0; 299 glw::GLuint po_id; member in struct:glcts::TessellationShaderTessellationgl_TessCoord::_test_descriptor 317 po_id = 0;
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esextcTessellationShaderUtils.hpp | 327 glw::GLint po_id; member in struct:glcts::TessellationShaderUtils::_tessellation_vertex_counter_program 341 po_id = 0; 354 if (po_id != 0) 356 m_gl.deleteProgram(po_id); 357 po_id = 0;
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esextcTessellationShaderUtils.cpp | 71 m_gl.useProgram(program.po_id); 1233 glw::GLint po_id = 0; local [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cSparseBufferTests.cpp | 81 glw::GLuint po_id = 0; local 89 po_id = gl.createProgram(); 95 gl.attachShader(po_id, cs_id); 125 gl.linkProgram(po_id); 129 gl.getProgramiv(po_id, GL_LINK_STATUS, &link_status); 150 if (po_id != 0) 152 gl.deleteProgram(po_id); 154 po_id = 0; 158 return po_id; 200 glw::GLuint po_id = 0 local [all...] |
gl3cCullDistanceTests.cpp | 75 glw::GLuint po_id = 0; local 92 po_id = gl.createProgram(); 146 gl.attachShader(po_id, so_id); 155 gl.transformFeedbackVaryings(po_id, n_tf_varyings, tf_varyings, GL_INTERLEAVED_ATTRIBS); 160 if (po_id != 0) 164 gl.linkProgram(po_id); 167 gl.getProgramiv(po_id, GL_LINK_STATUS, &link_status); 177 gl.getProgramiv(po_id, GL_INFO_LOG_LENGTH, &log_length); 183 gl.getProgramInfoLog(po_id, log_length, DE_NULL, &log_array[0]); 208 } /* if (po_id != 0) * [all...] |
gl4cTextureViewTests.cpp | 9062 glw::GLint po_id = xfb_po_ids[n_xfb_po_id]; local 9075 glw::GLuint po_id = po_ids[n_po_id]; local [all...] |
gl4cShaderSubroutineTests.cpp | 7069 glw::GLuint po_id = po_ids[n_po_id]; local 7282 glw::GLuint po_id; member in struct:gl4cts::ShaderSubroutine::__anon17515 8282 glw::GLuint po_id; member in struct:gl4cts::ShaderSubroutine::_item [all...] |
gl4cGPUShaderFP64Tests.cpp | 6439 glw::GLuint po_id = programs[n_program]; local 6472 glw::GLuint po_id = programs[n_program]; local 6641 glw::GLuint po_id = programs[n_program]; local 6776 glw::GLuint po_id = programs[n_program]; local 6971 glw::GLuint po_id = programs[n_program]; local [all...] |