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    Searched defs:pwIdx (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTGeometry.cpp 68 const PVRTGEOMETRY_IDX *pwIdx; // Vertex indices forming this triangle
121 const PVRTGEOMETRY_IDX * const pwIdx,
267 @Input pwIdx Array of indices
275 const PVRTGEOMETRY_IDX * const pwIdx,
310 pVtx0 = &m_pVtx[pwIdx[3*i+0]];
311 pVtx1 = &m_pVtx[pwIdx[3*i+1]];
312 pVtx2 = &m_pVtx[pwIdx[3*i+2]];
331 pVtx0 = &m_pVtx[pwIdx[3*i+0]];
332 pVtx1 = &m_pVtx[pwIdx[3*i+1]];
333 pVtx2 = &m_pVtx[pwIdx[3*i+2]]
    [all...]
PVRTShadowVol.cpp 646 unsigned short *pwIdx;
670 pwIdx = (unsigned short*) data.pData;
680 pwIdx = (unsigned short*)pContext->pglExt->glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
683 pwIdx = psVol->piib;
715 pwIdx[psVol->nIdxCnt+0] = psTri->w[0];
716 pwIdx[psVol->nIdxCnt+1] = psTri->w[1];
717 pwIdx[psVol->nIdxCnt+2] = psTri->w[2];
730 pwIdx[psVol->nIdxCnt+0] = (unsigned short) psMesh->nV + psTri->w[0];
731 pwIdx[psVol->nIdxCnt+1] = (unsigned short) psMesh->nV + psTri->w[1];
732 pwIdx[psVol->nIdxCnt+2] = (unsigned short) psMesh->nV + psTri->w[2]
    [all...]

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