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  /external/libvncserver/libvncclient/
zlib.c 36 HandleZlibBPP (rfbClient* client, int rx, int ry, int rw, int rh)
145 CopyRectangle(client, (uint8_t *)client->raw_buffer, rx, ry, rw, rh); local
ultra.c 35 HandleUltraBPP (rfbClient* client, int rx, int ry, int rw, int rh)
101 CopyRectangle(client, (unsigned char *)client->raw_buffer, rx, ry, rw, rh); local
115 HandleUltraZipBPP (rfbClient* client, int rx, int ry, int rw, int rh)
122 lzo_uint uncompressedBytes = ry + (rw * 65535);
134 rfbClientLog("ultrazip error: rectangle has 0 uncomressed bytes (%dy + (%dw * 65535)) (%d rectangles)\n", ry, rw, rx);
  /external/mesa3d/src/gallium/auxiliary/util/
u_texture.c 49 float rx, ry, rz; local
70 ry = -tc;
75 ry = -tc;
80 ry = 1;
85 ry = -1;
90 ry = -tc;
95 ry = -tc;
99 rx = ry = rz = 0;
104 out_str[1] = ry; /*t*/
  /external/skia/experimental/svg/model/
SkSVGEllipse.cpp 27 void SkSVGEllipse::setRy(const SkSVGLength& ry) {
28 fRy = ry;
49 if (const auto* ry = v.as<SkSVGLengthValue>()) {
50 this->setRy(*ry);
62 const auto ry = lctx.resolve(fRy, SkSVGLengthContext::LengthType::kVertical); local
64 return (rx > 0 && ry > 0)
65 ? SkRect::MakeXYWH(cx - rx, cy - ry, rx * 2, ry * 2)
SkSVGRect.cpp 36 void SkSVGRect::setRy(const SkSVGLength& ry) {
37 fRy = ry;
68 if (const auto* ry = v.as<SkSVGLengthValue>()) {
69 this->setRy(*ry);
80 const SkScalar ry = lctx.resolve(fRy, SkSVGLengthContext::LengthType::kVertical); local
82 return SkRRect::MakeRectXY(rect, rx ,ry);
  /external/skqp/experimental/svg/model/
SkSVGEllipse.cpp 27 void SkSVGEllipse::setRy(const SkSVGLength& ry) {
28 fRy = ry;
49 if (const auto* ry = v.as<SkSVGLengthValue>()) {
50 this->setRy(*ry);
62 const auto ry = lctx.resolve(fRy, SkSVGLengthContext::LengthType::kVertical); local
64 return (rx > 0 && ry > 0)
65 ? SkRect::MakeXYWH(cx - rx, cy - ry, rx * 2, ry * 2)
SkSVGRect.cpp 36 void SkSVGRect::setRy(const SkSVGLength& ry) {
37 fRy = ry;
68 if (const auto* ry = v.as<SkSVGLengthValue>()) {
69 this->setRy(*ry);
80 const SkScalar ry = lctx.resolve(fRy, SkSVGLengthContext::LengthType::kVertical); local
82 return SkRRect::MakeRectXY(rect, rx ,ry);
  /external/opencv/cv/src/
cvcalcimagehomography.cpp 61 CvMat ry = cvMat( 1, 3, CV_32F, _ry ); local
93 cvCrossProduct( &rz, &rx, &ry );
94 cvScale( &ry, &ry, 1./cvNorm( &ry, 0, CV_L2 ) );
  /external/skia/src/gpu/effects/
GrEllipseEffect.cpp 138 SkScalar ry = testData->fRandom->nextRangeF(0.f, 1000.f); local
143 return GrEllipseEffect::Make(et, center, SkPoint::Make(rx, ry),
  /external/skqp/src/gpu/effects/
GrEllipseEffect.cpp 138 SkScalar ry = testData->fRandom->nextRangeF(0.f, 1000.f); local
143 return GrEllipseEffect::Make(et, center, SkPoint::Make(rx, ry),
  /external/tensorflow/tensorflow/compiler/tf2xla/kernels/
reduction_ops_common.cc 113 xla::ComputationDataHandle ry = local
119 BuildReducer(&r, rx, ry);
  /external/skia/gm/
addarc.cpp 96 SkScalar ry = SkScalarSin(rad) * R; variable
98 canvas->drawLine(0, 0, rx, ry, paint);
  /external/skqp/gm/
addarc.cpp 96 SkScalar ry = SkScalarSin(rad) * R; variable
98 canvas->drawLine(0, 0, rx, ry, paint);
  /bionic/libm/upstream-freebsd/lib/msun/src/
catrig.c 277 double x, y, ax, ay, rx, ry, B, sqrt_A2my2, new_y; local
325 ry = asin(B);
327 ry = atan2(new_y, sqrt_A2my2);
328 return (CMPLX(copysign(rx, x), copysign(ry, y)));
358 double x, y, ax, ay, rx, ry, B, sqrt_A2mx2, new_x; local
392 ry = creal(w) + m_ln2;
394 ry = -ry;
395 return (CMPLX(rx, ry));
408 do_hard_work(ay, ax, &ry, &B_is_usable, &B, &sqrt_A2mx2, &new_x)
433 double rx, ry; local
569 double x, y, ax, ay, rx, ry; local
    [all...]
catrigf.c 148 float x, y, ax, ay, rx, ry, B, sqrt_A2my2, new_y; local
186 ry = asinf(B);
188 ry = atan2f(new_y, sqrt_A2my2);
189 return (CMPLXF(copysignf(rx, x), copysignf(ry, y)));
203 float x, y, ax, ay, rx, ry, B, sqrt_A2mx2, new_x; local
228 ry = crealf(w) + m_ln2;
230 ry = -ry;
231 return (CMPLXF(rx, ry));
242 do_hard_work(ay, ax, &ry, &B_is_usable, &B, &sqrt_A2mx2, &new_x)
263 float rx, ry; local
341 float x, y, ax, ay, rx, ry; local
    [all...]
  /external/libmojo/ui/gfx/geometry/
rect.cc 218 int ry = y(); local
232 ry = rect.bottom();
237 SetByBounds(rx, ry, rr, rb);
rect_f.cc 107 float ry = std::max(y(), rect.y()); local
111 if (rx >= rr || ry >= rb)
112 rx = ry = rr = rb = 0; // non-intersecting
114 SetRect(rx, ry, rr - rx, rb - ry);
126 float ry = std::min(y(), rect.y()); local
130 SetRect(rx, ry, rr - rx, rb - ry);
142 float ry = y(); local
156 ry = rect.bottom()
253 float ry = std::min(p1.y(), p2.y()); local
    [all...]
  /external/pdfium/third_party/libopenjpeg20/
mct.c 225 const __m128i ry = _mm_set1_epi32(2449); local
246 lo = _mm_mul_epi32(lo, ry);
247 hi = _mm_mul_epi32(hi, ry);
  /frameworks/base/libs/hwui/
TessellationCache.h 72 float ry; member in struct:android::uirenderer::TessellationCache::Description::Shape::RoundRect
156 float height, float rx, float ry) {
157 getRoundRectBuffer(transform, paint, width, height, rx, ry);
160 float height, float rx, float ry);
181 float height, float rx, float ry);
TessellationCache.cpp 75 return lRect.ry == rRect.ry;
416 float ry = description.shape.roundRect.ry; local
421 ry += outset;
424 path.addRoundRect(rect, rx, ry);
430 float height, float rx, float ry) {
435 entry.shape.roundRect.ry = ry;
439 float width, float height, float rx, float ry) {
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
ImageFilterVignette.java 95 float ry = r; local
110 ry = c[1];
123 mScript.set_radiusy(ry);
  /external/ImageMagick/MagickCore/
geometry.h 96 ry, member in struct:_AffineMatrix
  /external/skia/src/gpu/ops/
GrAAStrokeRectOp.cpp 63 const SkScalar ry = SkScalarHalf(dy); local
69 devOutside->outset(rx, ry);
70 devInside->inset(rx, ry);
92 devOutside->inset(0, ry);
93 devOutsideAssist->outset(0, ry);
  /external/skqp/src/gpu/ops/
GrAAStrokeRectOp.cpp 63 const SkScalar ry = SkScalarHalf(dy); local
69 devOutside->outset(rx, ry);
70 devInside->inset(rx, ry);
92 devOutside->inset(0, ry);
93 devOutsideAssist->outset(0, ry);
  /external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
vktFragmentOperationsScissorTests.cpp 383 const float ry = 2.0f * renderArea.w(); local
392 const float y = y0 + rng.getFloat(0.0f, ry);
401 const float y = y0 + rng.getFloat(0.0f, ry - size);
411 const float y = y0 + rng.getFloat(0.0f, ry - size);
420 vertices.push_back(makeVertex(x0 + rx, y0 + ry, primitiveColor));
425 vertices.push_back(makeVertex(x0 + rx/2.0f, y0 + ry, primitiveColor));
    [all...]

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