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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.view;
     18 
     19 import android.hardware.input.InputManager;
     20 import android.os.Parcel;
     21 import android.os.Parcelable;
     22 import android.text.method.MetaKeyKeyListener;
     23 import android.util.AndroidRuntimeException;
     24 import android.util.SparseIntArray;
     25 
     26 import java.text.Normalizer;
     27 
     28 /**
     29  * Describes the keys provided by a keyboard device and their associated labels.
     30  */
     31 public class KeyCharacterMap implements Parcelable {
     32     /**
     33      * The id of the device's primary built in keyboard is always 0.
     34      *
     35      * @deprecated This constant should no longer be used because there is no
     36      * guarantee that a device has a built-in keyboard that can be used for
     37      * typing text.  There might not be a built-in keyboard, the built-in keyboard
     38      * might be a {@link #NUMERIC} or {@link #SPECIAL_FUNCTION} keyboard, or there
     39      * might be multiple keyboards installed including external keyboards.
     40      * When interpreting key presses received from the framework, applications should
     41      * use the device id specified in the {@link KeyEvent} received.
     42      * When synthesizing key presses for delivery elsewhere or when translating key presses
     43      * from unknown keyboards, applications should use the special {@link #VIRTUAL_KEYBOARD}
     44      * device id.
     45      */
     46     @Deprecated
     47     public static final int BUILT_IN_KEYBOARD = 0;
     48 
     49     /**
     50      * The id of a generic virtual keyboard with a full layout that can be used to
     51      * synthesize key events.  Typically used with {@link #getEvents}.
     52      */
     53     public static final int VIRTUAL_KEYBOARD = -1;
     54 
     55     /**
     56      * A numeric (12-key) keyboard.
     57      * <p>
     58      * A numeric keyboard supports text entry using a multi-tap approach.
     59      * It may be necessary to tap a key multiple times to generate the desired letter
     60      * or symbol.
     61      * </p><p>
     62      * This type of keyboard is generally designed for thumb typing.
     63      * </p>
     64      */
     65     public static final int NUMERIC = 1;
     66 
     67     /**
     68      * A keyboard with all the letters, but with more than one letter per key.
     69      * <p>
     70      * This type of keyboard is generally designed for thumb typing.
     71      * </p>
     72      */
     73     public static final int PREDICTIVE = 2;
     74 
     75     /**
     76      * A keyboard with all the letters, and maybe some numbers.
     77      * <p>
     78      * An alphabetic keyboard supports text entry directly but may have a condensed
     79      * layout with a small form factor.  In contrast to a {@link #FULL full keyboard}, some
     80      * symbols may only be accessible using special on-screen character pickers.
     81      * In addition, to improve typing speed and accuracy, the framework provides
     82      * special affordances for alphabetic keyboards such as auto-capitalization
     83      * and toggled / locked shift and alt keys.
     84      * </p><p>
     85      * This type of keyboard is generally designed for thumb typing.
     86      * </p>
     87      */
     88     public static final int ALPHA = 3;
     89 
     90     /**
     91      * A full PC-style keyboard.
     92      * <p>
     93      * A full keyboard behaves like a PC keyboard.  All symbols are accessed directly
     94      * by pressing keys on the keyboard without on-screen support or affordances such
     95      * as auto-capitalization.
     96      * </p><p>
     97      * This type of keyboard is generally designed for full two hand typing.
     98      * </p>
     99      */
    100     public static final int FULL = 4;
    101 
    102     /**
    103      * A keyboard that is only used to control special functions rather than for typing.
    104      * <p>
    105      * A special function keyboard consists only of non-printing keys such as
    106      * HOME and POWER that are not actually used for typing.
    107      * </p>
    108      */
    109     public static final int SPECIAL_FUNCTION = 5;
    110 
    111     /**
    112      * This private-use character is used to trigger Unicode character
    113      * input by hex digits.
    114      */
    115     public static final char HEX_INPUT = '\uEF00';
    116 
    117     /**
    118      * This private-use character is used to bring up a character picker for
    119      * miscellaneous symbols.
    120      */
    121     public static final char PICKER_DIALOG_INPUT = '\uEF01';
    122 
    123     /**
    124      * Modifier keys may be chorded with character keys.
    125      *
    126      * @see {#link #getModifierBehavior()} for more details.
    127      */
    128     public static final int MODIFIER_BEHAVIOR_CHORDED = 0;
    129 
    130     /**
    131      * Modifier keys may be chorded with character keys or they may toggle
    132      * into latched or locked states when pressed independently.
    133      *
    134      * @see {#link #getModifierBehavior()} for more details.
    135      */
    136     public static final int MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED = 1;
    137 
    138     /*
    139      * This bit will be set in the return value of {@link #get(int, int)} if the
    140      * key is a "dead key."
    141      */
    142     public static final int COMBINING_ACCENT = 0x80000000;
    143 
    144     /**
    145      * Mask the return value from {@link #get(int, int)} with this value to get
    146      * a printable representation of the accent character of a "dead key."
    147      */
    148     public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF;
    149 
    150     /* Characters used to display placeholders for dead keys. */
    151     private static final int ACCENT_ACUTE = '\u00B4';
    152     private static final int ACCENT_BREVE = '\u02D8';
    153     private static final int ACCENT_CARON = '\u02C7';
    154     private static final int ACCENT_CEDILLA = '\u00B8';
    155     private static final int ACCENT_CIRCUMFLEX = '\u02C6';
    156     private static final int ACCENT_COMMA_ABOVE = '\u1FBD';
    157     private static final int ACCENT_COMMA_ABOVE_RIGHT = '\u02BC';
    158     private static final int ACCENT_DOT_ABOVE = '\u02D9';
    159     private static final int ACCENT_DOT_BELOW = '.'; // approximate
    160     private static final int ACCENT_DOUBLE_ACUTE = '\u02DD';
    161     private static final int ACCENT_GRAVE = '\u02CB';
    162     private static final int ACCENT_HOOK_ABOVE = '\u02C0';
    163     private static final int ACCENT_HORN = '\''; // approximate
    164     private static final int ACCENT_MACRON = '\u00AF';
    165     private static final int ACCENT_MACRON_BELOW = '\u02CD';
    166     private static final int ACCENT_OGONEK = '\u02DB';
    167     private static final int ACCENT_REVERSED_COMMA_ABOVE = '\u02BD';
    168     private static final int ACCENT_RING_ABOVE = '\u02DA';
    169     private static final int ACCENT_STROKE = '-'; // approximate
    170     private static final int ACCENT_TILDE = '\u02DC';
    171     private static final int ACCENT_TURNED_COMMA_ABOVE = '\u02BB';
    172     private static final int ACCENT_UMLAUT = '\u00A8';
    173     private static final int ACCENT_VERTICAL_LINE_ABOVE = '\u02C8';
    174     private static final int ACCENT_VERTICAL_LINE_BELOW = '\u02CC';
    175 
    176     /* Legacy dead key display characters used in previous versions of the API.
    177      * We still support these characters by mapping them to their non-legacy version. */
    178     private static final int ACCENT_GRAVE_LEGACY = '`';
    179     private static final int ACCENT_CIRCUMFLEX_LEGACY = '^';
    180     private static final int ACCENT_TILDE_LEGACY = '~';
    181 
    182     private static final int CHAR_SPACE = ' ';
    183 
    184     /**
    185      * Maps Unicode combining diacritical to display-form dead key.
    186      */
    187     private static final SparseIntArray sCombiningToAccent = new SparseIntArray();
    188     private static final SparseIntArray sAccentToCombining = new SparseIntArray();
    189     static {
    190         addCombining('\u0300', ACCENT_GRAVE);
    191         addCombining('\u0301', ACCENT_ACUTE);
    192         addCombining('\u0302', ACCENT_CIRCUMFLEX);
    193         addCombining('\u0303', ACCENT_TILDE);
    194         addCombining('\u0304', ACCENT_MACRON);
    195         addCombining('\u0306', ACCENT_BREVE);
    196         addCombining('\u0307', ACCENT_DOT_ABOVE);
    197         addCombining('\u0308', ACCENT_UMLAUT);
    198         addCombining('\u0309', ACCENT_HOOK_ABOVE);
    199         addCombining('\u030A', ACCENT_RING_ABOVE);
    200         addCombining('\u030B', ACCENT_DOUBLE_ACUTE);
    201         addCombining('\u030C', ACCENT_CARON);
    202         addCombining('\u030D', ACCENT_VERTICAL_LINE_ABOVE);
    203         //addCombining('\u030E', ACCENT_DOUBLE_VERTICAL_LINE_ABOVE);
    204         //addCombining('\u030F', ACCENT_DOUBLE_GRAVE);
    205         //addCombining('\u0310', ACCENT_CANDRABINDU);
    206         //addCombining('\u0311', ACCENT_INVERTED_BREVE);
    207         addCombining('\u0312', ACCENT_TURNED_COMMA_ABOVE);
    208         addCombining('\u0313', ACCENT_COMMA_ABOVE);
    209         addCombining('\u0314', ACCENT_REVERSED_COMMA_ABOVE);
    210         addCombining('\u0315', ACCENT_COMMA_ABOVE_RIGHT);
    211         addCombining('\u031B', ACCENT_HORN);
    212         addCombining('\u0323', ACCENT_DOT_BELOW);
    213         //addCombining('\u0326', ACCENT_COMMA_BELOW);
    214         addCombining('\u0327', ACCENT_CEDILLA);
    215         addCombining('\u0328', ACCENT_OGONEK);
    216         addCombining('\u0329', ACCENT_VERTICAL_LINE_BELOW);
    217         addCombining('\u0331', ACCENT_MACRON_BELOW);
    218         addCombining('\u0335', ACCENT_STROKE);
    219         //addCombining('\u0342', ACCENT_PERISPOMENI);
    220         //addCombining('\u0344', ACCENT_DIALYTIKA_TONOS);
    221         //addCombining('\u0345', ACCENT_YPOGEGRAMMENI);
    222 
    223         // One-way mappings to equivalent preferred accents.
    224         sCombiningToAccent.append('\u0340', ACCENT_GRAVE);
    225         sCombiningToAccent.append('\u0341', ACCENT_ACUTE);
    226         sCombiningToAccent.append('\u0343', ACCENT_COMMA_ABOVE);
    227 
    228         // One-way legacy mappings to preserve compatibility with older applications.
    229         sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\u0300');
    230         sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\u0302');
    231         sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\u0303');
    232     }
    233 
    234     private static void addCombining(int combining, int accent) {
    235         sCombiningToAccent.append(combining, accent);
    236         sAccentToCombining.append(accent, combining);
    237     }
    238 
    239     /**
    240      * Maps combinations of (display-form) combining key and second character
    241      * to combined output character.
    242      * These mappings are derived from the Unicode NFC tables as needed.
    243      */
    244     private static final SparseIntArray sDeadKeyCache = new SparseIntArray();
    245     private static final StringBuilder sDeadKeyBuilder = new StringBuilder();
    246     static {
    247         // Non-standard decompositions.
    248         // Stroke modifier for Finnish multilingual keyboard and others.
    249         addDeadKey(ACCENT_STROKE, 'D', '\u0110');
    250         addDeadKey(ACCENT_STROKE, 'G', '\u01e4');
    251         addDeadKey(ACCENT_STROKE, 'H', '\u0126');
    252         addDeadKey(ACCENT_STROKE, 'I', '\u0197');
    253         addDeadKey(ACCENT_STROKE, 'L', '\u0141');
    254         addDeadKey(ACCENT_STROKE, 'O', '\u00d8');
    255         addDeadKey(ACCENT_STROKE, 'T', '\u0166');
    256         addDeadKey(ACCENT_STROKE, 'd', '\u0111');
    257         addDeadKey(ACCENT_STROKE, 'g', '\u01e5');
    258         addDeadKey(ACCENT_STROKE, 'h', '\u0127');
    259         addDeadKey(ACCENT_STROKE, 'i', '\u0268');
    260         addDeadKey(ACCENT_STROKE, 'l', '\u0142');
    261         addDeadKey(ACCENT_STROKE, 'o', '\u00f8');
    262         addDeadKey(ACCENT_STROKE, 't', '\u0167');
    263     }
    264 
    265     private static void addDeadKey(int accent, int c, int result) {
    266         final int combining = sAccentToCombining.get(accent);
    267         if (combining == 0) {
    268             throw new IllegalStateException("Invalid dead key declaration.");
    269         }
    270         final int combination = (combining << 16) | c;
    271         sDeadKeyCache.put(combination, result);
    272     }
    273 
    274     public static final Parcelable.Creator<KeyCharacterMap> CREATOR =
    275             new Parcelable.Creator<KeyCharacterMap>() {
    276         public KeyCharacterMap createFromParcel(Parcel in) {
    277             return new KeyCharacterMap(in);
    278         }
    279         public KeyCharacterMap[] newArray(int size) {
    280             return new KeyCharacterMap[size];
    281         }
    282     };
    283 
    284     private long mPtr;
    285 
    286     private static native long nativeReadFromParcel(Parcel in);
    287     private static native void nativeWriteToParcel(long ptr, Parcel out);
    288     private static native void nativeDispose(long ptr);
    289 
    290     private static native char nativeGetCharacter(long ptr, int keyCode, int metaState);
    291     private static native boolean nativeGetFallbackAction(long ptr, int keyCode, int metaState,
    292             FallbackAction outFallbackAction);
    293     private static native char nativeGetNumber(long ptr, int keyCode);
    294     private static native char nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState);
    295     private static native char nativeGetDisplayLabel(long ptr, int keyCode);
    296     private static native int nativeGetKeyboardType(long ptr);
    297     private static native KeyEvent[] nativeGetEvents(long ptr, char[] chars);
    298 
    299     private KeyCharacterMap(Parcel in) {
    300         if (in == null) {
    301             throw new IllegalArgumentException("parcel must not be null");
    302         }
    303         mPtr = nativeReadFromParcel(in);
    304         if (mPtr == 0) {
    305             throw new RuntimeException("Could not read KeyCharacterMap from parcel.");
    306         }
    307     }
    308 
    309     // Called from native
    310     private KeyCharacterMap(long ptr) {
    311         mPtr = ptr;
    312     }
    313 
    314     @Override
    315     protected void finalize() throws Throwable {
    316         if (mPtr != 0) {
    317             nativeDispose(mPtr);
    318             mPtr = 0;
    319         }
    320     }
    321 
    322     /**
    323      * Loads the key character maps for the keyboard with the specified device id.
    324      *
    325      * @param deviceId The device id of the keyboard.
    326      * @return The associated key character map.
    327      * @throws {@link UnavailableException} if the key character map
    328      * could not be loaded because it was malformed or the default key character map
    329      * is missing from the system.
    330      */
    331     public static KeyCharacterMap load(int deviceId) {
    332         final InputManager im = InputManager.getInstance();
    333         InputDevice inputDevice = im.getInputDevice(deviceId);
    334         if (inputDevice == null) {
    335             inputDevice = im.getInputDevice(VIRTUAL_KEYBOARD);
    336             if (inputDevice == null) {
    337                 throw new UnavailableException(
    338                         "Could not load key character map for device " + deviceId);
    339             }
    340         }
    341         return inputDevice.getKeyCharacterMap();
    342     }
    343 
    344     /**
    345      * Gets the Unicode character generated by the specified key and meta
    346      * key state combination.
    347      * <p>
    348      * Returns the Unicode character that the specified key would produce
    349      * when the specified meta bits (see {@link MetaKeyKeyListener})
    350      * were active.
    351      * </p><p>
    352      * Returns 0 if the key is not one that is used to type Unicode
    353      * characters.
    354      * </p><p>
    355      * If the return value has bit {@link #COMBINING_ACCENT} set, the
    356      * key is a "dead key" that should be combined with another to
    357      * actually produce a character -- see {@link #getDeadChar} --
    358      * after masking with {@link #COMBINING_ACCENT_MASK}.
    359      * </p>
    360      *
    361      * @param keyCode The key code.
    362      * @param metaState The meta key modifier state.
    363      * @return The associated character or combining accent, or 0 if none.
    364      */
    365     public int get(int keyCode, int metaState) {
    366         metaState = KeyEvent.normalizeMetaState(metaState);
    367         char ch = nativeGetCharacter(mPtr, keyCode, metaState);
    368 
    369         int map = sCombiningToAccent.get(ch);
    370         if (map != 0) {
    371             return map | COMBINING_ACCENT;
    372         } else {
    373             return ch;
    374         }
    375     }
    376 
    377     /**
    378      * Gets the fallback action to perform if the application does not
    379      * handle the specified key.
    380      * <p>
    381      * When an application does not handle a particular key, the system may
    382      * translate the key to an alternate fallback key (specified in the
    383      * fallback action) and dispatch it to the application.
    384      * The event containing the fallback key is flagged
    385      * with {@link KeyEvent#FLAG_FALLBACK}.
    386      * </p>
    387      *
    388      * @param keyCode The key code.
    389      * @param metaState The meta key modifier state.
    390      * @return The fallback action, or null if none.  Remember to recycle the fallback action.
    391      *
    392      * @hide
    393      */
    394     public FallbackAction getFallbackAction(int keyCode, int metaState) {
    395         FallbackAction action = FallbackAction.obtain();
    396         metaState = KeyEvent.normalizeMetaState(metaState);
    397         if (nativeGetFallbackAction(mPtr, keyCode, metaState, action)) {
    398             action.metaState = KeyEvent.normalizeMetaState(action.metaState);
    399             return action;
    400         }
    401         action.recycle();
    402         return null;
    403     }
    404 
    405     /**
    406      * Gets the number or symbol associated with the key.
    407      * <p>
    408      * The character value is returned, not the numeric value.
    409      * If the key is not a number, but is a symbol, the symbol is retuned.
    410      * </p><p>
    411      * This method is intended to to support dial pads and other numeric or
    412      * symbolic entry on keyboards where certain keys serve dual function
    413      * as alphabetic and symbolic keys.  This method returns the number
    414      * or symbol associated with the key independent of whether the user
    415      * has pressed the required modifier.
    416      * </p><p>
    417      * For example, on one particular keyboard the keys on the top QWERTY row generate
    418      * numbers when ALT is pressed such that ALT-Q maps to '1'.  So for that keyboard
    419      * when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1'
    420      * so that the user can type numbers without pressing ALT when it makes sense.
    421      * </p>
    422      *
    423      * @param keyCode The key code.
    424      * @return The associated numeric or symbolic character, or 0 if none.
    425      */
    426     public char getNumber(int keyCode) {
    427         return nativeGetNumber(mPtr, keyCode);
    428     }
    429 
    430     /**
    431      * Gets the first character in the character array that can be generated
    432      * by the specified key code.
    433      * <p>
    434      * This is a convenience function that returns the same value as
    435      * {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}.
    436      * </p>
    437      *
    438      * @param keyCode The keycode.
    439      * @param chars The array of matching characters to consider.
    440      * @return The matching associated character, or 0 if none.
    441      * @throws {@link IllegalArgumentException} if the passed array of characters is null.
    442      */
    443     public char getMatch(int keyCode, char[] chars) {
    444         return getMatch(keyCode, chars, 0);
    445     }
    446 
    447     /**
    448      * Gets the first character in the character array that can be generated
    449      * by the specified key code.  If there are multiple choices, prefers
    450      * the one that would be generated with the specified meta key modifier state.
    451      *
    452      * @param keyCode The key code.
    453      * @param chars The array of matching characters to consider.
    454      * @param metaState The preferred meta key modifier state.
    455      * @return The matching associated character, or 0 if none.
    456      * @throws {@link IllegalArgumentException} if the passed array of characters is null.
    457      */
    458     public char getMatch(int keyCode, char[] chars, int metaState) {
    459         if (chars == null) {
    460             throw new IllegalArgumentException("chars must not be null.");
    461         }
    462 
    463         metaState = KeyEvent.normalizeMetaState(metaState);
    464         return nativeGetMatch(mPtr, keyCode, chars, metaState);
    465     }
    466 
    467     /**
    468      * Gets the primary character for this key.
    469      * In other words, the label that is physically printed on it.
    470      *
    471      * @param keyCode The key code.
    472      * @return The display label character, or 0 if none (eg. for non-printing keys).
    473      */
    474     public char getDisplayLabel(int keyCode) {
    475         return nativeGetDisplayLabel(mPtr, keyCode);
    476     }
    477 
    478     /**
    479      * Get the character that is produced by combining the dead key producing accent
    480      * with the key producing character c.
    481      * For example, getDeadChar('`', 'e') returns &egrave;.
    482      * getDeadChar('^', ' ') returns '^' and getDeadChar('^', '^') returns '^'.
    483      *
    484      * @param accent The accent character.  eg. '`'
    485      * @param c The basic character.
    486      * @return The combined character, or 0 if the characters cannot be combined.
    487      */
    488     public static int getDeadChar(int accent, int c) {
    489         if (c == accent || CHAR_SPACE == c) {
    490             // The same dead character typed twice or a dead character followed by a
    491             // space should both produce the non-combining version of the combining char.
    492             // In this case we don't even need to compute the combining character.
    493             return accent;
    494         }
    495 
    496         int combining = sAccentToCombining.get(accent);
    497         if (combining == 0) {
    498             return 0;
    499         }
    500 
    501         final int combination = (combining << 16) | c;
    502         int combined;
    503         synchronized (sDeadKeyCache) {
    504             combined = sDeadKeyCache.get(combination, -1);
    505             if (combined == -1) {
    506                 sDeadKeyBuilder.setLength(0);
    507                 sDeadKeyBuilder.append((char)c);
    508                 sDeadKeyBuilder.append((char)combining);
    509                 String result = Normalizer.normalize(sDeadKeyBuilder, Normalizer.Form.NFC);
    510                 combined = result.codePointCount(0, result.length()) == 1
    511                         ? result.codePointAt(0) : 0;
    512                 sDeadKeyCache.put(combination, combined);
    513             }
    514         }
    515         return combined;
    516     }
    517 
    518     /**
    519      * Describes the character mappings associated with a key.
    520      *
    521      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
    522      * {@link KeyCharacterMap#getNumber(int)} and {@link KeyCharacterMap#get(int, int)}.
    523      */
    524     @Deprecated
    525     public static class KeyData {
    526         public static final int META_LENGTH = 4;
    527 
    528         /**
    529          * The display label (see {@link #getDisplayLabel}).
    530          */
    531         public char displayLabel;
    532         /**
    533          * The "number" value (see {@link #getNumber}).
    534          */
    535         public char number;
    536         /**
    537          * The character that will be generated in various meta states
    538          * (the same ones used for {@link #get} and defined as
    539          * {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}).
    540          *      <table>
    541          *          <tr><th>Index</th><th align="left">Value</th></tr>
    542          *          <tr><td>0</td><td>no modifiers</td></tr>
    543          *          <tr><td>1</td><td>caps</td></tr>
    544          *          <tr><td>2</td><td>alt</td></tr>
    545          *          <tr><td>3</td><td>caps + alt</td></tr>
    546          *      </table>
    547          */
    548         public char[] meta = new char[META_LENGTH];
    549     }
    550 
    551     /**
    552      * Get the character conversion data for a given key code.
    553      *
    554      * @param keyCode The keyCode to query.
    555      * @param results A {@link KeyData} instance that will be filled with the results.
    556      * @return True if the key was mapped.  If the key was not mapped, results is not modified.
    557      *
    558      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
    559      * {@link KeyCharacterMap#getNumber(int)} or {@link KeyCharacterMap#get(int, int)}.
    560      */
    561     @Deprecated
    562     public boolean getKeyData(int keyCode, KeyData results) {
    563         if (results.meta.length < KeyData.META_LENGTH) {
    564             throw new IndexOutOfBoundsException(
    565                     "results.meta.length must be >= " + KeyData.META_LENGTH);
    566         }
    567 
    568         char displayLabel = nativeGetDisplayLabel(mPtr, keyCode);
    569         if (displayLabel == 0) {
    570             return false;
    571         }
    572 
    573         results.displayLabel = displayLabel;
    574         results.number = nativeGetNumber(mPtr, keyCode);
    575         results.meta[0] = nativeGetCharacter(mPtr, keyCode, 0);
    576         results.meta[1] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_SHIFT_ON);
    577         results.meta[2] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_ALT_ON);
    578         results.meta[3] = nativeGetCharacter(mPtr, keyCode,
    579                 KeyEvent.META_ALT_ON | KeyEvent.META_SHIFT_ON);
    580         return true;
    581     }
    582 
    583     /**
    584      * Get an array of KeyEvent objects that if put into the input stream
    585      * could plausibly generate the provided sequence of characters.  It is
    586      * not guaranteed that the sequence is the only way to generate these
    587      * events or that it is optimal.
    588      * <p>
    589      * This function is primarily offered for instrumentation and testing purposes.
    590      * It may fail to map characters to key codes.  In particular, the key character
    591      * map for the {@link #BUILT_IN_KEYBOARD built-in keyboard} device id may be empty.
    592      * Consider using the key character map associated with the
    593      * {@link #VIRTUAL_KEYBOARD virtual keyboard} device id instead.
    594      * </p><p>
    595      * For robust text entry, do not use this function.  Instead construct a
    596      * {@link KeyEvent} with action code {@link KeyEvent#ACTION_MULTIPLE} that contains
    597      * the desired string using {@link KeyEvent#KeyEvent(long, String, int, int)}.
    598      * </p>
    599      *
    600      * @param chars The sequence of characters to generate.
    601      * @return An array of {@link KeyEvent} objects, or null if the given char array
    602      *         can not be generated using the current key character map.
    603      * @throws {@link IllegalArgumentException} if the passed array of characters is null.
    604      */
    605     public KeyEvent[] getEvents(char[] chars) {
    606         if (chars == null) {
    607             throw new IllegalArgumentException("chars must not be null.");
    608         }
    609         return nativeGetEvents(mPtr, chars);
    610     }
    611 
    612     /**
    613      * Returns true if the specified key produces a glyph.
    614      *
    615      * @param keyCode The key code.
    616      * @return True if the key is a printing key.
    617      */
    618     public boolean isPrintingKey(int keyCode) {
    619         int type = Character.getType(nativeGetDisplayLabel(mPtr, keyCode));
    620 
    621         switch (type)
    622         {
    623             case Character.SPACE_SEPARATOR:
    624             case Character.LINE_SEPARATOR:
    625             case Character.PARAGRAPH_SEPARATOR:
    626             case Character.CONTROL:
    627             case Character.FORMAT:
    628                 return false;
    629             default:
    630                 return true;
    631         }
    632     }
    633 
    634     /**
    635      * Gets the keyboard type.
    636      * Returns {@link #NUMERIC}, {@link #PREDICTIVE}, {@link #ALPHA}, {@link #FULL}
    637      * or {@link #SPECIAL_FUNCTION}.
    638      * <p>
    639      * Different keyboard types have different semantics.  Refer to the documentation
    640      * associated with the keyboard type constants for details.
    641      * </p>
    642      *
    643      * @return The keyboard type.
    644      */
    645     public int getKeyboardType() {
    646         return nativeGetKeyboardType(mPtr);
    647     }
    648 
    649     /**
    650      * Gets a constant that describes the behavior of this keyboard's modifier keys
    651      * such as {@link KeyEvent#KEYCODE_SHIFT_LEFT}.
    652      * <p>
    653      * Currently there are two behaviors that may be combined:
    654      * </p>
    655      * <ul>
    656      * <li>Chorded behavior: When the modifier key is pressed together with one or more
    657      * character keys, the keyboard inserts the modified keys and
    658      * then resets the modifier state when the modifier key is released.</li>
    659      * <li>Toggled behavior: When the modifier key is pressed and released on its own
    660      * it first toggles into a latched state.  When latched, the modifier will apply
    661      * to next character key that is pressed and will then reset itself to the initial state.
    662      * If the modifier is already latched and the modifier key is pressed and release on
    663      * its own again, then it toggles into a locked state.  When locked, the modifier will
    664      * apply to all subsequent character keys that are pressed until unlocked by pressing
    665      * the modifier key on its own one more time to reset it to the initial state.
    666      * Toggled behavior is useful for small profile keyboards designed for thumb typing.
    667      * </ul>
    668      * <p>
    669      * This function currently returns {@link #MODIFIER_BEHAVIOR_CHORDED} when the
    670      * {@link #getKeyboardType() keyboard type} is {@link #FULL} or {@link #SPECIAL_FUNCTION} and
    671      * {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} otherwise.
    672      * In the future, the function may also take into account global keyboard
    673      * accessibility settings, other user preferences, or new device capabilities.
    674      * </p>
    675      *
    676      * @return The modifier behavior for this keyboard.
    677      *
    678      * @see #MODIFIER_BEHAVIOR_CHORDED
    679      * @see #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED
    680      */
    681     public int getModifierBehavior() {
    682         switch (getKeyboardType()) {
    683             case FULL:
    684             case SPECIAL_FUNCTION:
    685                 return MODIFIER_BEHAVIOR_CHORDED;
    686             default:
    687                 return MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED;
    688         }
    689     }
    690 
    691     /**
    692      * Queries the framework about whether any physical keys exist on the
    693      * any keyboard attached to the device that are capable of producing the given key code.
    694      *
    695      * @param keyCode The key code to query.
    696      * @return True if at least one attached keyboard supports the specified key code.
    697      */
    698     public static boolean deviceHasKey(int keyCode) {
    699         return InputManager.getInstance().deviceHasKeys(new int[] { keyCode })[0];
    700     }
    701 
    702     /**
    703      * Queries the framework about whether any physical keys exist on the
    704      * any keyboard attached to the device that are capable of producing the given
    705      * array of key codes.
    706      *
    707      * @param keyCodes The array of key codes to query.
    708      * @return A new array of the same size as the key codes array whose elements
    709      * are set to true if at least one attached keyboard supports the corresponding key code
    710      * at the same index in the key codes array.
    711      */
    712     public static boolean[] deviceHasKeys(int[] keyCodes) {
    713         return InputManager.getInstance().deviceHasKeys(keyCodes);
    714     }
    715 
    716     @Override
    717     public void writeToParcel(Parcel out, int flags) {
    718         if (out == null) {
    719             throw new IllegalArgumentException("parcel must not be null");
    720         }
    721         nativeWriteToParcel(mPtr, out);
    722     }
    723 
    724     @Override
    725     public int describeContents() {
    726         return 0;
    727     }
    728 
    729     /**
    730      * Thrown by {@link KeyCharacterMap#load} when a key character map could not be loaded.
    731      */
    732     public static class UnavailableException extends AndroidRuntimeException {
    733         public UnavailableException(String msg) {
    734             super(msg);
    735         }
    736     }
    737 
    738     /**
    739      * Specifies a substitute key code and meta state as a fallback action
    740      * for an unhandled key.
    741      * @hide
    742      */
    743     public static final class FallbackAction {
    744         private static final int MAX_RECYCLED = 10;
    745         private static final Object sRecycleLock = new Object();
    746         private static FallbackAction sRecycleBin;
    747         private static int sRecycledCount;
    748 
    749         private FallbackAction next;
    750 
    751         public int keyCode;
    752         public int metaState;
    753 
    754         private FallbackAction() {
    755         }
    756 
    757         public static FallbackAction obtain() {
    758             final FallbackAction target;
    759             synchronized (sRecycleLock) {
    760                 if (sRecycleBin == null) {
    761                     target = new FallbackAction();
    762                 } else {
    763                     target = sRecycleBin;
    764                     sRecycleBin = target.next;
    765                     sRecycledCount--;
    766                     target.next = null;
    767                 }
    768             }
    769             return target;
    770         }
    771 
    772         public void recycle() {
    773             synchronized (sRecycleLock) {
    774                 if (sRecycledCount < MAX_RECYCLED) {
    775                     next = sRecycleBin;
    776                     sRecycleBin = this;
    777                     sRecycledCount += 1;
    778                 } else {
    779                     next = null;
    780                 }
    781             }
    782         }
    783     }
    784 }
    785