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    Searched defs:sampler_mask (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/gallium/state_trackers/nine/
pixelshader9.h 49 uint16_t sampler_mask; member in struct:NinePixelShader9
78 uint32_t m = ps->sampler_mask;
88 key = samplers_shadow & ps->sampler_mask;
vertexshader9.h 52 uint8_t sampler_mask; member in struct:NineVertexShader9
89 samplers_shadow &= vs->sampler_mask;
nine_shader.h 62 uint16_t sampler_mask; /* out, which samplers are being used */ member in struct:nine_shader_info
nine_state.c 642 if ((context->bound_samplers_mask_vs & vs->sampler_mask) != vs->sampler_mask)
671 if ((context->bound_samplers_mask_ps & ps->sampler_mask) != ps->sampler_mask)
965 uint16_t sampler_mask = context->ps ? context->ps->sampler_mask : local
966 device->ff.ps->sampler_mask;
976 if (!context->texture[s].enabled && !(sampler_mask & (1 << i))) {
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nine_ff.c 1722 uint8_t sampler_mask = 0; local
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