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    Searched defs:setBaseLevel (Results 1 - 5 of 5) sorted by null

  /external/swiftshader/src/Renderer/
Sampler.cpp 345 void Sampler::setBaseLevel(int baseLevel)
VertexProcessor.cpp 659 void VertexProcessor::setBaseLevel(unsigned int sampler, int baseLevel)
663 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setBaseLevel(baseLevel);
PixelProcessor.cpp 504 void PixelProcessor::setBaseLevel(unsigned int sampler, int baseLevel)
508 context->sampler[sampler].setBaseLevel(baseLevel);
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  /external/swiftshader/src/OpenGL/libGLESv2/
Texture.cpp 184 bool Texture::setBaseLevel(GLint baseLevel)
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  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 97 void setBaseLevel (int baseLevel) { m_baseLevel = baseLevel; }
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