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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIO_TRACK_SHARED_H
     18 #define ANDROID_AUDIO_TRACK_SHARED_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <audio_utils/minifloat.h>
     24 #include <utils/threads.h>
     25 #include <utils/Log.h>
     26 #include <utils/RefBase.h>
     27 #include <audio_utils/roundup.h>
     28 #include <media/AudioResamplerPublic.h>
     29 #include <media/AudioTimestamp.h>
     30 #include <media/Modulo.h>
     31 #include <media/SingleStateQueue.h>
     32 
     33 namespace android {
     34 
     35 // ----------------------------------------------------------------------------
     36 
     37 // for audio_track_cblk_t::mFlags
     38 #define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
     39 #define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
     40                              // clear: track is ready when buffer full
     41 #define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
     42 #define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
     43                              // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
     44                              // immediately, but only after a long string of underruns.
     45 // 0x10 unused
     46 #define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
     47 #define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
     48 #define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
     49 #define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
     50 #define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
     51 #define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client
     52 
     53 //EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation
     54 #define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded
     55 
     56 struct AudioTrackSharedStreaming {
     57     // similar to NBAIO MonoPipe
     58     // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
     59     volatile int32_t mFront;    // read by consumer (output: server, input: client)
     60     volatile int32_t mRear;     // written by producer (output: client, input: server)
     61     volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
     62                                 // server notices and discards all data between mFront and mRear
     63     volatile int32_t mStop;     // set by client to indicate a stop frame position; server
     64                                 // will not read beyond this position until start is called.
     65     volatile uint32_t mUnderrunFrames; // server increments for each unavailable but desired frame
     66     volatile uint32_t mUnderrunCount;  // server increments for each underrun occurrence
     67 };
     68 
     69 // Represents a single state of an AudioTrack that was created in static mode (shared memory buffer
     70 // supplied by the client).  This state needs to be communicated from the client to server.  As this
     71 // state is too large to be updated atomically without a mutex, and mutexes aren't allowed here, the
     72 // state is wrapped by a SingleStateQueue.
     73 struct StaticAudioTrackState {
     74     // Do not define constructors, destructors, or virtual methods as this is part of a
     75     // union in shared memory and they will not get called properly.
     76 
     77     // These fields should both be size_t, but since they are located in shared memory we
     78     // force to 32-bit.  The client and server may have different typedefs for size_t.
     79 
     80     // The state has a sequence counter to indicate whether changes are made to loop or position.
     81     // The sequence counter also currently indicates whether loop or position is first depending
     82     // on which is greater; it jumps by max(mLoopSequence, mPositionSequence) + 1.
     83 
     84     uint32_t    mLoopStart;
     85     uint32_t    mLoopEnd;
     86     int32_t     mLoopCount;
     87     uint32_t    mLoopSequence; // a sequence counter to indicate changes to loop
     88     uint32_t    mPosition;
     89     uint32_t    mPositionSequence; // a sequence counter to indicate changes to position
     90 };
     91 
     92 typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
     93 
     94 struct StaticAudioTrackPosLoop {
     95     // Do not define constructors, destructors, or virtual methods as this is part of a
     96     // union in shared memory and will not get called properly.
     97 
     98     // These fields should both be size_t, but since they are located in shared memory we
     99     // force to 32-bit.  The client and server may have different typedefs for size_t.
    100 
    101     // This struct information is stored in a single state queue to communicate the
    102     // static AudioTrack server state to the client while data is consumed.
    103     // It is smaller than StaticAudioTrackState to prevent unnecessary information from
    104     // being sent.
    105 
    106     uint32_t mBufferPosition;
    107     int32_t  mLoopCount;
    108 };
    109 
    110 typedef SingleStateQueue<StaticAudioTrackPosLoop> StaticAudioTrackPosLoopQueue;
    111 
    112 struct AudioTrackSharedStatic {
    113     // client requests to the server for loop or position changes.
    114     StaticAudioTrackSingleStateQueue::Shared
    115                     mSingleStateQueue;
    116     // position info updated asynchronously by server and read by client,
    117     // "for entertainment purposes only"
    118     StaticAudioTrackPosLoopQueue::Shared
    119                     mPosLoopQueue;
    120 };
    121 
    122 typedef SingleStateQueue<AudioPlaybackRate> PlaybackRateQueue;
    123 
    124 typedef SingleStateQueue<ExtendedTimestamp> ExtendedTimestampQueue;
    125 
    126 // ----------------------------------------------------------------------------
    127 
    128 // Important: do not add any virtual methods, including ~
    129 struct audio_track_cblk_t
    130 {
    131                 // Since the control block is always located in shared memory, this constructor
    132                 // is only used for placement new().  It is never used for regular new() or stack.
    133                             audio_track_cblk_t();
    134                 /*virtual*/ ~audio_track_cblk_t() { }
    135 
    136                 friend class Proxy;
    137                 friend class ClientProxy;
    138                 friend class AudioTrackClientProxy;
    139                 friend class AudioRecordClientProxy;
    140                 friend class ServerProxy;
    141                 friend class AudioTrackServerProxy;
    142                 friend class AudioRecordServerProxy;
    143 
    144     // The data members are grouped so that members accessed frequently and in the same context
    145     // are in the same line of data cache.
    146 
    147                 uint32_t    mServer;    // Number of filled frames consumed by server (mIsOut),
    148                                         // or filled frames provided by server (!mIsOut).
    149                                         // It is updated asynchronously by server without a barrier.
    150                                         // The value should be used
    151                                         // "for entertainment purposes only",
    152                                         // which means don't make important decisions based on it.
    153 
    154                 uint32_t    mPad1;      // unused
    155 
    156     volatile    int32_t     mFutex;     // event flag: down (P) by client,
    157                                         // up (V) by server or binderDied() or interrupt()
    158 #define CBLK_FUTEX_WAKE 1               // if event flag bit is set, then a deferred wake is pending
    159 
    160 private:
    161 
    162                 // This field should be a size_t, but since it is located in shared memory we
    163                 // force to 32-bit.  The client and server may have different typedefs for size_t.
    164                 uint32_t    mMinimum;       // server wakes up client if available >= mMinimum
    165 
    166                 // Stereo gains for AudioTrack only, not used by AudioRecord.
    167                 gain_minifloat_packed_t mVolumeLR;
    168 
    169                 uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
    170                                             // or 0 == default. Write-only client, read-only server.
    171 
    172                 PlaybackRateQueue::Shared mPlaybackRateQueue;
    173 
    174                 // client write-only, server read-only
    175                 uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
    176 
    177                 uint16_t    mPad2 __attribute__((__unused__)); // unused
    178 
    179                 // server write-only, client read
    180                 ExtendedTimestampQueue::Shared mExtendedTimestampQueue;
    181 
    182                 // This is set by AudioTrack.setBufferSizeInFrames().
    183                 // A write will not fill the buffer above this limit.
    184     volatile    uint32_t   mBufferSizeInFrames;  // effective size of the buffer
    185 
    186 public:
    187 
    188     volatile    int32_t     mFlags;         // combinations of CBLK_*
    189 
    190 public:
    191                 union {
    192                     AudioTrackSharedStreaming   mStreaming;
    193                     AudioTrackSharedStatic      mStatic;
    194                     int                         mAlign[8];
    195                 } u;
    196 
    197                 // Cache line boundary (32 bytes)
    198 };
    199 
    200 // ----------------------------------------------------------------------------
    201 
    202 // Proxy for shared memory control block, to isolate callers from needing to know the details.
    203 // There is exactly one ClientProxy and one ServerProxy per shared memory control block.
    204 // The proxies are located in normal memory, and are not multi-thread safe within a given side.
    205 class Proxy : public RefBase {
    206 protected:
    207     Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
    208             bool clientInServer);
    209     virtual ~Proxy() { }
    210 
    211 public:
    212     struct Buffer {
    213         size_t  mFrameCount;            // number of frames available in this buffer
    214         void*   mRaw;                   // pointer to first frame
    215         size_t  mNonContig;             // number of additional non-contiguous frames available
    216     };
    217 
    218     size_t frameCount() const { return mFrameCount; }
    219 
    220 protected:
    221     // These refer to shared memory, and are virtual addresses with respect to the current process.
    222     // They may have different virtual addresses within the other process.
    223     audio_track_cblk_t* const   mCblk;  // the control block
    224     void* const     mBuffers;           // starting address of buffers
    225 
    226     const size_t    mFrameCount;        // not necessarily a power of 2
    227     const size_t    mFrameSize;         // in bytes
    228     const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
    229     const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
    230     const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
    231     bool            mIsShutdown;        // latch set to true when shared memory corruption detected
    232     size_t          mUnreleased;        // unreleased frames remaining from most recent obtainBuffer
    233 };
    234 
    235 // ----------------------------------------------------------------------------
    236 
    237 // Proxy seen by AudioTrack client and AudioRecord client
    238 class ClientProxy : public Proxy {
    239 public:
    240     ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
    241             bool isOut, bool clientInServer);
    242     virtual ~ClientProxy() { }
    243 
    244     static const struct timespec kForever;
    245     static const struct timespec kNonBlocking;
    246 
    247     // Obtain a buffer with filled frames (reading) or empty frames (writing).
    248     // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
    249     // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
    250     // sets or extends the unreleased frame count.
    251     // On entry:
    252     //  buffer->mFrameCount should be initialized to maximum number of desired frames,
    253     //      which must be > 0.
    254     //  buffer->mNonContig is unused.
    255     //  buffer->mRaw is unused.
    256     //  requested is the requested timeout in local monotonic delta time units:
    257     //      NULL or &kNonBlocking means non-blocking (zero timeout).
    258     //      &kForever means block forever (infinite timeout).
    259     //      Other values mean a specific timeout in local monotonic delta time units.
    260     //  elapsed is a pointer to a location that will hold the total local monotonic time that
    261     //      elapsed while blocked, or NULL if not needed.
    262     // On exit:
    263     //  buffer->mFrameCount has the actual number of contiguous available frames,
    264     //      which is always 0 when the return status != NO_ERROR.
    265     //  buffer->mNonContig is the number of additional non-contiguous available frames.
    266     //  buffer->mRaw is a pointer to the first available frame,
    267     //      or NULL when buffer->mFrameCount == 0.
    268     // The return status is one of:
    269     //  NO_ERROR    Success, buffer->mFrameCount > 0.
    270     //  WOULD_BLOCK Non-blocking mode and no frames are available.
    271     //  TIMED_OUT   Timeout occurred before any frames became available.
    272     //              This can happen even for infinite timeout, due to a spurious wakeup.
    273     //              In this case, the caller should investigate and then re-try as appropriate.
    274     //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
    275     //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
    276     //  NO_INIT     Shared memory is corrupt.
    277     //  NOT_ENOUGH_DATA Server has disabled the track because of underrun: restart the track
    278     //              if still in active state.
    279     // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0.
    280     status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
    281             struct timespec *elapsed = NULL);
    282 
    283     // Release (some of) the frames last obtained.
    284     // On entry, buffer->mFrameCount should have the number of frames to release,
    285     // which must (cumulatively) be <= the number of frames last obtained but not yet released.
    286     // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
    287     // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
    288     // On exit:
    289     //  buffer->mFrameCount is zero.
    290     //  buffer->mRaw is NULL.
    291     void        releaseBuffer(Buffer* buffer);
    292 
    293     // Call after detecting server's death
    294     void        binderDied();
    295 
    296     // Call to force an obtainBuffer() to return quickly with -EINTR
    297     void        interrupt();
    298 
    299     Modulo<uint32_t> getPosition() {
    300         return mEpoch + mCblk->mServer;
    301     }
    302 
    303     void        setEpoch(const Modulo<uint32_t> &epoch) {
    304         mEpoch = epoch;
    305     }
    306 
    307     void        setMinimum(size_t minimum) {
    308         // This can only happen on a 64-bit client
    309         if (minimum > UINT32_MAX) {
    310             minimum = UINT32_MAX;
    311         }
    312         mCblk->mMinimum = (uint32_t) minimum;
    313     }
    314 
    315     // Return the number of frames that would need to be obtained and released
    316     // in order for the client to be aligned at start of buffer
    317     virtual size_t  getMisalignment();
    318 
    319     Modulo<uint32_t> getEpoch() const {
    320         return mEpoch;
    321     }
    322 
    323     uint32_t      getBufferSizeInFrames() const { return mBufferSizeInFrames; }
    324     // See documentation for AudioTrack::setBufferSizeInFrames()
    325     uint32_t      setBufferSizeInFrames(uint32_t requestedSize);
    326 
    327     status_t    getTimestamp(ExtendedTimestamp *timestamp) {
    328         if (timestamp == nullptr) {
    329             return BAD_VALUE;
    330         }
    331         (void) mTimestampObserver.poll(mTimestamp);
    332         *timestamp = mTimestamp;
    333         return OK;
    334     }
    335 
    336     void        clearTimestamp() {
    337         mTimestamp.clear();
    338     }
    339 
    340     virtual void stop() { }; // called by client in AudioTrack::stop()
    341 
    342 private:
    343     // This is a copy of mCblk->mBufferSizeInFrames
    344     uint32_t   mBufferSizeInFrames;  // effective size of the buffer
    345 
    346     Modulo<uint32_t> mEpoch;
    347 
    348     // The shared buffer contents referred to by the timestamp observer
    349     // is initialized when the server proxy created.  A local zero timestamp
    350     // is initialized by the client constructor.
    351     ExtendedTimestampQueue::Observer mTimestampObserver;
    352     ExtendedTimestamp mTimestamp; // initialized by constructor
    353 };
    354 
    355 // ----------------------------------------------------------------------------
    356 
    357 // Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
    358 class AudioTrackClientProxy : public ClientProxy {
    359 public:
    360     AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
    361             size_t frameSize, bool clientInServer = false)
    362         : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
    363           clientInServer),
    364           mPlaybackRateMutator(&cblk->mPlaybackRateQueue) {
    365     }
    366 
    367     virtual ~AudioTrackClientProxy() { }
    368 
    369     // No barriers on the following operations, so the ordering of loads/stores
    370     // with respect to other parameters is UNPREDICTABLE. That's considered safe.
    371 
    372     // caller must limit to 0.0 <= sendLevel <= 1.0
    373     void        setSendLevel(float sendLevel) {
    374         mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
    375     }
    376 
    377     // set stereo gains
    378     void        setVolumeLR(gain_minifloat_packed_t volumeLR) {
    379         mCblk->mVolumeLR = volumeLR;
    380     }
    381 
    382     void        setSampleRate(uint32_t sampleRate) {
    383         mCblk->mSampleRate = sampleRate;
    384     }
    385 
    386     void        setPlaybackRate(const AudioPlaybackRate& playbackRate) {
    387         mPlaybackRateMutator.push(playbackRate);
    388     }
    389 
    390     // Sends flush and stop position information from the client to the server,
    391     // used by streaming AudioTrack flush() or stop().
    392     void sendStreamingFlushStop(bool flush);
    393 
    394     virtual void flush();
    395 
    396             void stop() override;
    397 
    398     virtual uint32_t    getUnderrunFrames() const {
    399         return mCblk->u.mStreaming.mUnderrunFrames;
    400     }
    401     virtual uint32_t    getUnderrunCount() const {
    402         return mCblk->u.mStreaming.mUnderrunCount;
    403     }
    404 
    405     bool        clearStreamEndDone();   // and return previous value
    406 
    407     bool        getStreamEndDone() const;
    408 
    409     status_t    waitStreamEndDone(const struct timespec *requested);
    410 
    411 private:
    412     PlaybackRateQueue::Mutator   mPlaybackRateMutator;
    413 };
    414 
    415 class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
    416 public:
    417     StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
    418             size_t frameSize);
    419     virtual ~StaticAudioTrackClientProxy() { }
    420 
    421     virtual void    flush();
    422 
    423     void stop() override;
    424 
    425 #define MIN_LOOP    16  // minimum length of each loop iteration in frames
    426 
    427             // setLoop(), setBufferPosition(), and setBufferPositionAndLoop() set the
    428             // static buffer position and looping parameters.  These commands are not
    429             // synchronous (they do not wait or block); instead they take effect at the
    430             // next buffer data read from the server side. However, the client side
    431             // getters will read a cached version of the position and loop variables
    432             // until the setting takes effect.
    433             //
    434             // setBufferPositionAndLoop() is equivalent to calling, in order, setLoop() and
    435             // setBufferPosition().
    436             //
    437             // The functions should not be relied upon to do parameter or state checking.
    438             // That is done at the AudioTrack level.
    439 
    440             void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
    441             void    setBufferPosition(size_t position);
    442             void    setBufferPositionAndLoop(size_t position, size_t loopStart, size_t loopEnd,
    443                                              int loopCount);
    444             size_t  getBufferPosition();
    445                     // getBufferPositionAndLoopCount() provides the proper snapshot of
    446                     // position and loopCount together.
    447             void    getBufferPositionAndLoopCount(size_t *position, int *loopCount);
    448 
    449     virtual size_t  getMisalignment() {
    450         return 0;
    451     }
    452 
    453     virtual uint32_t getUnderrunFrames() const override {
    454         return 0;
    455     }
    456 
    457     virtual uint32_t getUnderrunCount() const override {
    458         return 0;
    459     }
    460 
    461 private:
    462     StaticAudioTrackSingleStateQueue::Mutator   mMutator;
    463     StaticAudioTrackPosLoopQueue::Observer      mPosLoopObserver;
    464                         StaticAudioTrackState   mState;   // last communicated state to server
    465                         StaticAudioTrackPosLoop mPosLoop; // snapshot of position and loop.
    466 };
    467 
    468 // ----------------------------------------------------------------------------
    469 
    470 // Proxy used by AudioRecord client
    471 class AudioRecordClientProxy : public ClientProxy {
    472 public:
    473     AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
    474             size_t frameSize)
    475         : ClientProxy(cblk, buffers, frameCount, frameSize,
    476             false /*isOut*/, false /*clientInServer*/) { }
    477     ~AudioRecordClientProxy() { }
    478 
    479     // Advances the client read pointer to the server write head pointer
    480     // effectively flushing the client read buffer. The effect is
    481     // instantaneous. Returns the number of frames flushed.
    482     uint32_t    flush() {
    483         int32_t rear = android_atomic_acquire_load(&mCblk->u.mStreaming.mRear);
    484         int32_t front = mCblk->u.mStreaming.mFront;
    485         android_atomic_release_store(rear, &mCblk->u.mStreaming.mFront);
    486         return (Modulo<int32_t>(rear) - front).unsignedValue();
    487     }
    488 };
    489 
    490 // ----------------------------------------------------------------------------
    491 
    492 // Proxy used by AudioFlinger server
    493 class ServerProxy : public Proxy {
    494 protected:
    495     ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
    496             bool isOut, bool clientInServer);
    497 public:
    498     virtual ~ServerProxy() { }
    499 
    500     // Obtain a buffer with filled frames (writing) or empty frames (reading).
    501     // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
    502     // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
    503     // sets or extends the unreleased frame count.
    504     // Always non-blocking.
    505     // On entry:
    506     //  buffer->mFrameCount should be initialized to maximum number of desired frames,
    507     //      which must be > 0.
    508     //  buffer->mNonContig is unused.
    509     //  buffer->mRaw is unused.
    510     //  ackFlush is true iff being called from Track::start to acknowledge a pending flush.
    511     // On exit:
    512     //  buffer->mFrameCount has the actual number of contiguous available frames,
    513     //      which is always 0 when the return status != NO_ERROR.
    514     //  buffer->mNonContig is the number of additional non-contiguous available frames.
    515     //  buffer->mRaw is a pointer to the first available frame,
    516     //      or NULL when buffer->mFrameCount == 0.
    517     // The return status is one of:
    518     //  NO_ERROR    Success, buffer->mFrameCount > 0.
    519     //  WOULD_BLOCK No frames are available.
    520     //  NO_INIT     Shared memory is corrupt.
    521     virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush = false);
    522 
    523     // Release (some of) the frames last obtained.
    524     // On entry, buffer->mFrameCount should have the number of frames to release,
    525     // which must (cumulatively) be <= the number of frames last obtained but not yet released.
    526     // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
    527     // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
    528     // On exit:
    529     //  buffer->mFrameCount is zero.
    530     //  buffer->mRaw is NULL.
    531     virtual void        releaseBuffer(Buffer* buffer);
    532 
    533     // Return the total number of frames that AudioFlinger has obtained and released
    534     virtual int64_t     framesReleased() const { return mReleased; }
    535 
    536     // Expose timestamp to client proxy. Should only be called by a single thread.
    537     virtual void        setTimestamp(const ExtendedTimestamp &timestamp) {
    538         mTimestampMutator.push(timestamp);
    539     }
    540 
    541     // Flushes the shared ring buffer if the client had requested it using mStreaming.mFlush.
    542     // If flush occurs then:
    543     //   cblk->u.mStreaming.mFront, ServerProxy::mFlush and ServerProxy::mFlushed will be modified
    544     //   client will be notified via Futex
    545     virtual void    flushBufferIfNeeded();
    546 
    547     // Returns the rear position of the AudioTrack shared ring buffer, limited by
    548     // the stop frame position level.
    549     virtual int32_t getRear() const = 0;
    550 
    551     // Total count of the number of flushed frames since creation (never reset).
    552     virtual int64_t     framesFlushed() const { return mFlushed; }
    553 
    554     // Get dynamic buffer size from the shared control block.
    555     uint32_t            getBufferSizeInFrames() const {
    556         return android_atomic_acquire_load((int32_t *)&mCblk->mBufferSizeInFrames);
    557     }
    558 
    559 protected:
    560     size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
    561     int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
    562     int64_t     mReleased;      // our copy of cblk->mServer, at 64 bit resolution
    563     int64_t     mFlushed;       // flushed frames to account for client-server discrepancy
    564     ExtendedTimestampQueue::Mutator mTimestampMutator;
    565 };
    566 
    567 // Proxy used by AudioFlinger for servicing AudioTrack
    568 class AudioTrackServerProxy : public ServerProxy {
    569 public:
    570     AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
    571             size_t frameSize, bool clientInServer = false, uint32_t sampleRate = 0)
    572         : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer),
    573           mPlaybackRateObserver(&cblk->mPlaybackRateQueue),
    574           mUnderrunCount(0), mUnderrunning(false), mDrained(true) {
    575         mCblk->mSampleRate = sampleRate;
    576         mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT;
    577     }
    578 protected:
    579     virtual ~AudioTrackServerProxy() { }
    580 
    581 public:
    582     // return value of these methods must be validated by the caller
    583     uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
    584     uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
    585     gain_minifloat_packed_t getVolumeLR() const { return mCblk->mVolumeLR; }
    586 
    587     // estimated total number of filled frames available to server to read,
    588     // which may include non-contiguous frames
    589     virtual size_t      framesReady();
    590 
    591     // Safe frames ready query used by dump() - this has no side effects.
    592     virtual size_t      framesReadySafe() const;
    593 
    594     // Currently AudioFlinger will call framesReady() for a fast track from two threads:
    595     // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
    596     // to be called from at most one thread of server, and one thread of client.
    597     // As a temporary workaround, this method informs the proxy implementation that it
    598     // should avoid doing a state queue poll from within framesReady().
    599     // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
    600     virtual void        framesReadyIsCalledByMultipleThreads() { }
    601 
    602     bool     setStreamEndDone();    // and return previous value
    603 
    604     // Add to the tally of underrun frames, and inform client of underrun
    605     virtual void        tallyUnderrunFrames(uint32_t frameCount);
    606 
    607     // Return the total number of frames which AudioFlinger desired but were unavailable,
    608     // and thus which resulted in an underrun.
    609     virtual uint32_t    getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; }
    610 
    611     // Return the playback speed and pitch read atomically. Not multi-thread safe on server side.
    612     AudioPlaybackRate getPlaybackRate();
    613 
    614     // Set the internal drain state of the track buffer from the timestamp received.
    615     virtual void        setDrained(bool drained) {
    616         mDrained.store(drained);
    617     }
    618 
    619     // Check if the internal drain state of the track buffer.
    620     // This is not a guarantee, but advisory for determining whether the track is
    621     // fully played out.
    622     virtual bool        isDrained() const {
    623         return mDrained.load();
    624     }
    625 
    626     int32_t             getRear() const override;
    627 
    628     // Called on server side track start().
    629     virtual void        start();
    630 
    631 private:
    632     AudioPlaybackRate             mPlaybackRate;  // last observed playback rate
    633     PlaybackRateQueue::Observer   mPlaybackRateObserver;
    634 
    635     // Last client stop-at position when start() was called. Used for streaming AudioTracks.
    636     std::atomic<int32_t>          mStopLast{0};
    637 
    638     // The server keeps a copy here where it is safe from the client.
    639     uint32_t                      mUnderrunCount; // echoed to mCblk
    640     bool                          mUnderrunning;  // used to detect edge of underrun
    641 
    642     std::atomic<bool>             mDrained; // is the track buffer drained
    643 };
    644 
    645 class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
    646 public:
    647     StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
    648             size_t frameSize);
    649 protected:
    650     virtual ~StaticAudioTrackServerProxy() { }
    651 
    652 public:
    653     virtual size_t      framesReady();
    654     virtual size_t      framesReadySafe() const override;
    655     virtual void        framesReadyIsCalledByMultipleThreads();
    656     virtual status_t    obtainBuffer(Buffer* buffer, bool ackFlush);
    657     virtual void        releaseBuffer(Buffer* buffer);
    658     virtual void        tallyUnderrunFrames(uint32_t frameCount);
    659     virtual uint32_t    getUnderrunFrames() const { return 0; }
    660 
    661     int32_t getRear() const override;
    662 
    663     void start() override { } // ignore for static tracks
    664 
    665 private:
    666     status_t            updateStateWithLoop(StaticAudioTrackState *localState,
    667                                             const StaticAudioTrackState &update) const;
    668     status_t            updateStateWithPosition(StaticAudioTrackState *localState,
    669                                                 const StaticAudioTrackState &update) const;
    670     ssize_t             pollPosition(); // poll for state queue update, and return current position
    671     StaticAudioTrackSingleStateQueue::Observer  mObserver;
    672     StaticAudioTrackPosLoopQueue::Mutator       mPosLoopMutator;
    673     size_t              mFramesReadySafe; // Assuming size_t read/writes are atomic on 32 / 64 bit
    674                                           // processors, this is a thread-safe version of
    675                                           // mFramesReady.
    676     int64_t             mFramesReady;     // The number of frames ready in the static buffer
    677                                           // including loops.  This is 64 bits since loop mode
    678                                           // can cause a track to appear to have a large number
    679                                           // of frames. INT64_MAX means an infinite loop.
    680     bool                mFramesReadyIsCalledByMultipleThreads;
    681     StaticAudioTrackState mState;         // Server side state. Any updates from client must be
    682                                           // passed by the mObserver SingleStateQueue.
    683 };
    684 
    685 // Proxy used by AudioFlinger for servicing AudioRecord
    686 class AudioRecordServerProxy : public ServerProxy {
    687 public:
    688     AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
    689             size_t frameSize, bool clientInServer)
    690         : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/, clientInServer) { }
    691 
    692     int32_t getRear() const override {
    693         return mCblk->u.mStreaming.mRear; // For completeness only; mRear written by server.
    694     }
    695 
    696 protected:
    697     virtual ~AudioRecordServerProxy() { }
    698 };
    699 
    700 // ----------------------------------------------------------------------------
    701 
    702 }; // namespace android
    703 
    704 #endif // ANDROID_AUDIO_TRACK_SHARED_H
    705