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    Searched defs:shadeSpan4f (Results 1 - 6 of 6) sorted by null

  /external/skia/src/shaders/
SkColorShader.cpp 71 void SkColorShader::ColorShaderContext::shadeSpan4f(int x, int y, SkPM4f span[], int count) {
187 void SkColor4Shader::Color4Context::shadeSpan4f(int x, int y, SkPM4f span[], int count) {
SkShader.cpp 132 void SkShaderBase::Context::shadeSpan4f(int x, int y, SkPM4f dst[], int count) {
209 // SkShader::Context::shadeSpan4f() handles the paint opacity internally,
211 // We skip the internal shadeSpan4f() step by forcing the paint opaque.
231 c->ctx->shadeSpan4f(x,y, (SkPM4f*)c->rgba, active_pixels);
  /external/skqp/src/shaders/
SkColorShader.cpp 71 void SkColorShader::ColorShaderContext::shadeSpan4f(int x, int y, SkPM4f span[], int count) {
187 void SkColor4Shader::Color4Context::shadeSpan4f(int x, int y, SkPM4f span[], int count) {
SkShader.cpp 132 void SkShaderBase::Context::shadeSpan4f(int x, int y, SkPM4f dst[], int count) {
209 // SkShader::Context::shadeSpan4f() handles the paint opacity internally,
211 // We skip the internal shadeSpan4f() step by forcing the paint opaque.
231 c->ctx->shadeSpan4f(x,y, (SkPM4f*)c->rgba, active_pixels);
  /external/skia/src/shaders/gradients/
Sk4fLinearGradient.cpp 186 LinearGradient4fContext::shadeSpan4f(int x, int y, SkPM4f dst[], int count) {
  /external/skqp/src/shaders/gradients/
Sk4fLinearGradient.cpp 186 LinearGradient4fContext::shadeSpan4f(int x, int y, SkPM4f dst[], int count) {

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