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    Searched defs:state_slots (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/compiler/glsl/
glsl_to_nir.cpp 418 var->state_slots = ralloc_array(var, nir_state_slot,
421 ir_state_slot *state_slots = ir->get_state_slots(); local
424 var->state_slots[i].tokens[j] = state_slots[i].tokens[j];
425 var->state_slots[i].swizzle = state_slots[i].swizzle;
428 var->state_slots = NULL;
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ir.h 397 * \sa ir_variable::state_slots
572 return this->is_interface_instance() ? NULL : this->u.state_slots;
577 return this->is_interface_instance() ? NULL : this->u.state_slots;
584 this->u.state_slots = ralloc_array(this, ir_state_slot, n);
587 if (this->u.state_slots != NULL)
590 return this->u.state_slots;
989 * Once set at variable creation, \c state_slots must remain invariant.
992 * and \c state_slots will be \c NULL.
994 ir_state_slot *state_slots; member in union:ir_variable::__anon29180
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  /external/mesa3d/src/compiler/nir/
nir.h 80 * \sa nir_variable::state_slots
294 * Once set at variable creation, \c state_slots must remain invariant.
300 * \c state_slots will be \c NULL.
304 nir_state_slot *state_slots; /**< State descriptors. */ member in struct:nir_variable
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