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    Searched defs:texTarget (Results 1 - 12 of 12) sorted by null

  /external/deqp/modules/gles31/functional/
es31fInternalFormatQueryTests.cpp 51 FormatSamplesCase (Context& ctx, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum internalFormat, FormatType type);
445 const glw::GLenum texTarget = textureTargets[groupNdx].target;
454 group->addChild(new FormatSamplesCase(m_context, name.c_str(), desc.c_str(), texTarget, internalFormats[caseNdx].format, internalFormats[caseNdx].type));
es31fOpaqueTypeIndexingTests.cpp 280 const deUint32 texTarget = getGLTextureTarget(texType);
286 gl.bindTexture(texTarget, texture);
291 gl.texStorage1D(texTarget, 1, intFormat, 1);
292 gl.texSubImage1D(texTarget, 0, 0, 1, transferFmt.format, transferFmt.dataType, color);
296 gl.texStorage2D(texTarget, 1, intFormat, 1, 1);
297 gl.texSubImage2D(texTarget, 0, 0, 0, 1, 1, transferFmt.format, transferFmt.dataType, color);
302 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 1);
303 gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color);
307 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 6);
310 gl.texSubImage3D(texTarget, 0, 0, 0, zoffset, 1, 1, 1, transferFmt.format, transferFmt.dataType, color)
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  /external/deqp/external/openglcts/modules/common/
glcShaderRenderCase.cpp 535 deUint32 texTarget = GL_NONE;
557 texTarget = GL_TEXTURE_2D;
561 texTarget = GL_TEXTURE_CUBE_MAP;
565 texTarget = GL_TEXTURE_2D_ARRAY;
569 texTarget = GL_TEXTURE_3D;
577 gl.bindTexture(texTarget, texObj);
578 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS));
579 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT));
580 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter));
581 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(sampler.magFilter))
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  /external/deqp/modules/gles2/functional/
es2fTextureSpecificationTests.cpp 455 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP;
456 glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, (m_flags & MIPMAPS) ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST);
457 glTexParameteri(texTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
458 glTexParameteri(texTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
459 glTexParameteri(texTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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  /external/deqp/modules/glshared/
glsFboUtil.hpp 287 TextureFlatAttachment (void) : texTarget(GL_NONE) {}
289 glw::GLenum texTarget;
glsShaderRenderCase.cpp 491 deUint32 texTarget = GL_NONE;
512 case TextureBinding::TYPE_2D: texTarget = GL_TEXTURE_2D; texObj = tex.get2D()->getGLTexture(); break;
513 case TextureBinding::TYPE_CUBE_MAP: texTarget = GL_TEXTURE_CUBE_MAP; texObj = tex.getCube()->getGLTexture(); break;
514 case TextureBinding::TYPE_2D_ARRAY: texTarget = GL_TEXTURE_2D_ARRAY; texObj = tex.get2DArray()->getGLTexture(); break;
515 case TextureBinding::TYPE_3D: texTarget = GL_TEXTURE_3D; texObj = tex.get3D()->getGLTexture(); break;
521 gl.bindTexture(texTarget, texObj);
522 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS));
523 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT));
524 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter));
525 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(sampler.magFilter))
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  /external/mesa3d/src/mesa/main/
ff_fragment_shader.cpp 885 const GLuint texTarget = p->state->unit[unit].source_index;
913 switch (texTarget) {
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  /external/mesa3d/src/mesa/program/
program_parse.y 222 %type <integer> texImageUnit texTarget
421 SAMPLE_instruction: SAMPLE_OP maskedDstReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget
472 TXD_instruction: TXD_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget
522 texTarget: TEX_1D { $$ = TEXTURE_1D_INDEX; }
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  /device/generic/goldfish-opengl/system/egl/
egl.cpp 282 void setTextureTarget(EGLint _texTarget) { texTarget = _texTarget; }
283 EGLint getTextureTarget() { return texTarget; }
297 EGLint texTarget;
324 texTarget = EGL_NO_TEXTURE;
1036 EGLint texTarget = EGL_NO_TEXTURE;
1051 texTarget = attrib_list[1];
1064 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) ||
1065 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) {
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  /external/deqp/external/openglcts/modules/gles31/
es31cLayoutBindingTests.cpp 945 glw::GLint texTarget = 0;
951 texTarget = GL_TEXTURE_2D;
955 texTarget = GL_TEXTURE_2D_ARRAY;
959 texTarget = GL_TEXTURE_3D;
971 gl().bindTexture(texTarget, texName);
972 gl().texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE));
973 gl().texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE));
974 gl().texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST));
975 gl().texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST));
988 glw::GLint texTarget = 0
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  /external/mesa3d/src/mesa/drivers/common/
meta.c 117 const GLenum texTarget = texObj->Target == GL_TEXTURE_CUBE_MAP
121 _mesa_framebuffer_texture(ctx, fb, attachment, texObj, texTarget,
203 * \param texTarget Texture target that will be the source of the blit
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  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 346 enum TexTarget
366 TexTarget texTarget;
373 , texTarget (TEXTARGET_LAST)
645 virtual void framebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarget, deUint32 texture, int level);
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