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    Searched defs:textureSize (Results 1 - 13 of 13) sorted by null

  /external/deqp/external/openglcts/modules/glesext/texture_buffer/
esextcTextureBufferMAXSizeValidation.cpp 161 " computeSSBO.outValue.x = uint( textureSize(sampler_buffer) );\n"
203 glw::GLint textureSize = 0;
205 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_SIZE, &textureSize);
211 if (expectedSize != textureSize)
215 << "Result GL_TEXTURE_BUFFER_SIZE_EXT parameter value : " << textureSize << "\n"
255 << "Result value (textureSize): " << result[0] << "\n"
  /external/swiftshader/src/D3D9/
Direct3DVertexDeclaration9.cpp 246 static const int textureSize[4] =
271 offset += textureSize[textureFormats & 0x3];
  /cts/tests/camera/src/android/hardware/camera2/cts/
MultiViewTest.java 338 Size textureSize = previewSize;
341 textureSize = s;
345 if (textureSize.equals(previewSize)) {
349 outputTexture.setDefaultBufferSize(textureSize.getWidth(), textureSize.getHeight());
    [all...]
  /external/deqp/modules/gles2/stress/
es2sSpecialFloatTests.cpp 263 const int textureSize = 32;
264 std::vector<tcu::Vector<deUint8, 4> > buffer(textureSize*textureSize);
266 for (int x = 0; x < textureSize; ++x)
267 for (int y = 0; y < textureSize; ++y)
271 const deUint8 redComponent = (deUint8)de::clamp(de::abs((float)x / (float)textureSize - 0.5f) * 255.0f + de::abs((float)y / (float)textureSize - 0.5f) * 255.0f, 0.0f, 255.0f);
273 buffer[x * textureSize + y] = tcu::Vector<deUint8, 4>(redComponent, 255, 255, 255);
278 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer[0].getPtr())
    [all...]
  /external/deqp/modules/gles3/stress/
es3sSpecialFloatTests.cpp 271 const int textureSize = 32;
272 std::vector<tcu::Vector<deUint8, 4> > buffer(textureSize*textureSize);
274 for (int x = 0; x < textureSize; ++x)
275 for (int y = 0; y < textureSize; ++y)
279 const deUint8 redComponent = (deUint8)de::clamp(de::abs((float)x / (float)textureSize - 0.5f) * 255.0f + de::abs((float)y / (float)textureSize - 0.5f) * 255.0f, 0.0f, 255.0f);
281 buffer[x * textureSize + y] = tcu::Vector<deUint8, 4>(redComponent, 255, 255, 255);
286 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer[0].getPtr())
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageUtil.cpp 616 deUint32 textureSize = 0;
626 textureSize = getNextMultiple(offsetMultiples, textureSize);
627 textureSize += level.getWidth() * level.getHeight() * level.getDepth() * level.getFormat().getPixelSize();
631 return textureSize;
640 deUint32 textureSize = 0;
649 textureSize = getNextMultiple(offsetMultiples, textureSize);
650 textureSize += getCompressedLevel(levelNdx, layerNdx).getDataSize();
654 return textureSize;
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
NinePatchTexture.java 265 int textureSize = Utils.nextPowerOf2(source);
266 float textureBound = (float) source / textureSize;
285 u[i + 1] = Math.min((div[i] + 0.5f) / textureSize, textureBound);
296 u[i + 2] = Math.min((lastU - 0.5f)/ textureSize, textureBound);
  /external/skia/src/sksl/
SkSLIRGenerator.cpp     [all...]
  /external/skqp/src/sksl/
SkSLIRGenerator.cpp     [all...]
  /external/swiftshader/src/Shader/
SamplerCore.cpp 506 Vector4f SamplerCore::textureSize(Pointer<Byte> &texture, Float4 &lod)
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderTextureGatherTests.cpp     [all...]
vktShaderRenderTextureFunctionTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp     [all...]

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