/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
esextcTextureBufferMAXSizeValidation.cpp | 161 " computeSSBO.outValue.x = uint( textureSize(sampler_buffer) );\n" 203 glw::GLint textureSize = 0; 205 gl.getTexLevelParameteriv(m_glExtTokens.TEXTURE_BUFFER, 0, m_glExtTokens.TEXTURE_BUFFER_SIZE, &textureSize); 211 if (expectedSize != textureSize) 215 << "Result GL_TEXTURE_BUFFER_SIZE_EXT parameter value : " << textureSize << "\n" 255 << "Result value (textureSize): " << result[0] << "\n"
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/external/swiftshader/src/D3D9/ |
Direct3DVertexDeclaration9.cpp | 246 static const int textureSize[4] = 271 offset += textureSize[textureFormats & 0x3];
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/cts/tests/camera/src/android/hardware/camera2/cts/ |
MultiViewTest.java | 338 Size textureSize = previewSize; 341 textureSize = s; 345 if (textureSize.equals(previewSize)) { 349 outputTexture.setDefaultBufferSize(textureSize.getWidth(), textureSize.getHeight()); [all...] |
/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | 263 const int textureSize = 32; 264 std::vector<tcu::Vector<deUint8, 4> > buffer(textureSize*textureSize); 266 for (int x = 0; x < textureSize; ++x) 267 for (int y = 0; y < textureSize; ++y) 271 const deUint8 redComponent = (deUint8)de::clamp(de::abs((float)x / (float)textureSize - 0.5f) * 255.0f + de::abs((float)y / (float)textureSize - 0.5f) * 255.0f, 0.0f, 255.0f); 273 buffer[x * textureSize + y] = tcu::Vector<deUint8, 4>(redComponent, 255, 255, 255); 278 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer[0].getPtr()) [all...] |
/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | 271 const int textureSize = 32; 272 std::vector<tcu::Vector<deUint8, 4> > buffer(textureSize*textureSize); 274 for (int x = 0; x < textureSize; ++x) 275 for (int y = 0; y < textureSize; ++y) 279 const deUint8 redComponent = (deUint8)de::clamp(de::abs((float)x / (float)textureSize - 0.5f) * 255.0f + de::abs((float)y / (float)textureSize - 0.5f) * 255.0f, 0.0f, 255.0f); 281 buffer[x * textureSize + y] = tcu::Vector<deUint8, 4>(redComponent, 255, 255, 255); 286 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, textureSize, textureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, buffer[0].getPtr()) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineImageUtil.cpp | 616 deUint32 textureSize = 0; 626 textureSize = getNextMultiple(offsetMultiples, textureSize); 627 textureSize += level.getWidth() * level.getHeight() * level.getDepth() * level.getFormat().getPixelSize(); 631 return textureSize; 640 deUint32 textureSize = 0; 649 textureSize = getNextMultiple(offsetMultiples, textureSize); 650 textureSize += getCompressedLevel(levelNdx, layerNdx).getDataSize(); 654 return textureSize; [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
NinePatchTexture.java | 265 int textureSize = Utils.nextPowerOf2(source); 266 float textureBound = (float) source / textureSize; 285 u[i + 1] = Math.min((div[i] + 0.5f) / textureSize, textureBound); 296 u[i + 2] = Math.min((lastU - 0.5f)/ textureSize, textureBound);
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/external/skia/src/sksl/ |
SkSLIRGenerator.cpp | [all...] |
/external/skqp/src/sksl/ |
SkSLIRGenerator.cpp | [all...] |
/external/swiftshader/src/Shader/ |
SamplerCore.cpp | 506 Vector4f SamplerCore::textureSize(Pointer<Byte> &texture, Float4 &lod) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderTextureGatherTests.cpp | [all...] |
vktShaderRenderTextureFunctionTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderTextureFunctionTests.cpp | [all...] |