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    Searched defs:texture_target (Results 1 - 10 of 10) sorted by null

  /external/deqp/external/openglcts/modules/gl/
gl4cIncompleteTextureAccessTests.hpp 118 glw::GLenum texture_target; member in struct:gl4cts::IncompleteTextureAccess::SamplerTest::Configuration
gl4cShaderTextureImageSamplesTests.cpp 431 glw::GLenum texture_target = GL_NONE; local
449 texture_target = GL_TEXTURE_2D_MULTISAMPLE;
453 texture_target = GL_TEXTURE_2D_MULTISAMPLE_ARRAY;
456 gl.getInternalformativ(texture_target, texture_internalformat, GL_NUM_SAMPLE_COUNTS, 1, /* bufSize */
467 gl.getInternalformativ(texture_target, texture_internalformat, GL_SAMPLES, m_internalformat_n_samples_count,
492 gl.bindTexture(texture_target, m_to_id);
495 if (texture_target == GL_TEXTURE_2D_MULTISAMPLE)
497 gl.texStorage2DMultisample(texture_target, m_internalformat_n_samples_data[n_value], texture_internalformat,
503 DE_ASSERT(texture_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY);
505 gl.texStorage3DMultisample(texture_target, m_internalformat_n_samples_data[n_value], texture_internalformat
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gl4cTextureViewTests.hpp 153 static const char* getTextureTargetString(const glw::GLenum texture_target);
159 static void initTextureStorage(const glw::Functions& gl, bool init_mutable_to, glw::GLenum texture_target,
283 glw::GLenum texture_target; member in struct:gl4cts::TextureViewTestGetTexParameter::_test_run
299 texture_target = GL_NONE;
573 void initTextureObject(bool is_view_texture, glw::GLenum texture_target, glw::GLenum view_texture_target);
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gl4cTextureViewTests.cpp 2734 const glw::GLenum texture_target = texture_targets[n_texture_target]; local
5546 const glw::GLenum texture_target = texture_targets[n_texture_target]; local
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  /external/deqp/external/openglcts/modules/gles31/
es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp 510 glw::GLenum texture_target = cm_texture_targets[n_cm_texture_target]; local
512 gl.texImage2D(texture_target, 0, /* level */
1031 glw::GLenum texture_target = local
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es31cTextureStorageMultisampleDependenciesTests.cpp 2376 glw::GLenum texture_target = texture_targets[n_texture_target]; local
2409 glw::GLenum texture_target = texture_targets[n_texture_target]; local
2429 glw::GLenum texture_target = texture_targets[n_texture_target]; local
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  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderLayeredRendering.cpp 470 glw::GLenum texture_target = GL_NONE; local
478 texture_target = (n_layer == 0) ?
493 texture_target = GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES;
501 texture_target = GL_TEXTURE_3D;
509 texture_target = GL_TEXTURE_2D_ARRAY;
530 if (texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_X ||
531 texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y ||
532 texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z ||
533 texture_target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X ||
534 texture_target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
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  /external/deqp/external/openglcts/modules/glesext/gpu_shader5/
esextcGPUShader5TextureGatherOffset.cpp 985 glw::GLenum texture_target; local
989 texture_target = GL_TEXTURE_2D_ARRAY;
993 texture_target = GL_TEXTURE_2D;
1002 gl.texParameteri(texture_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST)
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  /external/deqp/external/openglcts/modules/common/
glcRobustBufferAccessBehaviorTests.cpp 1327 GLenum texture_target = GL_TEXTURE_2D; local
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  /external/mesa3d/src/gallium/drivers/svga/
svga_tgsi_vgpu10.c 4899 unsigned texture_target; \/**< TGSI_TEXTURE_x *\/ member in struct:tex_swizzle_info
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