/external/deqp/external/openglcts/modules/gl/ |
gl4cIncompleteTextureAccessTests.hpp | 118 glw::GLenum texture_target; member in struct:gl4cts::IncompleteTextureAccess::SamplerTest::Configuration
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gl4cShaderTextureImageSamplesTests.cpp | 431 glw::GLenum texture_target = GL_NONE; local 449 texture_target = GL_TEXTURE_2D_MULTISAMPLE; 453 texture_target = GL_TEXTURE_2D_MULTISAMPLE_ARRAY; 456 gl.getInternalformativ(texture_target, texture_internalformat, GL_NUM_SAMPLE_COUNTS, 1, /* bufSize */ 467 gl.getInternalformativ(texture_target, texture_internalformat, GL_SAMPLES, m_internalformat_n_samples_count, 492 gl.bindTexture(texture_target, m_to_id); 495 if (texture_target == GL_TEXTURE_2D_MULTISAMPLE) 497 gl.texStorage2DMultisample(texture_target, m_internalformat_n_samples_data[n_value], texture_internalformat, 503 DE_ASSERT(texture_target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY); 505 gl.texStorage3DMultisample(texture_target, m_internalformat_n_samples_data[n_value], texture_internalformat [all...] |
gl4cTextureViewTests.hpp | 153 static const char* getTextureTargetString(const glw::GLenum texture_target); 159 static void initTextureStorage(const glw::Functions& gl, bool init_mutable_to, glw::GLenum texture_target, 283 glw::GLenum texture_target; member in struct:gl4cts::TextureViewTestGetTexParameter::_test_run 299 texture_target = GL_NONE; 573 void initTextureObject(bool is_view_texture, glw::GLenum texture_target, glw::GLenum view_texture_target); [all...] |
gl4cTextureViewTests.cpp | 2734 const glw::GLenum texture_target = texture_targets[n_texture_target]; local 5546 const glw::GLenum texture_target = texture_targets[n_texture_target]; local [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 510 glw::GLenum texture_target = cm_texture_targets[n_cm_texture_target]; local 512 gl.texImage2D(texture_target, 0, /* level */ 1031 glw::GLenum texture_target = local [all...] |
es31cTextureStorageMultisampleDependenciesTests.cpp | 2376 glw::GLenum texture_target = texture_targets[n_texture_target]; local 2409 glw::GLenum texture_target = texture_targets[n_texture_target]; local 2429 glw::GLenum texture_target = texture_targets[n_texture_target]; local [all...] |
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderLayeredRendering.cpp | 470 glw::GLenum texture_target = GL_NONE; local 478 texture_target = (n_layer == 0) ? 493 texture_target = GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES; 501 texture_target = GL_TEXTURE_3D; 509 texture_target = GL_TEXTURE_2D_ARRAY; 530 if (texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_X || 531 texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y || 532 texture_target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z || 533 texture_target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X || 534 texture_target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | [all...] |
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
esextcGPUShader5TextureGatherOffset.cpp | 985 glw::GLenum texture_target; local 989 texture_target = GL_TEXTURE_2D_ARRAY; 993 texture_target = GL_TEXTURE_2D; 1002 gl.texParameteri(texture_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST) [all...] |
/external/deqp/external/openglcts/modules/common/ |
glcRobustBufferAccessBehaviorTests.cpp | 1327 GLenum texture_target = GL_TEXTURE_2D; local [all...] |
/external/mesa3d/src/gallium/drivers/svga/ |
svga_tgsi_vgpu10.c | 4899 unsigned texture_target; \/**< TGSI_TEXTURE_x *\/ member in struct:tex_swizzle_info [all...] |