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      1 /*
      2  * Mesa 3-D graphics library
      3  *
      4  * Copyright (C) 2012-2013 LunarG, Inc.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the "Software"),
      8  * to deal in the Software without restriction, including without limitation
      9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     10  * and/or sell copies of the Software, and to permit persons to whom the
     11  * Software is furnished to do so, subject to the following conditions:
     12  *
     13  * The above copyright notice and this permission notice shall be included
     14  * in all copies or substantial portions of the Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     22  * DEALINGS IN THE SOFTWARE.
     23  *
     24  * Authors:
     25  *    Chia-I Wu <olv (at) lunarg.com>
     26  */
     27 
     28 #ifndef ILO_CONTEXT_H
     29 #define ILO_CONTEXT_H
     30 
     31 #include "pipe/p_context.h"
     32 #include "util/slab.h"
     33 
     34 #include "ilo_common.h"
     35 #include "ilo_cp.h"
     36 #include "ilo_draw.h"
     37 #include "ilo_state.h"
     38 
     39 struct u_upload_mgr;
     40 struct intel_winsys;
     41 
     42 struct ilo_blitter;
     43 struct ilo_render;
     44 struct ilo_screen;
     45 struct ilo_shader_cache;
     46 
     47 struct ilo_context {
     48    struct pipe_context base;
     49 
     50    struct intel_winsys *winsys;
     51    struct ilo_dev *dev;
     52 
     53    struct slab_mempool transfer_mempool;
     54 
     55    struct ilo_cp *cp;
     56 
     57    struct ilo_shader_cache *shader_cache;
     58    struct ilo_blitter *blitter;
     59    struct ilo_render *render;
     60 
     61    struct u_upload_mgr *uploader;
     62 
     63    struct ilo_state_vector state_vector;
     64 
     65    struct {
     66       struct pipe_query *query;
     67       bool condition;
     68       unsigned mode;
     69    } render_condition;
     70 
     71    struct {
     72       struct ilo_cp_owner cp_owner;
     73       struct list_head queries;
     74    } draw;
     75 };
     76 
     77 static inline struct ilo_context *
     78 ilo_context(struct pipe_context *pipe)
     79 {
     80    return (struct ilo_context *) pipe;
     81 }
     82 
     83 void
     84 ilo_init_context_functions(struct ilo_screen *is);
     85 
     86 bool
     87 ilo_skip_rendering(struct ilo_context *ilo);
     88 
     89 #endif /* ILO_CONTEXT_H */
     90