HomeSort by relevance Sort by last modified time
    Searched defs:transformationMatrix (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
OGLES2HelloAPI_LinuxX11.cpp 495 uniform mediump mat4 transformationMatrix;\
498 gl_Position = transformationMatrix * myVertex;\
606 int matrixLocation = glGetUniformLocation(shaderProgram, "transformationMatrix");
609 const float transformationMatrix[] =
617 // Pass the transformationMatrix to the shader using its location
618 glUniformMatrix4fv( matrixLocation, 1, GL_FALSE, transformationMatrix);
    [all...]
  /frameworks/base/libs/input/
SpriteController.h 195 SpriteTransformationMatrix transformationMatrix;

Completed in 75 milliseconds