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Searched
defs:unionArray
(Results
1 - 9
of
9
) sorted by null
/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
parseConst.cpp
47
:
unionArray
(cUnion), type(t),
55
TConstUnionArray
unionArray
;
115
TConstUnionArray leftUnionArray(
unionArray
);
190
bool TIntermediate::parseConstTree(TIntermNode* root, TConstUnionArray
unionArray
, TOperator constructorType, const TType& t, bool singleConstantParam)
195
TConstTraverser it(
unionArray
, singleConstantParam, constructorType, t);
Constant.cpp
402
const TConstUnionArray&
unionArray
= getConstArray();
411
sum +=
unionArray
[i].getDConst() *
unionArray
[i].getDConst();
417
newConstArray[i].setDConst(
unionArray
[i].getDConst() / length);
426
if (
unionArray
[i].getBConst())
436
if (!
unionArray
[i].getBConst())
476
case EbtFloat: newConstArray[i].setDConst(-
unionArray
[i].getDConst()); break;
480
case EbtInt: newConstArray[i].setIConst(-
unionArray
[i].getIConst()); break;
484
case EbtUint: newConstArray[i].setUConst(static_cast<unsigned int>(-static_cast<int>(
unionArray
[i].getUConst()))); break;
485
case EbtInt64: newConstArray[i].setI64Const(-
unionArray
[i].getI64Const()); break
[
all
...]
Intermediate.cpp
102
TConstUnionArray
unionArray
; // just a null constant
104
return addSymbol(0, "", type,
unionArray
, nullptr, loc);
[
all
...]
/external/swiftshader/src/OpenGL/compiler/
parseConst.cpp
26
unionArray
(cUnion),
49
ConstantUnion *
unionArray
;
166
ConstantUnion* leftUnionArray =
unionArray
;
239
bool TIntermediate::parseConstTree(const TSourceLoc& line, TIntermNode* root, ConstantUnion*
unionArray
, TOperator constructorType, TType t, bool singleConstantParam)
244
TConstTraverser it(
unionArray
, singleConstantParam, constructorType, infoSink, t);
Intermediate.cpp
727
ConstantUnion*
unionArray
;
730
unionArray
= new ConstantUnion[1];
731
unionArray
->setIConst(fields.offsets[i]);
732
constIntNode = addConstantUnion(
unionArray
, TType(EbtInt, EbpUndefined, EvqConstExpr), line);
[
all
...]
SymbolTable.h
87
TVariable(const TString *name, const TType& t, bool uT = false ) : TSymbol(name), type(t), userType(uT),
unionArray
(0), arrayInformationType(0) { }
99
if (!
unionArray
)
100
unionArray
= new ConstantUnion[type.getObjectSize()];
102
return
unionArray
;
105
ConstantUnion* getConstPointer() const { return
unionArray
; }
106
bool isConstant() const { return
unionArray
!= nullptr; }
110
if (
unionArray
== constArray)
113
delete[]
unionArray
;
114
unionArray
= constArray;
120
// we are assuming that Pool Allocator will free the memory allocated to
unionArray
[
all
...]
ParseHelper.cpp
[
all
...]
/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/Include/
ConstantUnion.h
562
TConstUnionArray() :
unionArray
(nullptr) { }
568
unionArray
= nullptr;
570
unionArray
= new TConstUnionVector(size);
572
TConstUnionArray(const TConstUnionArray& a) :
unionArray
(a.
unionArray
) { }
575
unionArray
= new TConstUnionVector(size);
577
(*
unionArray
)[i] = a[start + i];
583
unionArray
= new TConstUnionVector(size, val);
586
int size() const { return
unionArray
? (int)
unionArray
->size() : 0;
[
all
...]
/external/guice/extensions/persist/lib/
hsqldb.jar
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