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    Searched defs:unionArray (Results 1 - 9 of 9) sorted by null

  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
parseConst.cpp 47 : unionArray(cUnion), type(t),
55 TConstUnionArray unionArray;
115 TConstUnionArray leftUnionArray(unionArray);
190 bool TIntermediate::parseConstTree(TIntermNode* root, TConstUnionArray unionArray, TOperator constructorType, const TType& t, bool singleConstantParam)
195 TConstTraverser it(unionArray, singleConstantParam, constructorType, t);
Constant.cpp 402 const TConstUnionArray& unionArray = getConstArray();
411 sum += unionArray[i].getDConst() * unionArray[i].getDConst();
417 newConstArray[i].setDConst(unionArray[i].getDConst() / length);
426 if (unionArray[i].getBConst())
436 if (! unionArray[i].getBConst())
476 case EbtFloat: newConstArray[i].setDConst(-unionArray[i].getDConst()); break;
480 case EbtInt: newConstArray[i].setIConst(-unionArray[i].getIConst()); break;
484 case EbtUint: newConstArray[i].setUConst(static_cast<unsigned int>(-static_cast<int>(unionArray[i].getUConst()))); break;
485 case EbtInt64: newConstArray[i].setI64Const(-unionArray[i].getI64Const()); break
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Intermediate.cpp 102 TConstUnionArray unionArray; // just a null constant
104 return addSymbol(0, "", type, unionArray, nullptr, loc);
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  /external/swiftshader/src/OpenGL/compiler/
parseConst.cpp 26 unionArray(cUnion),
49 ConstantUnion *unionArray;
166 ConstantUnion* leftUnionArray = unionArray;
239 bool TIntermediate::parseConstTree(const TSourceLoc& line, TIntermNode* root, ConstantUnion* unionArray, TOperator constructorType, TType t, bool singleConstantParam)
244 TConstTraverser it(unionArray, singleConstantParam, constructorType, infoSink, t);
Intermediate.cpp 727 ConstantUnion* unionArray;
730 unionArray = new ConstantUnion[1];
731 unionArray->setIConst(fields.offsets[i]);
732 constIntNode = addConstantUnion(unionArray, TType(EbtInt, EbpUndefined, EvqConstExpr), line);
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SymbolTable.h 87 TVariable(const TString *name, const TType& t, bool uT = false ) : TSymbol(name), type(t), userType(uT), unionArray(0), arrayInformationType(0) { }
99 if (!unionArray)
100 unionArray = new ConstantUnion[type.getObjectSize()];
102 return unionArray;
105 ConstantUnion* getConstPointer() const { return unionArray; }
106 bool isConstant() const { return unionArray != nullptr; }
110 if (unionArray == constArray)
113 delete[] unionArray;
114 unionArray = constArray;
120 // we are assuming that Pool Allocator will free the memory allocated to unionArray
    [all...]
ParseHelper.cpp     [all...]
  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/Include/
ConstantUnion.h 562 TConstUnionArray() : unionArray(nullptr) { }
568 unionArray = nullptr;
570 unionArray = new TConstUnionVector(size);
572 TConstUnionArray(const TConstUnionArray& a) : unionArray(a.unionArray) { }
575 unionArray = new TConstUnionVector(size);
577 (*unionArray)[i] = a[start + i];
583 unionArray = new TConstUnionVector(size, val);
586 int size() const { return unionArray ? (int)unionArray->size() : 0;
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  /external/guice/extensions/persist/lib/
hsqldb.jar 

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