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    Searched defs:widthCommitted (Results 1 - 3 of 3) sorted by null

  /external/deqp/external/openglcts/modules/gl/
gl4cSparseTextureClampTests.cpp 86 "layout (location = 2) uniform int widthCommitted;\n"
114 " point.x < widthCommitted - 1)\n"
126 " point.x >= widthCommitted + 1)\n"
298 GLint widthCommitted = width / 2;
300 if (widthCommitted == 0 || height == 0 || depth < mState.minDepth)
408 gl.uniform1i(2, widthCommitted /* committed region width */);
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gl4cSparseTexture2Tests.cpp 103 "layout (location = 3) uniform int widthCommitted;\n"
111 " offset.x = widthCommitted;\n"
113 " if (point.x >= widthCommitted) {\n"
114 " uint index = ((point.x - widthCommitted) + point.y * 8) % 8;\n"
210 "layout (location = 3) uniform int widthCommitted;\n"
240 " point.x < widthCommitted - 1)\n"
252 " point.x >= widthCommitted + 1)\n"
    [all...]
gl4cSparseTextureTests.cpp     [all...]

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