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    Searched refs:LayerState (Results 1 - 19 of 19) sorted by null

  /frameworks/native/services/surfaceflinger/
RenderArea.cpp 3 #include <gui/LayerState.h>
BufferLayer.h 33 #include <gui/LayerState.h>
SurfaceInterceptor.h 24 #include <gui/LayerState.h>
Layer.h 33 #include <gui/LayerState.h>
SurfaceFlinger.h 45 #include <gui/LayerState.h>
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  /frameworks/base/graphics/java/android/graphics/drawable/
TransitionDrawable.java 101 LayerState createConstantState(LayerState state, Resources res) {
259 static class TransitionState extends LayerState {
AdaptiveIconDrawable.java 126 LayerState mLayerState;
145 this((LayerState) null, null);
152 AdaptiveIconDrawable(@Nullable LayerState state, @Nullable Resources res) {
175 LayerState createConstantState(@Nullable LayerState state, @Nullable Resources res) {
176 return new LayerState(state, this, res);
187 this((LayerState)null, null);
213 final LayerState state = mLayerState;
418 final LayerState state = mLayerState;
454 final LayerState state = mLayerState
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LayerDrawable.java 96 LayerState mLayerState;
129 LayerDrawable(@NonNull Drawable[] layers, @Nullable LayerState state) {
152 this((LayerState) null, null);
159 LayerDrawable(@Nullable LayerState state, @Nullable Resources res) {
167 LayerState createConstantState(@Nullable LayerState state, @Nullable Resources res) {
168 return new LayerState(state, this, res);
179 final LayerState state = mLayerState;
204 final LayerState state = mLayerState;
244 final LayerState state = mLayerState
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RippleDrawable.java 649 final LayerState state = mLayerState;
969 RippleState createConstantState(LayerState state, Resources res) {
973 static class RippleState extends LayerState {
978 public RippleState(LayerState orig, RippleDrawable owner, Resources res) {
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  /frameworks/native/libs/gui/
LayerState.cpp 21 #include <gui/LayerState.h>
ISurfaceComposer.cpp 32 #include <gui/LayerState.h>
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SurfaceComposerClient.cpp 39 #include <gui/LayerState.h>
  /frameworks/native/libs/gui/include/gui/
SurfaceComposerClient.h 38 #include <gui/LayerState.h>
  /frameworks/native/cmds/surfacereplayer/replayer/
Replayer.cpp 27 #include <gui/LayerState.h>
  /frameworks/native/services/surfaceflinger/tests/
SurfaceInterceptor_test.cpp 25 #include <gui/LayerState.h>
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Transaction_test.cpp 27 #include <gui/LayerState.h>
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  /frameworks/native/services/surfaceflinger/tests/fakehwc/
SFFakeHwc_test.cpp 28 #include <gui/LayerState.h>
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  /frameworks/base/config/
preloaded-classes     [all...]
boot-image-profile.txt     [all...]

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