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    Searched refs:AAsset (Results 1 - 10 of 10) sorted by null

  /frameworks/native/include/android/
asset_manager.h 43 * creating {@link AAsset} objects.
66 struct AAsset;
68 * {@link AAsset} provides access to a read-only asset.
70 * {@link AAsset} objects are NOT thread-safe, and should not be shared across
73 typedef struct AAsset AAsset;
102 AAsset* AAssetManager_open(AAssetManager* mgr, const char* filename, int mode);
131 int AAsset_read(AAsset* asset, void* buf, size_t count);
139 off_t AAsset_seek(AAsset* asset, off_t offset, int whence)
151 off64_t AAsset_seek64(AAsset* asset, off64_t offset, int whence)
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  /frameworks/base/native/android/
asset_manager.cpp 36 // but AAssetDir and AAsset are actual wrappers for isolation.
50 struct AAsset {
53 explicit AAsset(std::unique_ptr<Asset> asset) : mAsset(std::move(asset)) { }
66 AAsset* AAssetManager_open(AAssetManager* amgr, const char* filename, int mode)
91 return new AAsset(std::move(asset));
149 int AAsset_read(AAsset* asset, void* buf, size_t count)
154 off_t AAsset_seek(AAsset* asset, off_t offset, int whence)
159 off64_t AAsset_seek64(AAsset* asset, off64_t offset, int whence)
164 void AAsset_close(AAsset* asset)
170 const void* AAsset_getBuffer(AAsset* asset
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  /external/deqp/framework/platform/android/
tcuAndroidAssets.hpp 64 AAsset* m_asset;
  /external/skia/tools/skqp/jni/
org_skia_skqp_SkQPRunner.cpp 40 AAsset* fAsset;
41 AAStrm(AAssetManager* m, std::string p, AAsset* a)
71 AAsset* dupAsset = AndroidAssetManager::OpenAsset(fMgr, fPath.c_str());
81 AAsset* asset = AndroidAssetManager::OpenAsset(fMgr, path);
85 static AAsset* OpenAsset(AAssetManager* mgr, const char* path) {
119 AAsset* asset = AAssetManager_open(mgr, path.c_str(), AASSET_MODE_STREAMING);
  /external/skqp/tools/skqp/jni/
org_skia_skqp_SkQPRunner.cpp 40 AAsset* fAsset;
41 AAStrm(AAssetManager* m, std::string p, AAsset* a)
71 AAsset* dupAsset = AndroidAssetManager::OpenAsset(fMgr, fPath.c_str());
81 AAsset* asset = AndroidAssetManager::OpenAsset(fMgr, path);
85 static AAsset* OpenAsset(AAssetManager* mgr, const char* path) {
119 AAsset* asset = AAssetManager_open(mgr, path.c_str(), AASSET_MODE_STREAMING);
  /external/tensorflow/tensorflow/contrib/android/
asset_manager_filesystem.cc 33 // Closes the given AAsset when variable is destructed.
36 ScopedAsset(AAsset* asset) : asset_(asset) {}
43 AAsset* get() const { return asset_; }
46 AAsset* asset_;
203 // AAsset, and would otherwise return NotFound.
  /cts/tests/openglperf2/jni/graphics/
GLUtils.cpp 33 static AAsset* loadAsset(const char* path) {
42 AAsset* asset = loadAsset(path);
  /prebuilts/ndk/r16/sources/android/ndk_helper/
JNIHelper.cpp 154 AAsset* assetFile = AAssetManager_open( assetManager, fileName, AASSET_MODE_BUFFER );
  /cts/tests/tests/graphics/jni/
VulkanTestHelpers.cpp 648 AAsset *vertFile =
659 AAsset *pixelFile =
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VulkanPreTransformTestHelpers.cpp 517 AAsset* file = AAssetManager_open(mAssetManager, filePath, AASSET_MODE_BUFFER);
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