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Searched
refs:ASurfaceTexture
(Results
1 - 4
of
4
) sorted by null
/frameworks/native/include/android/
surface_texture.h
51
struct
ASurfaceTexture
;
54
* {@link
ASurfaceTexture
} is an opaque type to manage SurfaceTexture from native code
56
* {@link
ASurfaceTexture
} can be obtained from an android.graphics.SurfaceTexture object using
59
typedef struct
ASurfaceTexture
ASurfaceTexture
;
62
* Release the reference to the native
ASurfaceTexture
acquired with
65
* \param st A
ASurfaceTexture
reference acquired with ASurfaceTexture_fromSurfaceTexture()
67
void ASurfaceTexture_release(
ASurfaceTexture
* st);
73
* \param st A
ASurfaceTexture
reference acquired with ASurfaceTexture_fromSurfaceTexture()
78
ANativeWindow* ASurfaceTexture_acquireANativeWindow(
ASurfaceTexture
* st)
[
all
...]
surface_texture_jni.h
36
* Get a reference to the native
ASurfaceTexture
from the corresponding java object.
39
*
ASurfaceTexture
. Failing to do so could result in the
ASurfaceTexture
to stop functioning
45
* \return native
ASurfaceTexture
reference or nullptr if the java object is not a SurfaceTexture.
49
ASurfaceTexture
* ASurfaceTexture_fromSurfaceTexture(JNIEnv* env, jobject surfacetexture);
/frameworks/base/native/android/
surface_texture.cpp
20
#define LOG_TAG "
ASurfaceTexture
"
31
struct
ASurfaceTexture
{
36
ASurfaceTexture
* ASurfaceTexture_fromSurfaceTexture(JNIEnv* env, jobject surfacetexture) {
40
ASurfaceTexture
* ast = new
ASurfaceTexture
;
46
ANativeWindow* ASurfaceTexture_acquireANativeWindow(
ASurfaceTexture
* st) {
53
void ASurfaceTexture_release(
ASurfaceTexture
* st) {
57
int ASurfaceTexture_attachToGLContext(
ASurfaceTexture
* st, uint32_t tex) {
61
int ASurfaceTexture_detachFromGLContext(
ASurfaceTexture
* st) {
65
int ASurfaceTexture_updateTexImage(
ASurfaceTexture
* st)
[
all
...]
/cts/tests/tests/graphics/jni/
android_graphics_cts_ASurfaceTextureTest.cpp
50
ASurfaceTexture
* ast = ASurfaceTexture_fromSurfaceTexture(env, surfaceTexture);
Completed in 52 milliseconds