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Searched
refs:Ability
(Results
1 - 13
of
13
) sorted by null
/external/flatbuffers/tests/MyGame/Example/
Ability.go
9
type
Ability
struct {
13
func (rcv *
Ability
) Init(buf []byte, i flatbuffers.UOffsetT) {
18
func (rcv *
Ability
) Table() flatbuffers.Table {
22
func (rcv *
Ability
) Id() uint32 {
25
func (rcv *
Ability
) MutateId(n uint32) bool {
29
func (rcv *
Ability
) Distance() uint32 {
32
func (rcv *
Ability
) MutateDistance(n uint32) bool {
Ability.cs
11
public struct
Ability
: IFlatbufferObject
16
public
Ability
__assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
23
public static Offset<
Ability
> CreateAbility(FlatBufferBuilder builder, uint Id, uint Distance) {
27
return new Offset<
Ability
>(builder.Offset);
Ability.java
11
public final class
Ability
extends Struct {
13
public
Ability
__assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
Ability.php
11
class
Ability
extends Struct
16
* @return
Ability
Ability.py
7
class
Ability
(object):
10
#
Ability
14
#
Ability
16
#
Ability
Monster.java
91
public
Ability
testarrayofsortedstruct(int j) { return testarrayofsortedstruct(new
Ability
(), j); }
92
public
Ability
testarrayofsortedstruct(
Ability
obj, int j) { int o = __offset(62); return o != 0 ? obj.__assign(__vector(o) + j * 8, bb) : null; }
Monster.py
327
from .
Ability
import
Ability
328
obj =
Ability
()
Monster.cs
84
public
Ability
? Testarrayofsortedstruct(int j) { int o = __p.__offset(62); return o != 0 ? (
Ability
?)(new
Ability
()).__assign(__p.__vector(o) + j * 8, __p.bb) : null; }
Monster.php
388
$obj = new
Ability
();
Monster.go
422
func (rcv *Monster) Testarrayofsortedstruct(obj *
Ability
, j int) bool {
/external/flatbuffers/tests/
monster_test_generated.h
31
struct
Ability
;
290
MANUALLY_ALIGNED_STRUCT(4)
Ability
FLATBUFFERS_FINAL_CLASS {
296
Ability
() {
297
memset(this, 0, sizeof(
Ability
));
299
Ability
(uint32_t _id, uint32_t _distance)
309
bool KeyCompareLessThan(const
Ability
*o) const {
323
STRUCT_END(
Ability
, 8);
598
std::vector<
Ability
> testarrayofsortedstruct;
852
const flatbuffers::Vector<const
Ability
*> *testarrayofsortedstruct() const {
853
return GetPointer<const flatbuffers::Vector<const
Ability
*> *>(VT_TESTARRAYOFSORTEDSTRUCT)
[
all
...]
test.cpp
160
std::vector<
Ability
> abilities;
161
abilities.push_back(
Ability
(4, 40));
162
abilities.push_back(
Ability
(3, 30));
163
abilities.push_back(
Ability
(2, 20));
164
abilities.push_back(
Ability
(1, 10));
316
TEST_EQ(static_cast<const
Ability
*>(nullptr), vecofstructs->LookupByKey(5));
[
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...]
monster_test_generated.js
489
MyGame.Example.
Ability
= function() {
504
* @returns {MyGame.Example.
Ability
}
506
MyGame.Example.
Ability
.prototype.__init = function(i, bb) {
515
MyGame.Example.
Ability
.prototype.id = function() {
523
MyGame.Example.
Ability
.prototype.mutate_id = function(value) {
537
MyGame.Example.
Ability
.prototype.distance = function() {
545
MyGame.Example.
Ability
.prototype.mutate_distance = function(value) {
562
MyGame.Example.
Ability
.createAbility = function(builder, id, distance) {
1309
* @param {MyGame.Example.
Ability
=} obj
1310
* @returns {MyGame.Example.
Ability
}
[
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...]
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