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  /external/libchrome/base/metrics/
sparse_histogram_unittest.cc 119 histogram->AddCount(100, 15);
124 histogram->AddCount(100, 15);
125 histogram->AddCount(101, 25);
138 histogram->AddCount(1000000000, 15);
143 histogram->AddCount(1000000000, 15);
144 histogram->AddCount(1010000000, 25);
persistent_histogram_allocator_unittest.cc 183 histogram1->AddCount(1, 4);
194 histogram2->AddCount(1, 4);
247 histogram1->AddCount(1, 3);
249 histogram2->AddCount(1, 3);
sparse_histogram.h 51 void AddCount(Sample value, int count) override;
histogram_unittest.cc 363 histogram->AddCount(20, 15);
364 histogram->AddCount(30, 14);
371 histogram->AddCount(20, 25);
372 histogram->AddCount(30, 24);
386 histogram->AddCount(200000000, 15);
387 histogram->AddCount(300000000, 14);
394 histogram->AddCount(200000000, 25);
395 histogram->AddCount(300000000, 24);
sparse_histogram.cc 104 AddCount(value, 1);
107 void SparseHistogram::AddCount(Sample value, int count) {
histogram_base.h 167 // cases we need to increase this value by an arbitrary integer. AddCount
170 virtual void AddCount(Sample value, int count) = 0;
histogram.h 199 void AddCount(Sample value, int count) override;
histogram.cc 417 AddCount(value, 1);
420 void Histogram::AddCount(int value, int count) {
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  /external/flatbuffers/tests/MyGame/Example/
Stat.cs 34 Stat.AddCount(builder, count);
41 public static void AddCount(FlatBufferBuilder builder, ushort count) { builder.AddUshort(2, count, 0); }

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