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  /external/mesa3d/src/mesa/swrast/
s_texcombine.c 123 rgba[i][BCOMP] = CHAN_TO_FLOAT(rgbaChan[i][BCOMP]);
210 dst[i][BCOMP] = 1.0F - src[i][BCOMP];
217 dst[i][BCOMP] = src[i][ACOMP];
224 dst[i][BCOMP] = 1.0F - src[i][ACOMP];
310 rgba[i][BCOMP] = arg0[i][BCOMP] * scaleRGB;
317 rgba[i][BCOMP] = arg0[i][BCOMP] * arg1[i][BCOMP] * scaleRGB
    [all...]
s_masking.c 74 const GLushort bMask = ctx->Color.ColorMask[buf][BCOMP] ? 0xffff : 0x0;
82 src[i][BCOMP] = (src[i][BCOMP] & bMask) | (dst[i][BCOMP] & ~bMask);
90 const GLuint bMask = ctx->Color.ColorMask[buf][BCOMP] ? ~0x0 : 0x0;
98 src[i][BCOMP] = (src[i][BCOMP] & bMask) | (dst[i][BCOMP] & ~bMask);
s_blend.c 146 const GLint b = DIV255((rgba[i][BCOMP] - dest[i][BCOMP]) * t) + dest[i][BCOMP];
154 rgba[i][BCOMP] = (GLubyte) b;
191 GLushort b = (GLushort) ((rgba[i][BCOMP] - dest[i][BCOMP]) * tt + dest[i][BCOMP]);
228 GLfloat b = (rgba[i][BCOMP] - dest[i][BCOMP]) * t + dest[i][BCOMP];
    [all...]
s_fog.c 101 rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \
118 rgba[i][BCOMP] = (TYPE) (f * rgba[i][BCOMP] + oneMinusF * bFog); \
144 bFog = ctx->Fog.Color[BCOMP] * 255.0F;
149 bFog = ctx->Fog.Color[BCOMP] * 65535.0F;
154 bFog = ctx->Fog.Color[BCOMP];
s_triangle.c 156 rgba[i][BCOMP] = texture[pos+0]; \
217 rgba[i][BCOMP] = texture[pos+0]; \
285 sample[BCOMP] = tex00[0]; \
291 sample[BCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\
297 sample[BCOMP] = tex00[1]; \
303 sample[BCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\
309 dest[BCOMP] = span->blue * (sample[BCOMP] + 1u) >> (FIXED_SHIFT + 8); \
319 dest[BCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->blue + \
320 ((sample[ACOMP] + 1) * sample[BCOMP] << FIXED_SHIFT))
    [all...]
s_aatritemp.h 125 compute_plane(p0, p1, p2, v0->color[BCOMP], v1->color[BCOMP], v2->color[BCOMP], bPlane);
131 constant_plane(v2->color[BCOMP], bPlane);
231 array->rgba[count][BCOMP] = solve_plane_chan(cx, cy, bPlane);
294 array->rgba[ix][BCOMP] = solve_plane_chan(cx, cy, bPlane);
s_aalinetemp.h 64 line->span.array->rgba[i][BCOMP] = solve_plane_chan(fx, fy, line->bPlane);
147 v0->color[BCOMP], v1->color[BCOMP], line.bPlane);
154 constant_plane(v1->color[BCOMP], line.bPlane);
s_blit.c 436 srcColor0[srcCol0][BCOMP], srcColor0[srcCol1][BCOMP],
437 srcColor1[srcCol0][BCOMP], srcColor1[srcCol1][BCOMP]);
444 dstColor[dstCol][BCOMP] = IFLOOR(blue);
491 srcColor0[srcCol0][BCOMP], srcColor0[srcCol1][BCOMP],
492 srcColor1[srcCol0][BCOMP], srcColor1[srcCol1][BCOMP]);
499 dstColor[dstCol][BCOMP] = blue
    [all...]
s_tritemp.h 366 GLfloat eMaj_db = (GLfloat) (vMax->color[BCOMP] - vMin->color[BCOMP]);
367 GLfloat eBot_db = (GLfloat) (vMid->color[BCOMP] - vMin->color[BCOMP]);
652 bLeft = (GLint)(ChanToFixed(vLower->color[BCOMP])
673 bLeft = ChanToFixed(v2->color[BCOMP]);
    [all...]
s_span.c 238 color[BCOMP] = FixedToInt(span->blue);
256 rgba[i][BCOMP] = FixedToChan(b);
273 color[BCOMP] = FixedToInt(span->blue);
294 rgba[i][BCOMP] = FixedToChan(b);
923 rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F);
    [all...]
  /external/mesa3d/src/mesa/main/
texcompress_s3tc.c 370 texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
387 texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
404 texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
421 texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]);
439 texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]);
    [all...]
pixeltransfer.c 66 rgba[i][BCOMP] = rgba[i][BCOMP] * bScale + bBias;
96 GLfloat b = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F);
100 rgba[i][BCOMP] = bMap[(int)_mesa_lroundevenf(b * bscale)];
124 rgba[i][BCOMP] = bMap[index[i] & bmask];
186 rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F);
texcompress_rgtc.c 322 texel[BCOMP] = 0.0;
334 texel[BCOMP] = UBYTE_TO_FLOAT(red);
347 texel[BCOMP] = 0.0;
360 texel[BCOMP] = BYTE_TO_FLOAT(red);
377 texel[BCOMP] = 0.0;
394 texel[BCOMP] = UBYTE_TO_FLOAT(red);
412 texel[BCOMP] = 0.0;
430 texel[BCOMP] = BYTE_TO_FLOAT_TEX(red);
config.h 306 #define BCOMP 2
texcompress_fxt1.c     [all...]
accum.c 291 acc[i * 4 + 2] = (GLshort) (rgba[i][BCOMP] * scale);
300 acc[i * 4 + 2] += (GLshort) (rgba[i][BCOMP] * scale);
351 !ctx->Color.ColorMask[buffer][BCOMP] ||
399 if (ctx->Color.ColorMask[buffer][BCOMP] == 0) {
401 rgba[i][BCOMP] = dest[i][BCOMP];
image.c 497 dst2[i][BCOMP] = UBYTE_TO_USHORT(src1[i][BCOMP]);
513 dst4[i][BCOMP] = UBYTE_TO_FLOAT(src1[i][BCOMP]);
530 dst1[i][BCOMP] = USHORT_TO_UBYTE(src2[i][BCOMP]);
546 dst4[i][BCOMP] = USHORT_TO_FLOAT(src2[i][BCOMP]);
575 UNCLAMPED_FLOAT_TO_USHORT(dst2[i][BCOMP], src4[i][BCOMP]);
    [all...]
texcompress_etc.c     [all...]
pack.c     [all...]
samplerobj.c 616 samp->BorderColor.f[BCOMP] = params[2];
630 samp->BorderColor.i[BCOMP] = params[2];
644 samp->BorderColor.ui[BCOMP] = params[2];
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_util.h 38 return PACK_COLOR_8888(c[ACOMP], c[RCOMP], c[GCOMP], c[BCOMP]);
40 return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], c[ACOMP]);
42 return PACK_COLOR_8888(0, c[RCOMP], c[GCOMP], c[BCOMP]);
44 return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], 0);
46 return PACK_COLOR_8888(c[RCOMP], c[GCOMP], c[BCOMP], c[ACOMP]);
48 return PACK_COLOR_8888(c[ACOMP], c[BCOMP], c[GCOMP], c[RCOMP]);
50 return PACK_COLOR_565(c[RCOMP], c[GCOMP], c[BCOMP]);
77 FLOAT_TO_UBYTE(c[BCOMP]),
nv04_state_raster.c 169 if (ctx->Color.ColorMask[0][BCOMP])
nv04_context.c 62 ctx->Color.ColorMask[0][BCOMP] &&
  /external/mesa3d/src/mesa/drivers/x11/
xm_line.c 207 pixelPtr->b = color[BCOMP]; \
356 pixelPtr->b = color[BCOMP]; \
xm_tri.c 446 ptr->b = color[BCOMP]; \
529 color[GCOMP], color[BCOMP]); \
831 pixel->b = color[BCOMP]; \
894 color[GCOMP], color[BCOMP]); \
    [all...]

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