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    Searched refs:BVec4 (Results 1 - 25 of 45) sorted by null

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  /external/deqp/framework/common/
tcuVectorType.hpp 56 typedef Vector<bool, 4> BVec4;
tcuTexLookupVerifier.hpp 48 BVec4 colorMask; //!< Channel mask for comparison.
64 BVec4 colorMask; //!< Channel mask for comparison.
tcuTextureUtil.hpp 105 BVec4 getTextureFormatChannelMask (const TextureFormat& format);
tcuTextureUtil.cpp 448 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
575 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
646 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
658 BVec4 getTextureFormatChannelMask (const TextureFormat& format)
661 return BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
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tcuTexCompareVerifier.cpp 249 static inline BVec4 extractBVec4 (const deUint32 val, int offset)
251 return BVec4(((val>>(offset+0))&1) != 0,
341 const BVec4 cmpTrue = extractBVec4(comb, 0);
479 const BVec4 cmpTrue0 = extractBVec4(comb, 0);
480 const BVec4 cmpTrue1 = extractBVec4(comb, 4);
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  /external/deqp/modules/glshared/
glsInteractionTestUtil.hpp 100 tcu::BVec4 colorMask;
glsStateQueryUtil.hpp 411 void verifyBooleanVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::BVec4& expected);
427 void verifyStateIndexedBooleanVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, const tcu::BVec4& expected, QueryType type);
glsShaderRenderCase.cpp 832 // BVec4.
833 struct BVec4Uniform { const char* name; BVec4 value; };
836 { "ub4_true", BVec4(true) },
837 { "ub4_false", BVec4(false) },
  /external/deqp/framework/referencerenderer/
rrFragmentOperations.hpp 148 void executeSignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
149 void executeUnsignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::BVec4& colorMask, const tcu::PixelBufferAccess& colorBuffer);
rrRenderState.hpp 268 tcu::BVec4 colorMask;
  /external/deqp/modules/gles31/functional/
es31fDrawBuffersIndexedTests.cpp 65 using tcu::BVec4;
166 const Maybe<BVec4>& colorMask_)
182 Maybe<BVec4> colorMask;
197 const BVec4& mask = *blend.colorMask;
241 const BVec4 mask = *blend.colorMask;
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