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Searched
refs:BVec4
(Results
1 - 25
of
45
) sorted by null
1
2
/external/deqp/framework/common/
tcuVectorType.hpp
56
typedef Vector<bool, 4>
BVec4
;
tcuTexLookupVerifier.hpp
48
BVec4
colorMask; //!< Channel mask for comparison.
64
BVec4
colorMask; //!< Channel mask for comparison.
tcuTextureUtil.hpp
105
BVec4
getTextureFormatChannelMask (const TextureFormat& format);
tcuTextureUtil.cpp
448
const
BVec4
chnMask =
BVec4
(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
575
const
BVec4
chnMask =
BVec4
(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
646
const
BVec4
chnMask =
BVec4
(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
658
BVec4
getTextureFormatChannelMask (const TextureFormat& format)
661
return
BVec4
(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,
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tcuTexCompareVerifier.cpp
249
static inline
BVec4
extractBVec4 (const deUint32 val, int offset)
251
return
BVec4
(((val>>(offset+0))&1) != 0,
341
const
BVec4
cmpTrue = extractBVec4(comb, 0);
479
const
BVec4
cmpTrue0 = extractBVec4(comb, 0);
480
const
BVec4
cmpTrue1 = extractBVec4(comb, 4);
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/external/deqp/modules/glshared/
glsInteractionTestUtil.hpp
100
tcu::
BVec4
colorMask;
glsStateQueryUtil.hpp
411
void verifyBooleanVec4 (tcu::ResultCollector& result, QueriedState& state, const tcu::
BVec4
& expected);
427
void verifyStateIndexedBooleanVec4 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target, int index, const tcu::
BVec4
& expected, QueryType type);
glsShaderRenderCase.cpp
832
//
BVec4
.
833
struct BVec4Uniform { const char* name;
BVec4
value; };
836
{ "ub4_true",
BVec4
(true) },
837
{ "ub4_false",
BVec4
(false) },
/external/deqp/framework/referencerenderer/
rrFragmentOperations.hpp
148
void executeSignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::
BVec4
& colorMask, const tcu::PixelBufferAccess& colorBuffer);
149
void executeUnsignedValueWrite (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const tcu::
BVec4
& colorMask, const tcu::PixelBufferAccess& colorBuffer);
rrRenderState.hpp
268
tcu::
BVec4
colorMask;
/external/deqp/modules/gles31/functional/
es31fDrawBuffersIndexedTests.cpp
65
using tcu::
BVec4
;
166
const Maybe<
BVec4
>& colorMask_)
182
Maybe<
BVec4
> colorMask;
197
const
BVec4
& mask = *blend.colorMask;
241
const
BVec4
mask = *blend.colorMask;
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