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    Searched refs:BeginStateBlock (Results 1 - 11 of 11) sorted by null

  /external/swiftshader/src/D3D8/
Direct3DDevice8.hpp 61 long __stdcall BeginStateBlock() override;
Direct3DDevice8.cpp 297 long Direct3DDevice8::BeginStateBlock()
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  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.hpp 117 long __stdcall BeginStateBlock() override;
Direct3DDevice9Ex.cpp 103 long Direct3DDevice9Ex::BeginStateBlock()
107 return Direct3DDevice9::BeginStateBlock();
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Direct3DDevice9.hpp 66 long __stdcall BeginStateBlock() override;
Direct3DDevice9.cpp 317 long Direct3DDevice9::BeginStateBlock()
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d9.h     [all...]
d3d8.h     [all...]
d3d.h     [all...]
  /external/swiftshader/include/Direct3D/
d3d8.h 304 STDMETHOD(BeginStateBlock)(THIS) PURE;
406 #define IDirect3DDevice8_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
504 #define IDirect3DDevice8_BeginStateBlock(p) (p)->BeginStateBlock()
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  /external/mesa3d/include/D3D9/
d3d9.h 218 virtual HRESULT WINAPI BeginStateBlock() = 0;
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