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    Searched refs:D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (Results 1 - 2 of 2) sorted by null

  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10.idl 107 const int D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE = -8;
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d3d10.h 315 #define D3D10_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8)
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