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    Searched refs:D3DCLEAR_ZBUFFER (Results 1 - 9 of 9) sorted by null

  /external/mesa3d/src/gallium/state_trackers/nine/
nine_defines.h 55 #define NINED3DCLEAR_DEPTHSTENCIL (D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL)
nine_state.c     [all...]
  /external/swiftshader/include/Direct3D/
d3d8types.h 187 #define D3DCLEAR_ZBUFFER 0x00000002l /* Clear target z buffer */
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8types.h 31 #define D3DCLEAR_ZBUFFER 2
    [all...]
d3d9types.h 32 #define D3DCLEAR_ZBUFFER __MSABI_LONG(0x00000002)
    [all...]
d3dtypes.h 617 #define D3DCLEAR_ZBUFFER 0x00000002
    [all...]
  /external/mesa3d/include/D3D9/
d3d9types.h 237 #define D3DCLEAR_ZBUFFER 0x00000002
    [all...]
  /external/swiftshader/src/D3D8/
Direct3DDevice8.cpp 327 if(flags & (D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL) && !depthStencil)
389 if(flags & D3DCLEAR_ZBUFFER)
    [all...]
  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp 351 if(flags & (D3DCLEAR_ZBUFFER | D3DCLEAR_STENCIL) && !depthStencil)
435 if(flags & D3DCLEAR_ZBUFFER)
    [all...]

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